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authorJustin Clark-Casey (justincc)2011-09-01 23:06:57 +0100
committerJustin Clark-Casey (justincc)2011-09-01 23:06:57 +0100
commit8b83c4a4331e759b83112a4e04558ed961ff891a (patch)
treeed23eddd4a701b7b7bc39e4db9b2500760498e27
parentRemove code which was automatically deleting non-root prims from scene object... (diff)
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Remove pointless NRE check in IAM.RezObject() since this can never occur
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs16
1 files changed, 1 insertions, 15 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index 1a591ee..76a1cd0 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -865,21 +865,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
865 group.SetFromItemID(itemID); 865 group.SetFromItemID(itemID);
866 } 866 }
867 867
868 SceneObjectPart rootPart = null; 868 SceneObjectPart rootPart = group.GetChildPart(group.UUID);
869
870 try
871 {
872 rootPart = group.GetChildPart(group.UUID);
873 }
874 catch (NullReferenceException)
875 {
876 string isAttachment = "";
877
878 if (attachment)
879 isAttachment = " Object was an attachment";
880
881 m_log.Error("[AGENT INVENTORY]: Error rezzing ItemID: " + itemID + " object has no rootpart." + isAttachment);
882 }
883 869
884 // Since renaming the item in the inventory does not 870 // Since renaming the item in the inventory does not
885 // affect the name stored in the serialization, transfer 871 // affect the name stored in the serialization, transfer