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author | Sean Dague | 2007-12-10 22:12:52 +0000 |
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committer | Sean Dague | 2007-12-10 22:12:52 +0000 |
commit | ce1ed11aba1fcab7b6d30a9bbcbd476d9dee59dc (patch) | |
tree | 7e713a3e67d57f31c36f2d158295f127b90b381a | |
parent | Great Salutations to Alondria for providing implementations for: (diff) | |
download | opensim-SC-ce1ed11aba1fcab7b6d30a9bbcbd476d9dee59dc.zip opensim-SC-ce1ed11aba1fcab7b6d30a9bbcbd476d9dee59dc.tar.gz opensim-SC-ce1ed11aba1fcab7b6d30a9bbcbd476d9dee59dc.tar.bz2 opensim-SC-ce1ed11aba1fcab7b6d30a9bbcbd476d9dee59dc.tar.xz |
enable autocreation of mysql inventory tables again. I think
I stopped the looping issue on continous upgrade with this as well.
-rw-r--r-- | OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs index 70d9ba9..edf7c43 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs | |||
@@ -59,7 +59,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
59 | database = | 59 | database = |
60 | new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, | 60 | new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, |
61 | settingPort); | 61 | settingPort); |
62 | // TestTables(database.Connection); | 62 | TestTables(database.Connection); |
63 | } | 63 | } |
64 | 64 | ||
65 | #region Test and initialization code | 65 | #region Test and initialization code |
@@ -74,10 +74,10 @@ namespace OpenSim.Framework.Data.MySQL | |||
74 | } | 74 | } |
75 | 75 | ||
76 | // if the table is already at the current version, then we can exit immediately | 76 | // if the table is already at the current version, then we can exit immediately |
77 | if (oldVersion == "Rev. 2") | 77 | // if (oldVersion == "Rev. 2") |
78 | return; | 78 | // return; |
79 | 79 | ||
80 | database.ExecuteResourceSql("UpgradeFoldersTableToVersion2.sql"); | 80 | // database.ExecuteResourceSql("UpgradeFoldersTableToVersion2.sql"); |
81 | } | 81 | } |
82 | 82 | ||
83 | private void UpgradeItemsTable(string oldVersion) | 83 | private void UpgradeItemsTable(string oldVersion) |
@@ -90,10 +90,10 @@ namespace OpenSim.Framework.Data.MySQL | |||
90 | } | 90 | } |
91 | 91 | ||
92 | // if the table is already at the current version, then we can exit immediately | 92 | // if the table is already at the current version, then we can exit immediately |
93 | if (oldVersion == "Rev. 2") | 93 | // if (oldVersion == "Rev. 2") |
94 | return; | 94 | // return; |
95 | 95 | ||
96 | database.ExecuteResourceSql("UpgradeItemsTableToVersion2.sql"); | 96 | // database.ExecuteResourceSql("UpgradeItemsTableToVersion2.sql"); |
97 | } | 97 | } |
98 | 98 | ||
99 | private void TestTables(MySqlConnection conn) | 99 | private void TestTables(MySqlConnection conn) |
@@ -104,6 +104,8 @@ namespace OpenSim.Framework.Data.MySQL | |||
104 | tableList["inventoryitems"] = null; | 104 | tableList["inventoryitems"] = null; |
105 | 105 | ||
106 | database.GetTableVersion(tableList); | 106 | database.GetTableVersion(tableList); |
107 | MainLog.Instance.Verbose("MYSQL", "Inventory Folder Version: " + tableList["inventoryfolders"]); | ||
108 | MainLog.Instance.Verbose("MYSQL", "Inventory Items Version: " + tableList["inventoryitems"]); | ||
107 | 109 | ||
108 | UpgradeFoldersTable(tableList["inventoryfolders"]); | 110 | UpgradeFoldersTable(tableList["inventoryfolders"]); |
109 | UpgradeItemsTable(tableList["inventoryitems"]); | 111 | UpgradeItemsTable(tableList["inventoryitems"]); |