diff options
author | lbsa71 | 2009-02-20 02:26:27 +0000 |
---|---|---|
committer | lbsa71 | 2009-02-20 02:26:27 +0000 |
commit | 5e39e515f93649da113973835596749a94637689 (patch) | |
tree | 10210e2531261f643ba1950824fba7decb88eb71 | |
parent | This moves the 2 friends-related interregion messages out of OGS1 and into th... (diff) | |
download | opensim-SC-5e39e515f93649da113973835596749a94637689.zip opensim-SC-5e39e515f93649da113973835596749a94637689.tar.gz opensim-SC-5e39e515f93649da113973835596749a94637689.tar.bz2 opensim-SC-5e39e515f93649da113973835596749a94637689.tar.xz |
* Another stab at removing AssetServer.exe dependencies
-rw-r--r-- | OpenSim/Framework/Servers/GetAssetStreamHandler.cs (renamed from OpenSim/Grid/AssetServer/RestService.cs) | 251 | ||||
-rw-r--r-- | OpenSim/Framework/Servers/PostAssetStreamHandler.cs | 45 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Hypergrid/HGStandaloneAssetService.cs | 1 | ||||
-rw-r--r-- | prebuild.xml | 5 |
4 files changed, 141 insertions, 161 deletions
diff --git a/OpenSim/Grid/AssetServer/RestService.cs b/OpenSim/Framework/Servers/GetAssetStreamHandler.cs index 1e01c44..d278a05 100644 --- a/OpenSim/Grid/AssetServer/RestService.cs +++ b/OpenSim/Framework/Servers/GetAssetStreamHandler.cs | |||
@@ -1,156 +1,95 @@ | |||
1 | /* | 1 | using System; |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | using System.IO; |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | using System.Reflection; |
4 | * | 4 | using System.Text; |
5 | * Redistribution and use in source and binary forms, with or without | 5 | using System.Xml; |
6 | * modification, are permitted provided that the following conditions are met: | 6 | using System.Xml.Serialization; |
7 | * * Redistributions of source code must retain the above copyright | 7 | using log4net; |
8 | * notice, this list of conditions and the following disclaimer. | 8 | using OpenMetaverse; |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | using OpenSim.Data; |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | using OpenSim.Framework; |
11 | * documentation and/or other materials provided with the distribution. | 11 | using OpenSim.Framework.Servers; |
12 | * * Neither the name of the OpenSim Project nor the | 12 | using OpenSim.Framework.Statistics; |
13 | * names of its contributors may be used to endorse or promote products | 13 | |
14 | * derived from this software without specific prior written permission. | 14 | namespace OpenSim.Framework.Servers |
15 | * | 15 | { |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | public class GetAssetStreamHandler : BaseStreamHandler |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | { |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | // private OpenAsset_Main m_assetManager; |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | private IAssetDataPlugin m_assetProvider; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | /// <summary> |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | /// Constructor. |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | /// </summary> |
26 | */ | 26 | /// <param name="assetManager"></param> |
27 | 27 | /// <param name="assetProvider"></param> | |
28 | using System; | 28 | public GetAssetStreamHandler(IAssetDataPlugin assetProvider) |
29 | using System.IO; | 29 | : base("GET", "/assets") |
30 | using System.Reflection; | 30 | { |
31 | using System.Text; | 31 | m_log.Info("[REST]: In Get Request"); |
32 | using System.Xml; | 32 | // m_assetManager = assetManager; |
33 | using System.Xml.Serialization; | 33 | m_assetProvider = assetProvider; |
34 | using log4net; | 34 | } |
35 | using OpenMetaverse; | 35 | |
36 | using OpenSim.Data; | 36 | public override byte[] Handle(string path, Stream request, |
37 | using OpenSim.Framework; | 37 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) |
38 | using OpenSim.Framework.Servers; | 38 | { |
39 | using OpenSim.Framework.Statistics; | 39 | string param = GetParam(path); |
40 | 40 | byte[] result = new byte[] {}; | |
41 | namespace OpenSim.Grid.AssetServer | 41 | |
42 | { | 42 | string[] p = param.Split(new char[] {'/', '?', '&'}, StringSplitOptions.RemoveEmptyEntries); |
43 | public class GetAssetStreamHandler : BaseStreamHandler | 43 | |
44 | { | 44 | if (p.Length > 0) |
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | { |
46 | 46 | UUID assetID = UUID.Zero; | |
47 | // private OpenAsset_Main m_assetManager; | 47 | |
48 | private IAssetDataPlugin m_assetProvider; | 48 | if (!UUID.TryParse(p[0], out assetID)) |
49 | 49 | { | |
50 | /// <summary> | 50 | m_log.InfoFormat( |
51 | /// Constructor. | 51 | "[REST]: GET:/asset ignoring request with malformed UUID {0}", p[0]); |
52 | /// </summary> | 52 | return result; |
53 | /// <param name="assetManager"></param> | 53 | } |
54 | /// <param name="assetProvider"></param> | 54 | |
55 | public GetAssetStreamHandler(IAssetDataPlugin assetProvider) | 55 | if (StatsManager.AssetStats != null) |
56 | : base("GET", "/assets") | 56 | StatsManager.AssetStats.AddRequest(); |
57 | { | 57 | |
58 | m_log.Info("[REST]: In Get Request"); | 58 | AssetBase asset = m_assetProvider.FetchAsset(assetID); |
59 | // m_assetManager = assetManager; | 59 | if (asset != null) |
60 | m_assetProvider = assetProvider; | 60 | { |
61 | } | 61 | XmlSerializer xs = new XmlSerializer(typeof (AssetBase)); |
62 | 62 | MemoryStream ms = new MemoryStream(); | |
63 | public override byte[] Handle(string path, Stream request, | 63 | XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8); |
64 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | 64 | xw.Formatting = Formatting.Indented; |
65 | { | 65 | xs.Serialize(xw, asset); |
66 | string param = GetParam(path); | 66 | xw.Flush(); |
67 | byte[] result = new byte[] {}; | 67 | |
68 | 68 | ms.Seek(0, SeekOrigin.Begin); | |
69 | string[] p = param.Split(new char[] {'/', '?', '&'}, StringSplitOptions.RemoveEmptyEntries); | 69 | //StreamReader sr = new StreamReader(ms); |
70 | 70 | ||
71 | if (p.Length > 0) | 71 | result = ms.GetBuffer(); |
72 | { | 72 | |
73 | UUID assetID = UUID.Zero; | 73 | //Ckrinke 1/11/09 Commenting out the succesful REST message as under heavy use there |
74 | 74 | //are multiple messages in a second and that is usually (in my experience) meaning | |
75 | if (!UUID.TryParse(p[0], out assetID)) | 75 | //the logging itself is slowing down the program. Leaving the unsuccesful message |
76 | { | 76 | //as we need to know about that path. |
77 | m_log.InfoFormat( | 77 | // m_log.InfoFormat( |
78 | "[REST]: GET:/asset ignoring request with malformed UUID {0}", p[0]); | 78 | // "[REST]: GET:/asset found {0} with name {1}, size {2} bytes", |
79 | return result; | 79 | // assetID, asset.Name, result.Length); |
80 | } | 80 | |
81 | 81 | Array.Resize<byte>(ref result, (int) ms.Length); | |
82 | if (StatsManager.AssetStats != null) | 82 | } |
83 | StatsManager.AssetStats.AddRequest(); | 83 | else |
84 | 84 | { | |
85 | AssetBase asset = m_assetProvider.FetchAsset(assetID); | 85 | if (StatsManager.AssetStats != null) |
86 | if (asset != null) | 86 | StatsManager.AssetStats.AddNotFoundRequest(); |
87 | { | 87 | |
88 | XmlSerializer xs = new XmlSerializer(typeof (AssetBase)); | 88 | m_log.InfoFormat("[REST]: GET:/asset failed to find {0}", assetID); |
89 | MemoryStream ms = new MemoryStream(); | 89 | } |
90 | XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8); | 90 | } |
91 | xw.Formatting = Formatting.Indented; | 91 | |
92 | xs.Serialize(xw, asset); | 92 | return result; |
93 | xw.Flush(); | 93 | } |
94 | 94 | } | |
95 | ms.Seek(0, SeekOrigin.Begin); | 95 | } \ No newline at end of file |
96 | //StreamReader sr = new StreamReader(ms); | ||
97 | |||
98 | result = ms.GetBuffer(); | ||
99 | |||
100 | //Ckrinke 1/11/09 Commenting out the succesful REST message as under heavy use there | ||
101 | //are multiple messages in a second and that is usually (in my experience) meaning | ||
102 | //the logging itself is slowing down the program. Leaving the unsuccesful message | ||
103 | //as we need to know about that path. | ||
104 | // m_log.InfoFormat( | ||
105 | // "[REST]: GET:/asset found {0} with name {1}, size {2} bytes", | ||
106 | // assetID, asset.Name, result.Length); | ||
107 | |||
108 | Array.Resize<byte>(ref result, (int) ms.Length); | ||
109 | } | ||
110 | else | ||
111 | { | ||
112 | if (StatsManager.AssetStats != null) | ||
113 | StatsManager.AssetStats.AddNotFoundRequest(); | ||
114 | |||
115 | m_log.InfoFormat("[REST]: GET:/asset failed to find {0}", assetID); | ||
116 | } | ||
117 | } | ||
118 | |||
119 | return result; | ||
120 | } | ||
121 | } | ||
122 | |||
123 | public class PostAssetStreamHandler : BaseStreamHandler | ||
124 | { | ||
125 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
126 | |||
127 | // private OpenAsset_Main m_assetManager; | ||
128 | private IAssetDataPlugin m_assetProvider; | ||
129 | |||
130 | public override byte[] Handle(string path, Stream request, | ||
131 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
132 | { | ||
133 | string param = GetParam(path); | ||
134 | |||
135 | UUID assetId; | ||
136 | if (param.Length > 0) | ||
137 | UUID.TryParse(param, out assetId); | ||
138 | // byte[] txBuffer = new byte[4096]; | ||
139 | |||
140 | XmlSerializer xs = new XmlSerializer(typeof (AssetBase)); | ||
141 | AssetBase asset = (AssetBase) xs.Deserialize(request); | ||
142 | |||
143 | m_log.InfoFormat("[REST]: Creating asset {0}", asset.FullID); | ||
144 | m_assetProvider.CreateAsset(asset); | ||
145 | |||
146 | return new byte[] {}; | ||
147 | } | ||
148 | |||
149 | public PostAssetStreamHandler(IAssetDataPlugin assetProvider) | ||
150 | : base("POST", "/assets") | ||
151 | { | ||
152 | // m_assetManager = assetManager; | ||
153 | m_assetProvider = assetProvider; | ||
154 | } | ||
155 | } | ||
156 | } | ||
diff --git a/OpenSim/Framework/Servers/PostAssetStreamHandler.cs b/OpenSim/Framework/Servers/PostAssetStreamHandler.cs new file mode 100644 index 0000000..6e96361 --- /dev/null +++ b/OpenSim/Framework/Servers/PostAssetStreamHandler.cs | |||
@@ -0,0 +1,45 @@ | |||
1 | using System.IO; | ||
2 | using System.Reflection; | ||
3 | using System.Xml.Serialization; | ||
4 | using log4net; | ||
5 | using OpenMetaverse; | ||
6 | using OpenSim.Data; | ||
7 | using OpenSim.Framework; | ||
8 | using OpenSim.Framework.Servers; | ||
9 | |||
10 | namespace OpenSim.Framework.Servers | ||
11 | { | ||
12 | public class PostAssetStreamHandler : BaseStreamHandler | ||
13 | { | ||
14 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
15 | |||
16 | // private OpenAsset_Main m_assetManager; | ||
17 | private IAssetDataPlugin m_assetProvider; | ||
18 | |||
19 | public override byte[] Handle(string path, Stream request, | ||
20 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
21 | { | ||
22 | string param = GetParam(path); | ||
23 | |||
24 | UUID assetId; | ||
25 | if (param.Length > 0) | ||
26 | UUID.TryParse(param, out assetId); | ||
27 | // byte[] txBuffer = new byte[4096]; | ||
28 | |||
29 | XmlSerializer xs = new XmlSerializer(typeof (AssetBase)); | ||
30 | AssetBase asset = (AssetBase) xs.Deserialize(request); | ||
31 | |||
32 | m_log.InfoFormat("[REST]: Creating asset {0}", asset.FullID); | ||
33 | m_assetProvider.CreateAsset(asset); | ||
34 | |||
35 | return new byte[] {}; | ||
36 | } | ||
37 | |||
38 | public PostAssetStreamHandler(IAssetDataPlugin assetProvider) | ||
39 | : base("POST", "/assets") | ||
40 | { | ||
41 | // m_assetManager = assetManager; | ||
42 | m_assetProvider = assetProvider; | ||
43 | } | ||
44 | } | ||
45 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneAssetService.cs b/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneAssetService.cs index 7caa786..f8c7c79 100644 --- a/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneAssetService.cs +++ b/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneAssetService.cs | |||
@@ -35,7 +35,6 @@ using OpenSim.Framework; | |||
35 | using OpenSim.Framework.Communications; | 35 | using OpenSim.Framework.Communications; |
36 | using OpenSim.Framework.Communications.Cache; | 36 | using OpenSim.Framework.Communications.Cache; |
37 | using OpenSim.Framework.Servers; | 37 | using OpenSim.Framework.Servers; |
38 | using OpenSim.Grid.AssetServer; | ||
39 | using OpenSim.Region.Framework.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
40 | using OpenSim.Region.Framework.Scenes; | 39 | using OpenSim.Region.Framework.Scenes; |
41 | 40 | ||
diff --git a/prebuild.xml b/prebuild.xml index 2dd241d..13d4c33 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -300,6 +300,7 @@ | |||
300 | <ReferencePath>../../../bin/</ReferencePath> | 300 | <ReferencePath>../../../bin/</ReferencePath> |
301 | <Reference name="System"/> | 301 | <Reference name="System"/> |
302 | <Reference name="System.Xml"/> | 302 | <Reference name="System.Xml"/> |
303 | <Reference name="OpenSim.Data"/> | ||
303 | <Reference name="OpenSim.Framework"/> | 304 | <Reference name="OpenSim.Framework"/> |
304 | <Reference name="OpenSim.Framework.Console"/> | 305 | <Reference name="OpenSim.Framework.Console"/> |
305 | <Reference name="OpenSim.Framework.Statistics"/> | 306 | <Reference name="OpenSim.Framework.Statistics"/> |
@@ -572,7 +573,6 @@ | |||
572 | <Reference name="OpenSim.Framework.Servers"/> | 573 | <Reference name="OpenSim.Framework.Servers"/> |
573 | <Reference name="OpenSim.Framework.Statistics"/> | 574 | <Reference name="OpenSim.Framework.Statistics"/> |
574 | <Reference name="OpenSim.Region.Physics.Manager"/> | 575 | <Reference name="OpenSim.Region.Physics.Manager"/> |
575 | <Reference name="OpenSim.Grid.AssetServer"/> | ||
576 | 576 | ||
577 | <!-- For scripting in funny languages by default --> | 577 | <!-- For scripting in funny languages by default --> |
578 | <Reference name="Microsoft.JScript"/> | 578 | <Reference name="Microsoft.JScript"/> |
@@ -986,7 +986,6 @@ | |||
986 | <Reference name="OpenSim.Framework.Servers"/> | 986 | <Reference name="OpenSim.Framework.Servers"/> |
987 | <Reference name="OpenSim.Framework.Statistics"/> | 987 | <Reference name="OpenSim.Framework.Statistics"/> |
988 | <Reference name="OpenSim.Region.Physics.Manager"/> | 988 | <Reference name="OpenSim.Region.Physics.Manager"/> |
989 | <Reference name="OpenSim.Grid.AssetServer"/> | ||
990 | 989 | ||
991 | <!-- For scripting in funny languages by default --> | 990 | <!-- For scripting in funny languages by default --> |
992 | <Reference name="Microsoft.JScript"/> | 991 | <Reference name="Microsoft.JScript"/> |
@@ -1060,7 +1059,6 @@ | |||
1060 | <Reference name="OpenSim.Framework.Servers"/> | 1059 | <Reference name="OpenSim.Framework.Servers"/> |
1061 | <Reference name="OpenSim.Framework.Statistics"/> | 1060 | <Reference name="OpenSim.Framework.Statistics"/> |
1062 | <Reference name="OpenSim.Region.Physics.Manager"/> | 1061 | <Reference name="OpenSim.Region.Physics.Manager"/> |
1063 | <Reference name="OpenSim.Grid.AssetServer"/> | ||
1064 | 1062 | ||
1065 | <!-- For scripting in funny languages by default --> | 1063 | <!-- For scripting in funny languages by default --> |
1066 | <Reference name="Microsoft.JScript"/> | 1064 | <Reference name="Microsoft.JScript"/> |
@@ -2338,7 +2336,6 @@ | |||
2338 | <Reference name="OpenSim.Framework.Servers"/> | 2336 | <Reference name="OpenSim.Framework.Servers"/> |
2339 | <Reference name="OpenSim.Framework.Statistics"/> | 2337 | <Reference name="OpenSim.Framework.Statistics"/> |
2340 | <Reference name="OpenSim.Region.Physics.Manager"/> | 2338 | <Reference name="OpenSim.Region.Physics.Manager"/> |
2341 | <Reference name="OpenSim.Grid.AssetServer"/> | ||
2342 | <Reference name="Mono.Data.SqliteClient"/> | 2339 | <Reference name="Mono.Data.SqliteClient"/> |
2343 | 2340 | ||
2344 | <!-- For scripting in funny languages by default --> | 2341 | <!-- For scripting in funny languages by default --> |