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author | lbsa71 | 2007-06-09 21:45:58 +0000 |
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committer | lbsa71 | 2007-06-09 21:45:58 +0000 |
commit | 4224b695acc2e1ad0199dc0ad7f560494182ed54 (patch) | |
tree | 8fae1cf25a058bc4e378ef2b6ce264d7f9f0b910 /Common/OpenSim.Framework.Console/ConsoleBase.cs | |
parent | *Fixed casting mishap in last commit - client now starts up without crashing (diff) | |
download | opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.zip opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.gz opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.bz2 opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.xz |
* LogFile now defaults to "{apptype}.log"
* cleaned away suo and user files.
* added handy string chat variety to the API
* Moved LockPhysicsEngine on World to SyncRoot on IWorld
* Introduced NextLocalId instead of World fuggliness.
* Transformed GetRegionInfo to Property on IWorld for great justice
* Extracted default wearables (good to have)
* Deleted unused BaseServer
* Used IWorld instead of World wherever possible
* The client constructor's not getting unused port any longer.
* Extracted ClientView factoring so PacketServer can be tweaked.
* Added SendLayerData to World
* Made WorldBase abstract and cleaned it up a bit
* added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn
* Added code for two examples (but not in prebuild yet)
Diffstat (limited to '')
-rw-r--r-- | Common/OpenSim.Framework.Console/ConsoleBase.cs | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/Common/OpenSim.Framework.Console/ConsoleBase.cs b/Common/OpenSim.Framework.Console/ConsoleBase.cs index 0377998..80a28e9 100644 --- a/Common/OpenSim.Framework.Console/ConsoleBase.cs +++ b/Common/OpenSim.Framework.Console/ConsoleBase.cs | |||
@@ -54,6 +54,12 @@ namespace OpenSim.Framework.Console | |||
54 | this.cmdparser = cmdparser; | 54 | this.cmdparser = cmdparser; |
55 | this.m_silent = silent; | 55 | this.m_silent = silent; |
56 | System.Console.WriteLine("ServerConsole.cs - creating new local console"); | 56 | System.Console.WriteLine("ServerConsole.cs - creating new local console"); |
57 | |||
58 | if( String.IsNullOrEmpty( LogFile ) ) | ||
59 | { | ||
60 | LogFile = componentname + ".log"; | ||
61 | } | ||
62 | |||
57 | System.Console.WriteLine("Logs will be saved to current directory in " + LogFile); | 63 | System.Console.WriteLine("Logs will be saved to current directory in " + LogFile); |
58 | Log = File.AppendText(LogFile); | 64 | Log = File.AppendText(LogFile); |
59 | Log.WriteLine("========================================================================"); | 65 | Log.WriteLine("========================================================================"); |