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authorJustin Clark-Casey (justincc)2012-10-30 01:08:00 +0000
committerJustin Clark-Casey (justincc)2012-10-30 01:08:00 +0000
commit37de965233ad6c25c2ce7a29d89762aa478a6147 (patch)
tree42da679b46ab38cf27bd23828d9ad8808f9a9c07
parentcorrect ODEPrim.MeshAssetReveived -> MeshAssetReceived (diff)
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Make MeshAssetReceived private.
Keep methods private unless they need to be opened up to external callers. Reduces analysis complexity.
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODEPrim.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
index 7c46ff8..5b49e3b 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
@@ -3349,7 +3349,7 @@ Console.WriteLine(" JointCreateFixed");
3349 } 3349 }
3350 } 3350 }
3351 3351
3352 void MeshAssetReceived(AssetBase asset) 3352 private void MeshAssetReceived(AssetBase asset)
3353 { 3353 {
3354 if (asset.Data != null && asset.Data.Length > 0) 3354 if (asset.Data != null && asset.Data.Length > 0)
3355 { 3355 {