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authoronefang2019-07-21 21:25:11 +1000
committeronefang2019-07-21 21:25:11 +1000
commit5b752dd4b7fd2600157ec90da5051623afe1dc4d (patch)
tree45e21b1e087d3b127c00778170b0178fb2a75f08
parentRandomise the spawn points by default. (diff)
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TPs from scripts avoid all that silly raycasting nonsense, just go where we ask.
-rw-r--r--OpenSim/Framework/Constants.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs8
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs8
4 files changed, 12 insertions, 10 deletions
diff --git a/OpenSim/Framework/Constants.cs b/OpenSim/Framework/Constants.cs
index a79b7d8..15da7e6 100644
--- a/OpenSim/Framework/Constants.cs
+++ b/OpenSim/Framework/Constants.cs
@@ -72,7 +72,7 @@ namespace OpenSim.Framework
72 ViaLure = 1 << 2, 72 ViaLure = 1 << 2,
73 /// <summary>Via Landmark</summary> 73 /// <summary>Via Landmark</summary>
74 ViaLandmark = 1 << 3, 74 ViaLandmark = 1 << 3,
75 /// <summary>Via Location</summary> 75 /// <summary>Via Location, seems to be a catch all, includes scripted TPs.</summary>
76 ViaLocation = 1 << 4, 76 ViaLocation = 1 << 4,
77 /// <summary>Via Home</summary> 77 /// <summary>Via Home</summary>
78 ViaHome = 1 << 5, 78 ViaHome = 1 << 5,
@@ -96,6 +96,8 @@ namespace OpenSim.Framework
96 ResetHome = 1 << 14, 96 ResetHome = 1 << 14,
97 /// <summary>forced to new location for example when avatar is banned or ejected</summary> 97 /// <summary>forced to new location for example when avatar is banned or ejected</summary>
98 ForceRedirect = 1 << 15, 98 ForceRedirect = 1 << 15,
99 /// <summary>Via script.</summary>
100 ViaScript = 1 << 16,
99 /// <summary>Teleport Finished via a Lure</summary> 101 /// <summary>Teleport Finished via a Lure</summary>
100 FinishedViaLure = 1 << 26, 102 FinishedViaLure = 1 << 26,
101 /// <summary>Finished, Sim Changed</summary> 103 /// <summary>Finished, Sim Changed</summary>
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 8055f92..c0543fd 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1370,7 +1370,7 @@ namespace OpenSim.Region.Framework.Scenes
1370 || (m_teleportFlags & TeleportFlags.ViaLocation) != 0 1370 || (m_teleportFlags & TeleportFlags.ViaLocation) != 0
1371 || (m_teleportFlags & TeleportFlags.ViaHGLogin) != 0); 1371 || (m_teleportFlags & TeleportFlags.ViaHGLogin) != 0);
1372 1372
1373 if(checkPhysics) 1373 if(checkPhysics && (m_teleportFlags & TeleportFlags.ViaScript) == 0)
1374 { 1374 {
1375 // land check was done above 1375 // land check was done above
1376 RayFilterFlags rayfilter = RayFilterFlags.BackFaceCull; 1376 RayFilterFlags rayfilter = RayFilterFlags.BackFaceCull;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 8141c17..84e4546 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -4689,7 +4689,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4689 { 4689 {
4690 World.RequestTeleportLocation( 4690 World.RequestTeleportLocation(
4691 presence.ControllingClient, regionInfo.RegionHandle, new Vector3(128, 128, 23), Vector3.Zero, 4691 presence.ControllingClient, regionInfo.RegionHandle, new Vector3(128, 128, 23), Vector3.Zero,
4692 (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome)); 4692 (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome | Constants.TeleportFlags.ViaScript));
4693 } 4693 }
4694 } 4694 }
4695 } 4695 }
@@ -4768,7 +4768,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4768 4768
4769 if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TELEPORT) != 0) 4769 if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TELEPORT) != 0)
4770 { 4770 {
4771 World.RequestTeleportLocation(presence.ControllingClient, regionHandle, targetPos, targetLookAt, (uint)TeleportFlags.ViaLocation); 4771 World.RequestTeleportLocation(presence.ControllingClient, regionHandle, targetPos, targetLookAt, (uint)(Constants.TeleportFlags.ViaLocation | Constants.TeleportFlags.ViaScript));
4772 } 4772 }
4773 } 4773 }
4774 } 4774 }
@@ -4782,7 +4782,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4782 // Use it as a sim name 4782 // Use it as a sim name
4783 if (assetID == UUID.Zero) 4783 if (assetID == UUID.Zero)
4784 { 4784 {
4785 World.RequestTeleportLocation(sp.ControllingClient, destination, targetPos, targetLookAt, (uint)TeleportFlags.ViaLocation); 4785 World.RequestTeleportLocation(sp.ControllingClient, destination, targetPos, targetLookAt, (uint)(Constants.TeleportFlags.ViaLocation | Constants.TeleportFlags.ViaScript));
4786 return; 4786 return;
4787 } 4787 }
4788 4788
@@ -4795,7 +4795,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4795 4795
4796 AssetLandmark lm = new AssetLandmark(lma); 4796 AssetLandmark lm = new AssetLandmark(lma);
4797 4797
4798 World.RequestTeleportLocation(sp.ControllingClient, lm.RegionHandle, targetPos, targetLookAt, (uint)TeleportFlags.ViaLocation); 4798 World.RequestTeleportLocation(sp.ControllingClient, lm.RegionHandle, targetPos, targetLookAt, (uint)(Constants.TeleportFlags.ViaLocation | Constants.TeleportFlags.ViaScript));
4799 } 4799 }
4800 4800
4801 public void llTextBox(string agent, string message, int chatChannel) 4801 public void llTextBox(string agent, string message, int chatChannel)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index d897098..2be5200 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -880,7 +880,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
880 { 880 {
881 // should be faster than going to threadpool 881 // should be faster than going to threadpool
882 World.RequestTeleportLocation(presence.ControllingClient, regionName, position, 882 World.RequestTeleportLocation(presence.ControllingClient, regionName, position,
883 lookat, (uint)TPFlags.ViaLocation); 883 lookat, (uint)(TPFlags.ViaLocation | TPFlags.ViaScript));
884 } 884 }
885 else 885 else
886 { 886 {
@@ -889,7 +889,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
889 Util.FireAndForget( 889 Util.FireAndForget(
890 o => World.RequestTeleportLocation( 890 o => World.RequestTeleportLocation(
891 presence.ControllingClient, regionName, position, 891 presence.ControllingClient, regionName, position,
892 lookat, (uint)TPFlags.ViaLocation), 892 lookat, (uint)(TPFlags.ViaLocation | TPFlags.ViaScript)),
893 null, "OSSL_Api.TeleportAgentByRegionCoords"); 893 null, "OSSL_Api.TeleportAgentByRegionCoords");
894 } 894 }
895 } 895 }
@@ -923,7 +923,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
923 Util.FireAndForget( 923 Util.FireAndForget(
924 o => World.RequestTeleportLocation( 924 o => World.RequestTeleportLocation(
925 presence.ControllingClient, regionHandle, 925 presence.ControllingClient, regionHandle,
926 position, lookat, (uint)TPFlags.ViaLocation), 926 position, lookat, (uint)(TPFlags.ViaLocation | TPFlags.ViaScript)),
927 null, "OSSL_Api.TeleportAgentByRegionName"); 927 null, "OSSL_Api.TeleportAgentByRegionName");
928 } 928 }
929 } 929 }
@@ -942,7 +942,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
942 return; 942 return;
943 943
944 World.RequestTeleportLocation(presence.ControllingClient, World.RegionInfo.RegionName, position, 944 World.RequestTeleportLocation(presence.ControllingClient, World.RegionInfo.RegionName, position,
945 lookat, (uint)TPFlags.ViaLocation); 945 lookat, (uint)(TPFlags.ViaLocation | TPFlags.ViaScript));
946 } 946 }
947 } 947 }
948 948