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author | Melanie | 2011-12-17 12:57:20 +0100 |
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committer | Melanie | 2011-12-17 12:57:20 +0100 |
commit | c4f1906b0ac568dcb45824308baa9852cc399ce8 (patch) | |
tree | e388a858e9a9a22c61c2d96ef24fd5c470b6d628 | |
parent | Fix hit testing link sets properly. Fix raycasting for LSL. (diff) | |
download | opensim-SC-c4f1906b0ac568dcb45824308baa9852cc399ce8.zip opensim-SC-c4f1906b0ac568dcb45824308baa9852cc399ce8.tar.gz opensim-SC-c4f1906b0ac568dcb45824308baa9852cc399ce8.tar.bz2 opensim-SC-c4f1906b0ac568dcb45824308baa9852cc399ce8.tar.xz |
Make raycast more efficient by checking exclusion flags earlier
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 36 |
1 files changed, 21 insertions, 15 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 42a2044..21c0a27 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -11184,7 +11184,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
11184 | return contacts.ToArray(); | 11184 | return contacts.ToArray(); |
11185 | } | 11185 | } |
11186 | 11186 | ||
11187 | private ContactResult[] ObjectIntersection(Vector3 rayStart, Vector3 rayEnd) | 11187 | private ContactResult[] ObjectIntersection(Vector3 rayStart, Vector3 rayEnd, bool includePhysical, bool includeNonPhysical, bool includePhantom) |
11188 | { | 11188 | { |
11189 | Ray ray = new Ray(rayStart, Vector3.Normalize(rayEnd - rayStart)); | 11189 | Ray ray = new Ray(rayStart, Vector3.Normalize(rayEnd - rayStart)); |
11190 | List<ContactResult> contacts = new List<ContactResult>(); | 11190 | List<ContactResult> contacts = new List<ContactResult>(); |
@@ -11199,6 +11199,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
11199 | if (group.IsAttachment) | 11199 | if (group.IsAttachment) |
11200 | return; | 11200 | return; |
11201 | 11201 | ||
11202 | if (group.RootPart.PhysActor == null) | ||
11203 | { | ||
11204 | if (!includePhantom) | ||
11205 | return; | ||
11206 | } | ||
11207 | else | ||
11208 | { | ||
11209 | if (group.RootPart.PhysActor.IsPhysical) | ||
11210 | { | ||
11211 | if (!includePhysical) | ||
11212 | return; | ||
11213 | } | ||
11214 | else | ||
11215 | { | ||
11216 | if (!includeNonPhysical) | ||
11217 | return; | ||
11218 | } | ||
11219 | } | ||
11220 | |||
11202 | // Find the radius ouside of which we don't even need to hit test | 11221 | // Find the radius ouside of which we don't even need to hit test |
11203 | float minX; | 11222 | float minX; |
11204 | float maxX; | 11223 | float maxX; |
@@ -11434,7 +11453,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
11434 | 11453 | ||
11435 | if (checkPhysical || checkNonPhysical) | 11454 | if (checkPhysical || checkNonPhysical) |
11436 | { | 11455 | { |
11437 | ContactResult[] objectHits = ObjectIntersection(rayStart, rayEnd); | 11456 | ContactResult[] objectHits = ObjectIntersection(rayStart, rayEnd, checkPhysical, checkNonPhysical, detectPhantom); |
11438 | foreach (ContactResult r in objectHits) | 11457 | foreach (ContactResult r in objectHits) |
11439 | results.Add(r); | 11458 | results.Add(r); |
11440 | } | 11459 | } |
@@ -11454,19 +11473,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
11454 | // It's a prim! | 11473 | // It's a prim! |
11455 | if (part != null) | 11474 | if (part != null) |
11456 | { | 11475 | { |
11457 | if (part.PhysActor != null) | ||
11458 | { | ||
11459 | if (part.PhysActor.IsPhysical && !checkPhysical) | ||
11460 | continue; | ||
11461 | if (!part.PhysActor.IsPhysical && !checkNonPhysical) | ||
11462 | continue; | ||
11463 | } | ||
11464 | else | ||
11465 | { | ||
11466 | if (!detectPhantom) | ||
11467 | continue; | ||
11468 | } | ||
11469 | |||
11470 | if ((dataFlags & ScriptBaseClass.RC_GET_ROOT_KEY) == ScriptBaseClass.RC_GET_ROOT_KEY) | 11476 | if ((dataFlags & ScriptBaseClass.RC_GET_ROOT_KEY) == ScriptBaseClass.RC_GET_ROOT_KEY) |
11471 | itemID = part.ParentGroup.UUID; | 11477 | itemID = part.ParentGroup.UUID; |
11472 | else | 11478 | else |