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authorJohn Hurliman2009-10-27 10:07:35 -0700
committerJohn Hurliman2009-10-27 10:07:35 -0700
commitbcd7593dfbd7ed3a2436b0eb0a1c7e2577d6b7ea (patch)
treea9c94393cde66433d43c59abd876ba9292ebc5dd
parentFinally hunted down the Parallel deadlock. Packets were being handled asynchr... (diff)
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Forgot a line in the previous commit
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 42051d0..3c23c74 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4264,6 +4264,8 @@ namespace OpenSim.Region.Framework.Scenes
4264 // FIXME: Asynchronous iteration is disabled until we have a threading model that 4264 // FIXME: Asynchronous iteration is disabled until we have a threading model that
4265 // can support calling this function from an async packet handler without 4265 // can support calling this function from an async packet handler without
4266 // potentially deadlocking 4266 // potentially deadlocking
4267 m_clientManager.ForEachSync(action);
4268
4267 //if (doAsynchronous) 4269 //if (doAsynchronous)
4268 // m_clientManager.ForEach(action); 4270 // m_clientManager.ForEach(action);
4269 //else 4271 //else