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authorMelanie Thielker2009-01-02 16:24:44 +0000
committerMelanie Thielker2009-01-02 16:24:44 +0000
commit24f0d97075595251ecae8a4c86bbd180885c338f (patch)
tree2127866ca0b2d96d449a196c8b11befd08fc01a2
parent* Adding some recognizable and search-able test to some WriteLine(e.ToString(... (diff)
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Small fix to prevent client thread crash in multi-region instances when
a scripted object is paid
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/EventManager.cs9
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
index bb939fb..8355b60 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
@@ -70,8 +70,17 @@ namespace OpenSim.Region.ScriptEngine.XEngine
70 private void HandleObjectPaid(UUID objectID, UUID agentID, 70 private void HandleObjectPaid(UUID objectID, UUID agentID,
71 int amount) 71 int amount)
72 { 72 {
73 // Since this is an event from a shared module, all scenes will
74 // get it. But only one has the object in question. The others
75 // just ignore it.
76 //
73 SceneObjectPart part = 77 SceneObjectPart part =
74 myScriptEngine.World.GetSceneObjectPart(objectID); 78 myScriptEngine.World.GetSceneObjectPart(objectID);
79
80 if (part == null)
81 return;
82
83 Console.WriteLine("Paid: {0} from {1}, amount {2}", objectID,agentID,amount);
75 if (part.ParentGroup != null) 84 if (part.ParentGroup != null)
76 part = part.ParentGroup.RootPart; 85 part = part.ParentGroup.RootPart;
77 86