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authorAdam Frisby2007-10-22 22:37:39 +0000
committerAdam Frisby2007-10-22 22:37:39 +0000
commit3143768468e7fc5a6443c2cde398d8b9fade76de (patch)
treeb0b394fab9f1fa2cb6c745522469b72f09815d02
parent* Table creation now checks if the table already exists before building it. (diff)
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* Removed plenty more untagged console messages. Everything now has shiny groups. :)
-rw-r--r--OpenSim/Framework/Communications/Capabilities/Caps.cs2
-rw-r--r--OpenSim/Framework/Communications/LoginService.cs3
-rw-r--r--OpenSim/Framework/Data.SQLite/SQLiteUserData.cs2
-rw-r--r--OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs2
-rw-r--r--OpenSim/Region/ClientStack/ClientView.cs10
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs6
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs1
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs10
8 files changed, 21 insertions, 15 deletions
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs
index 4ed59c7..899fb61 100644
--- a/OpenSim/Framework/Communications/Capabilities/Caps.cs
+++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs
@@ -77,7 +77,7 @@ namespace OpenSim.Region.Capabilities
77 /// </summary> 77 /// </summary>
78 public void RegisterHandlers() 78 public void RegisterHandlers()
79 { 79 {
80 Console.WriteLine("registering CAPS handlers"); 80 OpenSim.Framework.Console.MainLog.Instance.Verbose("CAPS","Registering CAPS handlers");
81 string capsBase = "/CAPS/" + m_capsObjectPath; 81 string capsBase = "/CAPS/" + m_capsObjectPath;
82 try 82 try
83 { 83 {
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs
index f4648df..77b9283 100644
--- a/OpenSim/Framework/Communications/LoginService.cs
+++ b/OpenSim/Framework/Communications/LoginService.cs
@@ -199,8 +199,7 @@ namespace OpenSim.Framework.UserManagement
199 public virtual bool AuthenticateUser(UserProfileData profile, string password) 199 public virtual bool AuthenticateUser(UserProfileData profile, string password)
200 { 200 {
201 201
202 MainLog.Instance.Verbose( 202 MainLog.Instance.Verbose("LOGIN","Authenticating " + profile.username + " " + profile.surname);
203 "Authenticating " + profile.username + " " + profile.surname);
204 203
205 password = password.Remove(0, 3); //remove $1$ 204 password = password.Remove(0, 3); //remove $1$
206 205
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs
index c7b7659..4817b09 100644
--- a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs
+++ b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs
@@ -207,7 +207,7 @@ namespace OpenSim.Framework.Data.SQLite
207 fillUserAgentRow(row, user.currentAgent); 207 fillUserAgentRow(row, user.currentAgent);
208 } 208 }
209 } 209 }
210 MainLog.Instance.Verbose("Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored"); 210 MainLog.Instance.Verbose("SQLITE", "Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored");
211 // save changes off to disk 211 // save changes off to disk
212 da.Update(ds, "users"); 212 da.Update(ds, "users");
213 } 213 }
diff --git a/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs
index 643b158..d5e55a7 100644
--- a/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs
+++ b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs
@@ -56,7 +56,7 @@ namespace OpenSim.Region.ClientStack
56 56
57 protected virtual bool Logout(IClientAPI client, Packet packet) 57 protected virtual bool Logout(IClientAPI client, Packet packet)
58 { 58 {
59 MainLog.Instance.Verbose("OpenSimClient.cs:ProcessInPacket() - Got a logout request"); 59 MainLog.Instance.Verbose("CLIENT", "Got a logout request");
60 60
61 if( OnLogout != null ) 61 if( OnLogout != null )
62 { 62 {
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs
index cf4072c..7a55c35 100644
--- a/OpenSim/Region/ClientStack/ClientView.cs
+++ b/OpenSim/Region/ClientStack/ClientView.cs
@@ -100,7 +100,7 @@ namespace OpenSim.Region.ClientStack
100 // m_inventoryCache = inventoryCache; 100 // m_inventoryCache = inventoryCache;
101 m_authenticateSessionsHandler = authenSessions; 101 m_authenticateSessionsHandler = authenSessions;
102 102
103 MainLog.Instance.Verbose("OpenSimClient.cs - Started up new client thread to handle incoming request"); 103 MainLog.Instance.Verbose("CLIENT","Started up new client thread to handle incoming request");
104 cirpack = initialcirpack; 104 cirpack = initialcirpack;
105 userEP = remoteEP; 105 userEP = remoteEP;
106 106
@@ -224,7 +224,7 @@ namespace OpenSim.Region.ClientStack
224 224
225 protected virtual void ClientLoop() 225 protected virtual void ClientLoop()
226 { 226 {
227 MainLog.Instance.Verbose("OpenSimClient.cs:ClientLoop() - Entered loop"); 227 MainLog.Instance.Verbose("CLIENT", "Entered loop");
228 while (true) 228 while (true)
229 { 229 {
230 QueItem nextPacket = PacketQueue.Dequeue(); 230 QueItem nextPacket = PacketQueue.Dequeue();
@@ -282,7 +282,7 @@ namespace OpenSim.Region.ClientStack
282 clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity); 282 clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity);
283 clientPingTimer.Enabled = true; 283 clientPingTimer.Enabled = true;
284 284
285 MainLog.Instance.Verbose("OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene"); 285 MainLog.Instance.Verbose("CLIENT","Adding viewer agent to scene");
286 this.m_scene.AddNewClient(this, true); 286 this.m_scene.AddNewClient(this, true);
287 } 287 }
288 288
@@ -293,12 +293,12 @@ namespace OpenSim.Region.ClientStack
293 if (!sessionInfo.Authorised) 293 if (!sessionInfo.Authorised)
294 { 294 {
295 //session/circuit not authorised 295 //session/circuit not authorised
296 MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); 296 MainLog.Instance.Notice("CLIENT", "New user request denied to " + userEP.ToString());
297 ClientThread.Abort(); 297 ClientThread.Abort();
298 } 298 }
299 else 299 else
300 { 300 {
301 MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); 301 MainLog.Instance.Notice("CLIENT", "Got authenticated connection from " + userEP.ToString());
302 //session is authorised 302 //session is authorised
303 m_agentId = cirpack.CircuitCode.ID; 303 m_agentId = cirpack.CircuitCode.ID;
304 this.m_sessionId = cirpack.CircuitCode.SessionID; 304 this.m_sessionId = cirpack.CircuitCode.SessionID;
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index ee47678..84eb503 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -859,14 +859,14 @@ namespace OpenSim.Region.Environment.Scenes
859 859
860 if (child) 860 if (child)
861 { 861 {
862 MainLog.Instance.Verbose(RegionInfo.RegionName + ": Creating new child agent."); 862 MainLog.Instance.Verbose("SCENE", RegionInfo.RegionName + ": Creating new child agent.");
863 } 863 }
864 else 864 else
865 { 865 {
866 newAvatar.OnSignificantClientMovement += m_LandManager.handleSignificantClientMovement; 866 newAvatar.OnSignificantClientMovement += m_LandManager.handleSignificantClientMovement;
867 867
868 MainLog.Instance.Verbose(RegionInfo.RegionName + ": Creating new root agent."); 868 MainLog.Instance.Verbose("SCENE", RegionInfo.RegionName + ": Creating new root agent.");
869 MainLog.Instance.Verbose(RegionInfo.RegionName + ": Adding Physical agent."); 869 MainLog.Instance.Verbose("SCENE", RegionInfo.RegionName + ": Adding Physical agent.");
870 870
871 newAvatar.AddToPhysicalScene(); 871 newAvatar.AddToPhysicalScene();
872 } 872 }
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 2f5829a..99f78c9 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -234,7 +234,6 @@ namespace OpenSim.Region.Environment.Scenes
234 234
235 m_regionInfo = reginfo; 235 m_regionInfo = reginfo;
236 m_regionHandle = reginfo.RegionHandle; 236 m_regionHandle = reginfo.RegionHandle;
237 MainLog.Instance.Verbose("Avatar.cs ");
238 m_controllingClient = client; 237 m_controllingClient = client;
239 m_firstname = m_controllingClient.FirstName; 238 m_firstname = m_controllingClient.FirstName;
240 m_lastname = m_controllingClient.LastName; 239 m_lastname = m_controllingClient.LastName;
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
index e2614ee..95772df 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
@@ -98,11 +98,19 @@ namespace OpenSim.DataStore.MonoSqlite
98 try 98 try
99 { 99 {
100 shapeDa.Fill(ds.Tables["primshapes"]); 100 shapeDa.Fill(ds.Tables["primshapes"]);
101 }
102 catch (Exception)
103 {
104 MainLog.Instance.Verbose("DATASTORE", "Caught fill error on primshapes table");
105 }
106
107 try
108 {
101 terrainDa.Fill(ds.Tables["terrain"]); 109 terrainDa.Fill(ds.Tables["terrain"]);
102 } 110 }
103 catch (Exception) 111 catch (Exception)
104 { 112 {
105 MainLog.Instance.Verbose("DATASTORE", "Caught fill error on primshapes or terrain table"); 113 MainLog.Instance.Verbose("DATASTORE", "Caught fill error on terrain table");
106 } 114 }
107 return; 115 return;
108 } 116 }