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authorJustin Clark-Casey (justincc)2012-06-20 00:05:48 +0100
committerJustin Clark-Casey (justincc)2012-06-20 00:05:48 +0100
commite23d7ff9c0a2e4f106650359255f1fbe52abf21c (patch)
treef87ca3eeff468906554a18e018ebd88169b9f035
parentLike the assembly and text files, only write the c#-lsl linemap in XEngine.Se... (diff)
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minor: If logging because mesh/sculpt data isn't present for an object, log object UUID rather than local id, since UUID doesn't potentially vary between simulator starts.
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 7640fc0..9303ff4 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -1625,7 +1625,7 @@ namespace OpenSim.Region.Framework.Scenes
1625 else 1625 else
1626 m_log.WarnFormat( 1626 m_log.WarnFormat(
1627 "[SCENE OBJECT PART]: Part {0} {1} requested mesh/sculpt data for asset id {2} from asset service but received no data", 1627 "[SCENE OBJECT PART]: Part {0} {1} requested mesh/sculpt data for asset id {2} from asset service but received no data",
1628 Name, LocalId, id); 1628 Name, UUID, id);
1629 } 1629 }
1630 1630
1631 /// <summary> 1631 /// <summary>