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author | Diva Canto | 2011-05-01 09:11:16 -0700 |
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committer | Diva Canto | 2011-05-01 09:11:16 -0700 |
commit | f0bf64b6debf85440a823816b725dee7d41cedac (patch) | |
tree | ba4155810f2b27a8e3220214d92ecd7faa0cc069 | |
parent | Added OpenSim.Capabilities.Handlers. For the moment it has only the GetTextur... (diff) | |
parent | Increased Timeout to 30 secs. (diff) | |
download | opensim-SC-f0bf64b6debf85440a823816b725dee7d41cedac.zip opensim-SC-f0bf64b6debf85440a823816b725dee7d41cedac.tar.gz opensim-SC-f0bf64b6debf85440a823816b725dee7d41cedac.tar.bz2 opensim-SC-f0bf64b6debf85440a823816b725dee7d41cedac.tar.xz |
Merge branch 'master' into caps
-rw-r--r-- | OpenSim/Framework/ChildAgentDataUpdate.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/WebUtil.cs | 12 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 16 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
5 files changed, 26 insertions, 10 deletions
diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs index a626b82..28fe3ba 100644 --- a/OpenSim/Framework/ChildAgentDataUpdate.cs +++ b/OpenSim/Framework/ChildAgentDataUpdate.cs | |||
@@ -462,7 +462,7 @@ namespace OpenSim.Framework | |||
462 | } | 462 | } |
463 | catch (IndexOutOfRangeException e) | 463 | catch (IndexOutOfRangeException e) |
464 | { | 464 | { |
465 | m_log.WarnFormat("[CHILD AGENT DATA]: scrtips list is shorter than object list."); | 465 | m_log.WarnFormat("[CHILD AGENT DATA]: scripts list is shorter than object list."); |
466 | } | 466 | } |
467 | 467 | ||
468 | attObjs.Add(info); | 468 | attObjs.Add(info); |
diff --git a/OpenSim/Framework/WebUtil.cs b/OpenSim/Framework/WebUtil.cs index 9d70f63..ac0828b 100644 --- a/OpenSim/Framework/WebUtil.cs +++ b/OpenSim/Framework/WebUtil.cs | |||
@@ -142,17 +142,17 @@ namespace OpenSim.Framework | |||
142 | /// </summary> | 142 | /// </summary> |
143 | public static OSDMap PutToService(string url, OSDMap data) | 143 | public static OSDMap PutToService(string url, OSDMap data) |
144 | { | 144 | { |
145 | return ServiceOSDRequest(url,data,"PUT",10000); | 145 | return ServiceOSDRequest(url,data,"PUT",30000); |
146 | } | 146 | } |
147 | 147 | ||
148 | public static OSDMap PostToService(string url, OSDMap data) | 148 | public static OSDMap PostToService(string url, OSDMap data) |
149 | { | 149 | { |
150 | return ServiceOSDRequest(url,data,"POST",10000); | 150 | return ServiceOSDRequest(url,data,"POST",30000); |
151 | } | 151 | } |
152 | 152 | ||
153 | public static OSDMap GetFromService(string url) | 153 | public static OSDMap GetFromService(string url) |
154 | { | 154 | { |
155 | return ServiceOSDRequest(url,null,"GET",10000); | 155 | return ServiceOSDRequest(url,null,"GET",30000); |
156 | } | 156 | } |
157 | 157 | ||
158 | public static OSDMap ServiceOSDRequest(string url, OSDMap data, string method, int timeout) | 158 | public static OSDMap ServiceOSDRequest(string url, OSDMap data, string method, int timeout) |
@@ -171,15 +171,15 @@ namespace OpenSim.Framework | |||
171 | request.Timeout = timeout; | 171 | request.Timeout = timeout; |
172 | request.KeepAlive = false; | 172 | request.KeepAlive = false; |
173 | request.MaximumAutomaticRedirections = 10; | 173 | request.MaximumAutomaticRedirections = 10; |
174 | request.ReadWriteTimeout = timeout / 4; | 174 | request.ReadWriteTimeout = timeout * 8; |
175 | request.Headers[OSHeaderRequestID] = reqnum.ToString(); | 175 | request.Headers[OSHeaderRequestID] = reqnum.ToString(); |
176 | 176 | ||
177 | // If there is some input, write it into the request | 177 | // If there is some input, write it into the request |
178 | if (data != null) | 178 | if (data != null) |
179 | { | 179 | { |
180 | string strBuffer = OSDParser.SerializeJsonString(data); | 180 | string strBuffer = OSDParser.SerializeJsonString(data); |
181 | byte[] buffer = System.Text.Encoding.UTF8.GetBytes(strBuffer); | 181 | byte[] buffer = System.Text.Encoding.UTF8.GetBytes(strBuffer); |
182 | 182 | ||
183 | request.ContentType = "application/json"; | 183 | request.ContentType = "application/json"; |
184 | request.ContentLength = buffer.Length; //Count bytes to send | 184 | request.ContentLength = buffer.Length; //Count bytes to send |
185 | using (Stream requestStream = request.GetRequestStream()) | 185 | using (Stream requestStream = request.GetRequestStream()) |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs index 7858f2a..f8cea71 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs | |||
@@ -179,7 +179,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
179 | return true; | 179 | return true; |
180 | 180 | ||
181 | // else do the remote thing | 181 | // else do the remote thing |
182 | if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) | 182 | if (!m_localBackend.IsLocalRegion(destination.RegionID)) |
183 | { | 183 | { |
184 | return m_remoteConnector.CreateAgent(destination, aCircuit, teleportFlags, out reason); | 184 | return m_remoteConnector.CreateAgent(destination, aCircuit, teleportFlags, out reason); |
185 | } | 185 | } |
@@ -241,7 +241,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
241 | return true; | 241 | return true; |
242 | 242 | ||
243 | // else do the remote thing | 243 | // else do the remote thing |
244 | if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) | 244 | if (!m_localBackend.IsLocalRegion(destination.RegionID)) |
245 | return m_remoteConnector.QueryAccess(destination, id, position, out version, out reason); | 245 | return m_remoteConnector.QueryAccess(destination, id, position, out version, out reason); |
246 | 246 | ||
247 | return false; | 247 | return false; |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 2cbe4dc..7c5e246 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2342,6 +2342,22 @@ namespace OpenSim.Region.Framework.Scenes | |||
2342 | newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject)); | 2342 | newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject)); |
2343 | newObject.ResumeScripts(); | 2343 | newObject.ResumeScripts(); |
2344 | } | 2344 | } |
2345 | else | ||
2346 | { | ||
2347 | ScenePresence sp; | ||
2348 | if (TryGetScenePresence(newObject.OwnerID, out sp)) | ||
2349 | { | ||
2350 | // If the scene presence is here and already a root | ||
2351 | // agent, we came from a ;egacy region. Start the scripts | ||
2352 | // here as they used to start. | ||
2353 | // TODO: Remove in 0.7.3 | ||
2354 | if (!sp.IsChildAgent) | ||
2355 | { | ||
2356 | newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject)); | ||
2357 | newObject.ResumeScripts(); | ||
2358 | } | ||
2359 | } | ||
2360 | } | ||
2345 | 2361 | ||
2346 | // Do this as late as possible so that listeners have full access to the incoming object | 2362 | // Do this as late as possible so that listeners have full access to the incoming object |
2347 | EventManager.TriggerOnIncomingSceneObject(newObject); | 2363 | EventManager.TriggerOnIncomingSceneObject(newObject); |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 1aac09d..5b86735 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -937,7 +937,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
937 | // and it has already rezzed the attachments and started their scripts. | 937 | // and it has already rezzed the attachments and started their scripts. |
938 | // We do the following only for non-login agents, because their scripts | 938 | // We do the following only for non-login agents, because their scripts |
939 | // haven't started yet. | 939 | // haven't started yet. |
940 | if (wasChild) | 940 | if (wasChild && Attachments != null && Attachments.Count > 0) |
941 | { | 941 | { |
942 | m_log.DebugFormat("[SCENE PRESENCE]: Restarting scripts in attachments..."); | 942 | m_log.DebugFormat("[SCENE PRESENCE]: Restarting scripts in attachments..."); |
943 | // Resume scripts | 943 | // Resume scripts |