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authorMW2007-08-24 14:32:22 +0000
committerMW2007-08-24 14:32:22 +0000
commit82e2ec60d5c25debe498a9e8c71f07378b527186 (patch)
tree1437c7e259804e114b554ee55d248539f6eedd72
parentAdded temporary fix for the sqlite datastore exception in windows .Net, Added... (diff)
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Fixed a problem where some prims didn't show up when you crossed or teleported into another region.
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 47f991c..1347c6b 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -221,6 +221,7 @@ namespace OpenSim.Region.Environment.Scenes
221 this._physActor.Flying = isFlying; 221 this._physActor.Flying = isFlying;
222 this.newAvatar = true; 222 this.newAvatar = true;
223 this.childAgent = false; 223 this.childAgent = false;
224 this.m_scene.SendAllSceneObjectsToClient(this.ControllingClient);
224 } 225 }
225 226
226 protected void MakeChildAgent() 227 protected void MakeChildAgent()
@@ -282,6 +283,8 @@ namespace OpenSim.Region.Environment.Scenes
282 if (this.childAgent) 283 if (this.childAgent)
283 { 284 {
284 this.childAgent = false; 285 this.childAgent = false;
286
287 //this.m_scene.SendAllSceneObjectsToClient(this.ControllingClient);
285 } 288 }
286 } 289 }
287 290