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authorKitto Flora2010-12-03 18:32:58 +0000
committerKitto Flora2010-12-03 18:32:58 +0000
commitbf695cccbabcc4c18ca26fac17922a1b79d25c33 (patch)
treebb0bc22fd09c10b6d5a4f91dfecd18c8279d0cbf
parentImprove health reporting (diff)
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Fix spurious Av move when clothing item worn or removed.
-rw-r--r--OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs
index 505d455..93f9964 100644
--- a/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs
+++ b/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs
@@ -469,7 +469,7 @@ namespace OpenSim.Region.Physics.OdePlugin
469 //m_log.Info("[SIZE]: " + CAPSULE_LENGTH.ToString()); 469 //m_log.Info("[SIZE]: " + CAPSULE_LENGTH.ToString());
470 470
471 Velocity = Vector3.Zero; 471 Velocity = Vector3.Zero;
472 472 m_taintPosition = _position; // update the stale taint position
473 _parent_scene.AddPhysicsActorTaint(this); 473 _parent_scene.AddPhysicsActorTaint(this);
474 } 474 }
475 else 475 else