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authorUbitUmarov2015-08-31 13:06:41 +0100
committerUbitUmarov2015-08-31 13:06:41 +0100
commit0900f9dd7fb0d586427b84261787d3db504e19f6 (patch)
tree64b8a859b88bf0a84d0c65d25f7254f3c692292f
parentminor changes (diff)
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fix slow moving physical objects moving without sending updates
-rw-r--r--OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs18
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
index ebaa50f..b13f601 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs
@@ -3588,17 +3588,17 @@ namespace OpenSim.Region.Physics.OdePlugin
3588 m_rotationalVelocity.Y = vel.Y; 3588 m_rotationalVelocity.Y = vel.Y;
3589 m_rotationalVelocity.Z = vel.Z; 3589 m_rotationalVelocity.Z = vel.Z;
3590 } 3590 }
3591 } 3591 // }
3592
3593 _position.X = lpos.X;
3594 _position.Y = lpos.Y;
3595 _position.Z = lpos.Z;
3596 3592
3597 _orientation.X = ori.X; 3593 _position.X = lpos.X;
3598 _orientation.Y = ori.Y; 3594 _position.Y = lpos.Y;
3599 _orientation.Z = ori.Z; 3595 _position.Z = lpos.Z;
3600 _orientation.W = ori.W;
3601 3596
3597 _orientation.X = ori.X;
3598 _orientation.Y = ori.Y;
3599 _orientation.Z = ori.Z;
3600 _orientation.W = ori.W;
3601 }
3602 if (_zeroFlag) 3602 if (_zeroFlag)
3603 { 3603 {
3604 if (lastZeroFlag) 3604 if (lastZeroFlag)