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author | Teravus Ovares | 2007-12-20 23:25:19 +0000 |
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committer | Teravus Ovares | 2007-12-20 23:25:19 +0000 |
commit | 97c78ce0fd4688b85ac5bb7b349af43dc6be863e (patch) | |
tree | f1b67b8774e98e5cfd0d5be1d359e93e8b57ea2d | |
parent | Revert a couple of UUIDs back to hyphenated since we actually sometimes store... (diff) | |
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* fixed a few Implicit uses of .ToString()
-rw-r--r-- | OpenSim/Framework/Data.MySQL/MySQLDataStore.cs | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs index dcf7adc..b80dde8 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs | |||
@@ -754,12 +754,12 @@ namespace OpenSim.Framework.Data.MySQL | |||
754 | 754 | ||
755 | private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) | 755 | private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) |
756 | { | 756 | { |
757 | row["UUID"] = prim.UUID; | 757 | row["UUID"] = Util.ToRawUuidString(prim.UUID); |
758 | row["RegionUUID"] = regionUUID; | 758 | row["RegionUUID"] = Util.ToRawUuidString(regionUUID); |
759 | row["ParentID"] = prim.ParentID; | 759 | row["ParentID"] = prim.ParentID; |
760 | row["CreationDate"] = prim.CreationDate; | 760 | row["CreationDate"] = prim.CreationDate; |
761 | row["Name"] = prim.Name; | 761 | row["Name"] = prim.Name; |
762 | row["SceneGroupID"] = sceneGroupID; // the UUID of the root part for this SceneObjectGroup | 762 | row["SceneGroupID"] = Util.ToRawUuidString(sceneGroupID); // the UUID of the root part for this SceneObjectGroup |
763 | // various text fields | 763 | // various text fields |
764 | row["Text"] = prim.Text; | 764 | row["Text"] = prim.Text; |
765 | row["Description"] = prim.Description; | 765 | row["Description"] = prim.Description; |
@@ -767,10 +767,10 @@ namespace OpenSim.Framework.Data.MySQL | |||
767 | row["TouchName"] = prim.TouchName; | 767 | row["TouchName"] = prim.TouchName; |
768 | // permissions | 768 | // permissions |
769 | row["ObjectFlags"] = prim.ObjectFlags; | 769 | row["ObjectFlags"] = prim.ObjectFlags; |
770 | row["CreatorID"] = prim.CreatorID; | 770 | row["CreatorID"] = Util.ToRawUuidString(prim.CreatorID); |
771 | row["OwnerID"] = prim.OwnerID; | 771 | row["OwnerID"] = Util.ToRawUuidString(prim.OwnerID); |
772 | row["GroupID"] = prim.GroupID; | 772 | row["GroupID"] = Util.ToRawUuidString(prim.GroupID); |
773 | row["LastOwnerID"] = prim.LastOwnerID; | 773 | row["LastOwnerID"] = Util.ToRawUuidString(prim.LastOwnerID); |
774 | row["OwnerMask"] = prim.OwnerMask; | 774 | row["OwnerMask"] = prim.OwnerMask; |
775 | row["NextOwnerMask"] = prim.NextOwnerMask; | 775 | row["NextOwnerMask"] = prim.NextOwnerMask; |
776 | row["GroupMask"] = prim.GroupMask; | 776 | row["GroupMask"] = prim.GroupMask; |
@@ -882,7 +882,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
882 | private void fillShapeRow(DataRow row, SceneObjectPart prim) | 882 | private void fillShapeRow(DataRow row, SceneObjectPart prim) |
883 | { | 883 | { |
884 | PrimitiveBaseShape s = prim.Shape; | 884 | PrimitiveBaseShape s = prim.Shape; |
885 | row["UUID"] = prim.UUID; | 885 | row["UUID"] = Util.ToRawUuidString(prim.UUID); |
886 | // shape is an enum | 886 | // shape is an enum |
887 | row["Shape"] = 0; | 887 | row["Shape"] = 0; |
888 | // vectors | 888 | // vectors |
@@ -931,7 +931,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
931 | fillPrimRow(primRow, prim, sceneGroupID, regionUUID); | 931 | fillPrimRow(primRow, prim, sceneGroupID, regionUUID); |
932 | } | 932 | } |
933 | 933 | ||
934 | DataRow shapeRow = shapes.Rows.Find(prim.UUID); | 934 | DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); |
935 | if (shapeRow == null) | 935 | if (shapeRow == null) |
936 | { | 936 | { |
937 | shapeRow = shapes.NewRow(); | 937 | shapeRow = shapes.NewRow(); |