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authorAdam Frisby2007-07-16 21:23:11 +0000
committerAdam Frisby2007-07-16 21:23:11 +0000
commitbcc93c0d5bf7e6ad02aa357ef44f167b4e6aae2d (patch)
tree0e172d2a737d106a90be182e13dbdabdca86ec60
parent* In ur trunk adding ur assets. (diff)
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* SimpleApp's IP address is slightly less hard coded (now reading from a hard coded var vs lots of use of "127.0.0.1")
-rw-r--r--OpenSim/Region/Examples/SimpleApp/Program.cs8
1 files changed, 5 insertions, 3 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs
index 8ff2b77..51074d6 100644
--- a/OpenSim/Region/Examples/SimpleApp/Program.cs
+++ b/OpenSim/Region/Examples/SimpleApp/Program.cs
@@ -40,6 +40,8 @@ namespace SimpleApp
40 { 40 {
41 base.StartUp(); 41 base.StartUp();
42 42
43 string ipaddr = "127.0.0.1";
44
43 MainLog.Instance = m_log; 45 MainLog.Instance = m_log;
44 46
45 m_circuitManager = new AuthenticateSessionsBase(); 47 m_circuitManager = new AuthenticateSessionsBase();
@@ -47,14 +49,14 @@ namespace SimpleApp
47 InventoryCache inventoryCache = new InventoryCache(); 49 InventoryCache inventoryCache = new InventoryCache();
48 50
49 LocalAssetServer assetServer = new LocalAssetServer(); 51 LocalAssetServer assetServer = new LocalAssetServer();
50 assetServer.SetServerInfo("http://127.0.0.1:8003/", ""); 52 assetServer.SetServerInfo("http://" + ipaddr + ":8003/", "");
51 53
52 AssetCache assetCache = new AssetCache(assetServer); 54 AssetCache assetCache = new AssetCache(assetServer);
53 55
54 ScenePresence.LoadTextureFile("avatar-texture.dat"); 56 ScenePresence.LoadTextureFile("avatar-texture.dat");
55 ScenePresence.PhysicsEngineFlying = true; 57 ScenePresence.PhysicsEngineFlying = true;
56 58
57 IPEndPoint internalEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9000); 59 IPEndPoint internalEndPoint = new IPEndPoint(IPAddress.Parse(ipaddr), 9000);
58 60
59 UDPServer udpServer = new UDPServer(internalEndPoint.Port, assetCache, inventoryCache, m_log, m_circuitManager); 61 UDPServer udpServer = new UDPServer(internalEndPoint.Port, assetCache, inventoryCache, m_log, m_circuitManager);
60 PacketServer packetServer = new PacketServer(udpServer); 62 PacketServer packetServer = new PacketServer(udpServer);
@@ -63,7 +65,7 @@ namespace SimpleApp
63 65
64 CommunicationsLocal communicationsManager = new CommunicationsLocal(m_networkServersInfo, httpServer); 66 CommunicationsLocal communicationsManager = new CommunicationsLocal(m_networkServersInfo, httpServer);
65 67
66 RegionInfo regionInfo = new RegionInfo(1000, 1000, internalEndPoint, "127.0.0.1"); 68 RegionInfo regionInfo = new RegionInfo(1000, 1000, internalEndPoint, ipaddr);
67 69
68 OpenSim.Region.Environment.StorageManager storeMan = new OpenSim.Region.Environment.StorageManager("OpenSim.DataStore.NullStorage.dll", "simpleapp.yap", "simpleapp"); 70 OpenSim.Region.Environment.StorageManager storeMan = new OpenSim.Region.Environment.StorageManager("OpenSim.DataStore.NullStorage.dll", "simpleapp.yap", "simpleapp");
69 71