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authorJustin Clark-Casey (justincc)2012-10-30 01:19:32 +0000
committerJustin Clark-Casey (justincc)2012-10-30 01:19:32 +0000
commit9bc4dc6c5f7c8d1430db31a657399d0bf794a7f7 (patch)
treee8e12a3e12c2769bdb75e4fc765e3d2036d25b2a
parentAdd asset != null check to ODEPrim.MeshAssetReceived instead of throwing exce... (diff)
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Add method doc to IAssetService.Get(string, object, AssetRetrieved) outlining the situations in which AssetRetrieved may be called back with a null AssetBase.
These situations include asset not found and remote service not responding.
-rw-r--r--OpenSim/Services/Interfaces/IAssetService.cs6
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Services/Interfaces/IAssetService.cs b/OpenSim/Services/Interfaces/IAssetService.cs
index 80494f1..3c469c6 100644
--- a/OpenSim/Services/Interfaces/IAssetService.cs
+++ b/OpenSim/Services/Interfaces/IAssetService.cs
@@ -68,7 +68,11 @@ namespace OpenSim.Services.Interfaces
68 /// </summary> 68 /// </summary>
69 /// <param name="id">The asset id</param> 69 /// <param name="id">The asset id</param>
70 /// <param name="sender">Represents the requester. Passed back via the handler</param> 70 /// <param name="sender">Represents the requester. Passed back via the handler</param>
71 /// <param name="handler">The handler to call back once the asset has been retrieved</param> 71 /// <param name="handler">
72 /// The handler to call back once the asset has been retrieved. This will be called back with a null AssetBase
73 /// if the asset could not be found for some reason (e.g. if it does not exist, if a remote asset service
74 /// was not contactable, if it is not in the database, etc.).
75 /// </param>
72 /// <returns>True if the id was parseable, false otherwise</returns> 76 /// <returns>True if the id was parseable, false otherwise</returns>
73 bool Get(string id, Object sender, AssetRetrieved handler); 77 bool Get(string id, Object sender, AssetRetrieved handler);
74 78