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author | Mandarinka Tasty | 2016-05-28 04:49:21 +0200 |
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committer | Diva Canto | 2016-06-12 13:58:20 -0700 |
commit | 634d85a30d2b859b1623a12767fbc0fa3ca32ceb (patch) | |
tree | 4c5cf5842cd6c1e85780594ff691e34aff4da756 | |
parent | Mantis #7858: DeleteSceneObject done slightly differently. ProcessEntities no... (diff) | |
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Detection of Cylinder and Prism for flexi prims
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: Diva Canto <diva@metaverseink.com>
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index b4feb9a..445a6db 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -3795,7 +3795,7 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter | |||
3795 | } | 3795 | } |
3796 | else if ((Shape.ProfileCurve & 0x07) == (byte)ProfileShape.Circle) | 3796 | else if ((Shape.ProfileCurve & 0x07) == (byte)ProfileShape.Circle) |
3797 | { | 3797 | { |
3798 | if (Shape.PathCurve == (byte)Extrusion.Straight) | 3798 | if (Shape.PathCurve == (byte)Extrusion.Straight || Shape.PathCurve == (byte)Extrusion.Flexible) |
3799 | return PrimType.CYLINDER; | 3799 | return PrimType.CYLINDER; |
3800 | // ProfileCurve seems to combine hole shape and profile curve so we need to only compare against the lower 3 bits | 3800 | // ProfileCurve seems to combine hole shape and profile curve so we need to only compare against the lower 3 bits |
3801 | else if (Shape.PathCurve == (byte)Extrusion.Curve1) | 3801 | else if (Shape.PathCurve == (byte)Extrusion.Curve1) |
@@ -3808,7 +3808,7 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter | |||
3808 | } | 3808 | } |
3809 | else if ((Shape.ProfileCurve & 0x07) == (byte)ProfileShape.EquilateralTriangle) | 3809 | else if ((Shape.ProfileCurve & 0x07) == (byte)ProfileShape.EquilateralTriangle) |
3810 | { | 3810 | { |
3811 | if (Shape.PathCurve == (byte)Extrusion.Straight) | 3811 | if (Shape.PathCurve == (byte)Extrusion.Straight || Shape.PathCurve == (byte)Extrusion.Flexible) |
3812 | return PrimType.PRISM; | 3812 | return PrimType.PRISM; |
3813 | else if (Shape.PathCurve == (byte)Extrusion.Curve1) | 3813 | else if (Shape.PathCurve == (byte)Extrusion.Curve1) |
3814 | return PrimType.RING; | 3814 | return PrimType.RING; |