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author | Jeff Ames | 2007-10-31 09:50:36 +0000 |
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committer | Jeff Ames | 2007-10-31 09:50:36 +0000 |
commit | dbcab80520119230c0f988eac3cd75742a74dc26 (patch) | |
tree | 4d6979d552b74d3e42ba0996071778edfbe8329c | |
parent | forgotten file (diff) | |
download | opensim-SC-dbcab80520119230c0f988eac3cd75742a74dc26.zip opensim-SC-dbcab80520119230c0f988eac3cd75742a74dc26.tar.gz opensim-SC-dbcab80520119230c0f988eac3cd75742a74dc26.tar.bz2 opensim-SC-dbcab80520119230c0f988eac3cd75742a74dc26.tar.xz |
fixed bug with user not getting land properties on login
-rw-r--r-- | OpenSim/Region/Environment/LandManagement/Land.cs | 7 | ||||
-rw-r--r-- | OpenSim/Region/Environment/LandManagement/LandManager.cs | 17 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 2 |
3 files changed, 20 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/LandManagement/Land.cs b/OpenSim/Region/Environment/LandManagement/Land.cs index e9837c0..bf35b57 100644 --- a/OpenSim/Region/Environment/LandManagement/Land.cs +++ b/OpenSim/Region/Environment/LandManagement/Land.cs | |||
@@ -220,6 +220,11 @@ namespace OpenSim.Region.Environment.LandManagement | |||
220 | } | 220 | } |
221 | } | 221 | } |
222 | 222 | ||
223 | public void sendLandUpdateToClient(IClientAPI remote_client) | ||
224 | { | ||
225 | sendLandProperties(0, false, 0, remote_client); | ||
226 | } | ||
227 | |||
223 | public void sendLandUpdateToAvatarsOverMe() | 228 | public void sendLandUpdateToAvatarsOverMe() |
224 | { | 229 | { |
225 | List<ScenePresence> avatars = m_scene.GetAvatars(); | 230 | List<ScenePresence> avatars = m_scene.GetAvatars(); |
@@ -230,7 +235,7 @@ namespace OpenSim.Region.Environment.LandManagement | |||
230 | (int) Math.Round(avatars[i].AbsolutePosition.Y)); | 235 | (int) Math.Round(avatars[i].AbsolutePosition.Y)); |
231 | if (over.landData.localID == landData.localID) | 236 | if (over.landData.localID == landData.localID) |
232 | { | 237 | { |
233 | sendLandProperties(0, false, 0, avatars[i].ControllingClient); | 238 | sendLandUpdateToClient(avatars[i].ControllingClient); |
234 | } | 239 | } |
235 | } | 240 | } |
236 | } | 241 | } |
diff --git a/OpenSim/Region/Environment/LandManagement/LandManager.cs b/OpenSim/Region/Environment/LandManagement/LandManager.cs index 785aafa..a1cfa8a 100644 --- a/OpenSim/Region/Environment/LandManagement/LandManager.cs +++ b/OpenSim/Region/Environment/LandManagement/LandManager.cs | |||
@@ -533,17 +533,24 @@ namespace OpenSim.Region.Environment.LandManagement | |||
533 | addLandObject(fullSimParcel); | 533 | addLandObject(fullSimParcel); |
534 | } | 534 | } |
535 | 535 | ||
536 | public void sendLandUpdate(ScenePresence avatar) | ||
537 | { | ||
538 | Land over = getLandObject((int) Math.Round(avatar.AbsolutePosition.X), | ||
539 | (int) Math.Round(avatar.AbsolutePosition.Y)); | ||
540 | |||
541 | if (over != null) | ||
542 | { | ||
543 | over.sendLandUpdateToClient(avatar.ControllingClient); | ||
544 | } | ||
545 | } | ||
536 | 546 | ||
537 | public void handleSignificantClientMovement(IClientAPI remote_client) | 547 | public void handleSignificantClientMovement(IClientAPI remote_client) |
538 | { | 548 | { |
539 | ScenePresence clientAvatar = m_scene.GetScenePresence(remote_client.AgentId); | 549 | ScenePresence clientAvatar = m_scene.GetScenePresence(remote_client.AgentId); |
550 | |||
540 | if (clientAvatar != null) | 551 | if (clientAvatar != null) |
541 | { | 552 | { |
542 | Land over = getLandObject(clientAvatar.AbsolutePosition.X, clientAvatar.AbsolutePosition.Y); | 553 | sendLandUpdate(clientAvatar); |
543 | if (over != null) | ||
544 | { | ||
545 | over.sendLandProperties(0, false, 0, remote_client); | ||
546 | } | ||
547 | } | 554 | } |
548 | } | 555 | } |
549 | 556 | ||
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 8d326cf..763be03 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -281,6 +281,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
281 | { | 281 | { |
282 | //do we need to use newAvatar? not sure so have added this to kill the compile warning | 282 | //do we need to use newAvatar? not sure so have added this to kill the compile warning |
283 | } | 283 | } |
284 | |||
285 | m_scene.LandManager.sendLandUpdate(this); | ||
284 | } | 286 | } |
285 | 287 | ||
286 | #endregion | 288 | #endregion |