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author | Robert Adams | 2013-01-27 12:48:16 -0800 |
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committer | Robert Adams | 2013-01-27 12:50:07 -0800 |
commit | 26d4596080295d7509ef16bce9eb571d326c3ba6 (patch) | |
tree | 2e3f26a94b8bacf38a4ace6bd298f812e5adc4c4 | |
parent | BulletSim: add framework for BulletSim unit tests. No tests yet. (diff) | |
download | opensim-SC-26d4596080295d7509ef16bce9eb571d326c3ba6.zip opensim-SC-26d4596080295d7509ef16bce9eb571d326c3ba6.tar.gz opensim-SC-26d4596080295d7509ef16bce9eb571d326c3ba6.tar.bz2 opensim-SC-26d4596080295d7509ef16bce9eb571d326c3ba6.tar.xz |
BulletSim: reinstate the supression of rotational velocity for vehicles
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs index 17fddd7..998836c 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs | |||
@@ -1620,7 +1620,7 @@ public sealed class BSPrim : BSPhysObject | |||
1620 | // TODO: handle physics introduced by Bullet with computed vehicle physics. | 1620 | // TODO: handle physics introduced by Bullet with computed vehicle physics. |
1621 | if (_vehicle.IsActive) | 1621 | if (_vehicle.IsActive) |
1622 | { | 1622 | { |
1623 | // entprop.RotationalVelocity = OMV.Vector3.Zero; | 1623 | entprop.RotationalVelocity = OMV.Vector3.Zero; |
1624 | } | 1624 | } |
1625 | 1625 | ||
1626 | // DetailLog("{0},BSPrim.UpdateProperties,entry,entprop={1}", LocalID, entprop); // DEBUG DEBUG | 1626 | // DetailLog("{0},BSPrim.UpdateProperties,entry,entprop={1}", LocalID, entprop); // DEBUG DEBUG |