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authorJustin Clark-Casey (justincc)2011-03-10 19:52:19 +0000
committerJustin Clark-Casey (justincc)2011-03-10 19:52:19 +0000
commitdb2ad62c9b52baaa7e2b1d8fed481cbd336f4f1b (patch)
treec57b90099d2c2d6a3223486115bf902d8b662b8b
parentWhen setting up default iar for testing, use iar archiving code rather than c... (diff)
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in AssetHelpers.CreateAsset(), create objects using the 'original' xml format rather than 'xml2'
-rw-r--r--OpenSim/Tests/Common/Setup/AssetHelpers.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Tests/Common/Setup/AssetHelpers.cs b/OpenSim/Tests/Common/Setup/AssetHelpers.cs
index 8647cfe..ff4423f 100644
--- a/OpenSim/Tests/Common/Setup/AssetHelpers.cs
+++ b/OpenSim/Tests/Common/Setup/AssetHelpers.cs
@@ -68,7 +68,7 @@ namespace OpenSim.Tests.Common
68 return CreateAsset( 68 return CreateAsset(
69 assetUuid, 69 assetUuid,
70 AssetType.Object, 70 AssetType.Object,
71 Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(sog)), 71 Encoding.ASCII.GetBytes(SceneObjectSerializer.ToOriginalXmlFormat(sog)),
72 sog.OwnerID); 72 sog.OwnerID);
73 } 73 }
74 74