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author | Justin Clark-Casey (justincc) | 2011-11-22 22:37:06 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-11-22 22:37:06 +0000 |
commit | ace4324e753435e317ec388b5b25a8e3ffd84db4 (patch) | |
tree | a7e1b478932ec380e27136eb28ea710af502e31f /BUILDING.txt | |
parent | Comment out uncalled OdeScene.UnCombine() (diff) | |
download | opensim-SC-ace4324e753435e317ec388b5b25a8e3ffd84db4.zip opensim-SC-ace4324e753435e317ec388b5b25a8e3ffd84db4.tar.gz opensim-SC-ace4324e753435e317ec388b5b25a8e3ffd84db4.tar.bz2 opensim-SC-ace4324e753435e317ec388b5b25a8e3ffd84db4.tar.xz |
Stop removing actor from the hash maps in OdeScene.RemoveCharacter() since this is now being down in OdeCharacter.DestroyOdeStructures()
Diffstat (limited to 'BUILDING.txt')
0 files changed, 0 insertions, 0 deletions