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authorJustin Clark-Casey (justincc)2011-01-19 01:41:32 +0000
committerJustin Clark-Casey (justincc)2011-01-19 01:41:32 +0000
commit28fda1cab60d3a403537a0606416a7c008fe6183 (patch)
tree3edca4566d02ca356e3b31906ff473b9a0c88bfa
parentWith mic's permission, adjust long call time info messages to 500ms from 200ms (diff)
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with mic's permission, reduce appearance, baked texture logging verbosity for now
-rw-r--r--OpenSim/Framework/Capabilities/Caps.cs8
-rw-r--r--OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs6
2 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Framework/Capabilities/Caps.cs b/OpenSim/Framework/Capabilities/Caps.cs
index dbb0781..c2f9c3a 100644
--- a/OpenSim/Framework/Capabilities/Caps.cs
+++ b/OpenSim/Framework/Capabilities/Caps.cs
@@ -765,8 +765,8 @@ namespace OpenSim.Framework.Capabilities
765 { 765 {
766 try 766 try
767 { 767 {
768 m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " + 768// m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " +
769 m_regionName); 769// m_regionName);
770 770
771 string capsBase = "/CAPS/" + m_capsObjectPath; 771 string capsBase = "/CAPS/" + m_capsObjectPath;
772 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); 772 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
@@ -1332,7 +1332,7 @@ namespace OpenSim.Framework.Capabilities
1332 newAssetID = UUID.Random(); 1332 newAssetID = UUID.Random();
1333 uploaderPath = path; 1333 uploaderPath = path;
1334 httpListener = httpServer; 1334 httpListener = httpServer;
1335 m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID); 1335// m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID);
1336 } 1336 }
1337 1337
1338 /// <summary> 1338 /// <summary>
@@ -1360,7 +1360,7 @@ namespace OpenSim.Framework.Capabilities
1360 1360
1361 httpListener.RemoveStreamHandler("POST", uploaderPath); 1361 httpListener.RemoveStreamHandler("POST", uploaderPath);
1362 1362
1363 m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID); 1363// m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID);
1364 1364
1365 return res; 1365 return res;
1366 } 1366 }
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
index 7d6d191..ed0a290 100644
--- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
@@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
167 } 167 }
168 } 168 }
169 169
170 m_log.InfoFormat("[AVFACTORY]: complete texture check for {0}",client.AgentId); 170 m_log.InfoFormat("[AVFACTORY]: complete texture check for {0}", client.AgentId);
171 171
172 // If we only found default textures, then the appearance is not cached 172 // If we only found default textures, then the appearance is not cached
173 return (defonly ? false : true); 173 return (defonly ? false : true);
@@ -187,7 +187,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
187 return; 187 return;
188 } 188 }
189 189
190 m_log.InfoFormat("[AVFACTORY]: start SetAppearance for {0}",client.AgentId); 190// m_log.InfoFormat("[AVFACTORY]: start SetAppearance for {0}", client.AgentId);
191 191
192 // TODO: This is probably not necessary any longer, just assume the 192 // TODO: This is probably not necessary any longer, just assume the
193 // textureEntry set implies that the appearance transaction is complete 193 // textureEntry set implies that the appearance transaction is complete
@@ -210,7 +210,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
210 { 210 {
211 changed = sp.Appearance.SetTextureEntries(textureEntry) || changed; 211 changed = sp.Appearance.SetTextureEntries(textureEntry) || changed;
212 212
213 m_log.InfoFormat("[AVFACTORY]: received texture update for {0}",client.AgentId); 213 m_log.InfoFormat("[AVFACTORY]: received texture update for {0}", client.AgentId);
214 Util.FireAndForget(delegate(object o) { ValidateBakedTextureCache(client,false); }); 214 Util.FireAndForget(delegate(object o) { ValidateBakedTextureCache(client,false); });
215 215
216 // This appears to be set only in the final stage of the appearance 216 // This appears to be set only in the final stage of the appearance