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authorMW2007-05-24 12:16:50 +0000
committerMW2007-05-24 12:16:50 +0000
commit3376b82501000692d6dac24b051af738cdaf2737 (patch)
tree90ed0a5d4955236f011fa63fce9d555186b0d179 /Common-Source/OpenSim.Framework/Interfaces/IClientAPI.cs
parentAdded "terrain save grdmap <filename> <gradientmap>" function to console. Gra... (diff)
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Some more code refactoring, plus a restructuring of the directories so that the Grid servers can be a separate solution to the region server.
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diff --git a/Common-Source/OpenSim.Framework/Interfaces/IClientAPI.cs b/Common-Source/OpenSim.Framework/Interfaces/IClientAPI.cs
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1using System;
2using System.Collections.Generic;
3using System.Text;
4using OpenSim.Framework.Inventory;
5using libsecondlife;
6using libsecondlife.Packets;
7using OpenSim.Framework.Types;
8
9namespace OpenSim.Framework.Interfaces
10{
11 public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
12 public delegate void RezObject(AssetBase primAsset, LLVector3 pos);
13 public delegate void ModifyTerrain(byte action, float north, float west);
14 public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam);
15 public delegate void StartAnim(LLUUID animID, int seq);
16 public delegate void LinkObjects(uint parent, List<uint> children);
17
18 public interface IClientAPI
19 {
20 event ChatFromViewer OnChatFromViewer;
21 event RezObject OnRezObject;
22 event ModifyTerrain OnModifyTerrain;
23 event SetAppearance OnSetAppearance;
24 event StartAnim OnStartAnim;
25 event LinkObjects OnLinkObjects;
26
27 void SendAppearance(AvatarWearable[] wearables);
28 void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
29 }
30}