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authorlbsa712007-06-09 21:45:58 +0000
committerlbsa712007-06-09 21:45:58 +0000
commit4224b695acc2e1ad0199dc0ad7f560494182ed54 (patch)
tree8fae1cf25a058bc4e378ef2b6ce264d7f9f0b910 /Common/OpenSim.Framework.Console/ConsoleBase.cs
parent*Fixed casting mishap in last commit - client now starts up without crashing (diff)
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* LogFile now defaults to "{apptype}.log"
* cleaned away suo and user files. * added handy string chat variety to the API * Moved LockPhysicsEngine on World to SyncRoot on IWorld * Introduced NextLocalId instead of World fuggliness. * Transformed GetRegionInfo to Property on IWorld for great justice * Extracted default wearables (good to have) * Deleted unused BaseServer * Used IWorld instead of World wherever possible * The client constructor's not getting unused port any longer. * Extracted ClientView factoring so PacketServer can be tweaked. * Added SendLayerData to World * Made WorldBase abstract and cleaned it up a bit * added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn * Added code for two examples (but not in prebuild yet)
Diffstat (limited to '')
-rw-r--r--Common/OpenSim.Framework.Console/ConsoleBase.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/Common/OpenSim.Framework.Console/ConsoleBase.cs b/Common/OpenSim.Framework.Console/ConsoleBase.cs
index 0377998..80a28e9 100644
--- a/Common/OpenSim.Framework.Console/ConsoleBase.cs
+++ b/Common/OpenSim.Framework.Console/ConsoleBase.cs
@@ -54,6 +54,12 @@ namespace OpenSim.Framework.Console
54 this.cmdparser = cmdparser; 54 this.cmdparser = cmdparser;
55 this.m_silent = silent; 55 this.m_silent = silent;
56 System.Console.WriteLine("ServerConsole.cs - creating new local console"); 56 System.Console.WriteLine("ServerConsole.cs - creating new local console");
57
58 if( String.IsNullOrEmpty( LogFile ) )
59 {
60 LogFile = componentname + ".log";
61 }
62
57 System.Console.WriteLine("Logs will be saved to current directory in " + LogFile); 63 System.Console.WriteLine("Logs will be saved to current directory in " + LogFile);
58 Log = File.AppendText(LogFile); 64 Log = File.AppendText(LogFile);
59 Log.WriteLine("========================================================================"); 65 Log.WriteLine("========================================================================");