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author | Diva Canto | 2009-08-11 12:55:46 -0700 |
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committer | Diva Canto | 2009-08-11 12:55:46 -0700 |
commit | bf3f376b107659ce3aff03c736b76dd56f175735 (patch) | |
tree | 9e347f0488fe6325f312a388a3721359df3297e1 | |
parent | Disabling the remote call for the time being, so that I can test it on a grid... (diff) | |
download | opensim-SC-bf3f376b107659ce3aff03c736b76dd56f175735.zip opensim-SC-bf3f376b107659ce3aff03c736b76dd56f175735.tar.gz opensim-SC-bf3f376b107659ce3aff03c736b76dd56f175735.tar.bz2 opensim-SC-bf3f376b107659ce3aff03c736b76dd56f175735.tar.xz |
Fixed test for detecting when user is no longer in sim.
-rw-r--r-- | OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs index 57c2091..b4785f4 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs | |||
@@ -73,14 +73,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
73 | foreach (Scene s in m_Scenes) | 73 | foreach (Scene s in m_Scenes) |
74 | { | 74 | { |
75 | s.TryGetAvatar(clientID, out sp); | 75 | s.TryGetAvatar(clientID, out sp); |
76 | if (sp != null) | 76 | if ((sp != null) && !sp.IsChildAgent) |
77 | { | 77 | { |
78 | m_log.DebugFormat("[INVENTORY CACHE]: OnClientClosed, but user {0} still in sim. Keeping system folders in cache", clientID); | 78 | m_log.DebugFormat("[INVENTORY CACHE]: OnClientClosed in {0}, but user {1} still in sim. Keeping system folders in cache", |
79 | scene.RegionInfo.RegionName, clientID); | ||
79 | return; | 80 | return; |
80 | } | 81 | } |
81 | } | 82 | } |
82 | 83 | ||
83 | m_log.DebugFormat("[INVENTORY CACHE]: OnClientClosed, user {0} out of sim. Dropping system folders", clientID); | 84 | m_log.DebugFormat("[INVENTORY CACHE]: OnClientClosed in {0}, user {1} out of sim. Dropping system folders", |
85 | scene.RegionInfo.RegionName, clientID); | ||
84 | // Drop system folders | 86 | // Drop system folders |
85 | lock (m_InventoryCache) | 87 | lock (m_InventoryCache) |
86 | if (m_InventoryCache.ContainsKey(clientID)) | 88 | if (m_InventoryCache.ContainsKey(clientID)) |