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authordiva2009-01-03 09:01:58 +0000
committerdiva2009-01-03 09:01:58 +0000
commit711cd752ad1baa90ec52cf58b75f6236e7bdad7e (patch)
tree07d606e70c9ee89c1531bea8012795e4e4dc340a
parentExtra check to avoid client crashes on HG home teleports. (diff)
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This may fix the home jump problem.
-rw-r--r--OpenSim/Region/Environment/Modules/Communications/REST/RESTInterregionComms.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/Communications/REST/RESTInterregionComms.cs b/OpenSim/Region/Environment/Modules/Communications/REST/RESTInterregionComms.cs
index 7eb5d30..3e8599b 100644
--- a/OpenSim/Region/Environment/Modules/Communications/REST/RESTInterregionComms.cs
+++ b/OpenSim/Region/Environment/Modules/Communications/REST/RESTInterregionComms.cs
@@ -712,7 +712,8 @@ namespace OpenSim.Region.Environment.Modules.Communications.REST
712 { 712 {
713 try 713 try
714 { 714 {
715 if (IsHyperlink(regInfo.RegionHandle)) 715 //if (IsHyperlink(regInfo.RegionHandle))
716 if (m_aScene.SceneGridService is HGSceneCommunicationService)
716 { 717 {
717 ((HGSceneCommunicationService)(m_aScene.SceneGridService)).m_hg.SendUserInformation(regInfo, aCircuit); 718 ((HGSceneCommunicationService)(m_aScene.SceneGridService)).m_hg.SendUserInformation(regInfo, aCircuit);
718 } 719 }