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author | Melanie | 2012-11-23 02:03:44 +0000 |
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committer | Melanie | 2012-11-23 02:03:44 +0000 |
commit | b09fb01571f97643fd66a32a1fe75fc45863cc73 (patch) | |
tree | aaafab671379794044c2a51c2abcb23c29e92569 | |
parent | Merge branch 'master' into careminster (diff) | |
download | opensim-SC-b09fb01571f97643fd66a32a1fe75fc45863cc73.zip opensim-SC-b09fb01571f97643fd66a32a1fe75fc45863cc73.tar.gz opensim-SC-b09fb01571f97643fd66a32a1fe75fc45863cc73.tar.bz2 opensim-SC-b09fb01571f97643fd66a32a1fe75fc45863cc73.tar.xz |
Fix a build break introduced by us having a more efficient DoubleDictionary
where core has a simple list
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneManager.cs | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs index a88e86d..ff12d94 100644 --- a/OpenSim/Region/Framework/Scenes/SceneManager.cs +++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs | |||
@@ -138,12 +138,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
138 | 138 | ||
139 | public void Close() | 139 | public void Close() |
140 | { | 140 | { |
141 | List<Scene> localScenes = null; | ||
142 | |||
141 | lock (m_localScenes) | 143 | lock (m_localScenes) |
142 | { | 144 | { |
143 | for (int i = 0; i < m_localScenes.Count; i++) | 145 | localScenes = Scenes; |
144 | { | 146 | } |
145 | m_localScenes[i].Close(); | 147 | |
146 | } | 148 | for (int i = 0; i < localScenes.Count; i++) |
149 | { | ||
150 | localScenes[i].Close(); | ||
147 | } | 151 | } |
148 | } | 152 | } |
149 | 153 | ||