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authorMelanie Thielker2008-11-29 04:01:46 +0000
committerMelanie Thielker2008-11-29 04:01:46 +0000
commit179d114daaf2a08e6045f0db84afc6274e676871 (patch)
treef2258f27fec8ec8eeb56dc5f90cb2cb1847e0dae
parentShould have tried with something other than attachments. Make normal prim (diff)
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Try to prevent attachments twisting/moving
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index ce4b8e5..8b4eb72 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -3346,7 +3346,7 @@ namespace OpenSim.Region.Environment.Scenes
3346 { 3346 {
3347 // Attach from world, if not already attached 3347 // Attach from world, if not already attached
3348 if (att.ParentGroup != null && !att.IsAttachment) 3348 if (att.ParentGroup != null && !att.IsAttachment)
3349 m_scene.AttachObject(ControllingClient, att.ParentGroup.LocalId, (uint)0, att.ParentGroup.GroupRotation, Vector3.Zero, false); 3349 m_scene.AttachObject(ControllingClient, att.ParentGroup.LocalId, (uint)0, Quaternion.Identity, att.ParentGroup.AbsolutePosition, false);
3350 } 3350 }
3351 catch (NullReferenceException) 3351 catch (NullReferenceException)
3352 { 3352 {