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author | Justin Clark-Casey (justincc) | 2011-03-10 19:52:19 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-03-10 19:52:19 +0000 |
commit | db2ad62c9b52baaa7e2b1d8fed481cbd336f4f1b (patch) | |
tree | c57b90099d2c2d6a3223486115bf902d8b662b8b | |
parent | When setting up default iar for testing, use iar archiving code rather than c... (diff) | |
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in AssetHelpers.CreateAsset(), create objects using the 'original' xml format rather than 'xml2'
-rw-r--r-- | OpenSim/Tests/Common/Setup/AssetHelpers.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Tests/Common/Setup/AssetHelpers.cs b/OpenSim/Tests/Common/Setup/AssetHelpers.cs index 8647cfe..ff4423f 100644 --- a/OpenSim/Tests/Common/Setup/AssetHelpers.cs +++ b/OpenSim/Tests/Common/Setup/AssetHelpers.cs | |||
@@ -68,7 +68,7 @@ namespace OpenSim.Tests.Common | |||
68 | return CreateAsset( | 68 | return CreateAsset( |
69 | assetUuid, | 69 | assetUuid, |
70 | AssetType.Object, | 70 | AssetType.Object, |
71 | Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(sog)), | 71 | Encoding.ASCII.GetBytes(SceneObjectSerializer.ToOriginalXmlFormat(sog)), |
72 | sog.OwnerID); | 72 | sog.OwnerID); |
73 | } | 73 | } |
74 | 74 | ||