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author | Charles Krinke | 2008-08-13 14:19:59 +0000 |
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committer | Charles Krinke | 2008-08-13 14:19:59 +0000 |
commit | 9d93668a0a83fb02595d8e94013eaf313ad82f8f (patch) | |
tree | 137c4d14fcb23d76b71664dcfbaecc9c67d8752e | |
parent | Mantis#1931. Thank you kindly, Kinoc for a patch that: (diff) | |
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mantis#1927. Thank you kindly, Leaf for a patch that:
Makes progress on fixing scripts in child prims of
attachments not being scheduled for execution.
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index ef0a119..3b961a5 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -3466,8 +3466,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
3466 | SceneObjectPart part = GetSceneObjectPart(localID); | 3466 | SceneObjectPart part = GetSceneObjectPart(localID); |
3467 | if (part != null) | 3467 | if (part != null) |
3468 | { | 3468 | { |
3469 | LLVector3 pos = part.GetWorldPosition(); | 3469 | // Changed so that child prims of attachments return scriptDanger for their parent, so that |
3470 | return scriptDanger(part, pos); | 3470 | // their scripts will actually run. |
3471 | // -- Leaf, Tue Aug 12 14:17:05 EDT 2008 | ||
3472 | SceneObjectPart parent = part.ParentGroup.RootPart; | ||
3473 | if( parent != null && parent.IsAttachment ) | ||
3474 | return scriptDanger(parent, parent.GetWorldPosition() ); | ||
3475 | else | ||
3476 | return scriptDanger(part, part.GetWorldPosition() ); | ||
3471 | } | 3477 | } |
3472 | else | 3478 | else |
3473 | { | 3479 | { |