aboutsummaryrefslogtreecommitdiffstatshomepage
diff options
context:
space:
mode:
authoronefang2019-09-11 22:36:30 +1000
committeronefang2019-09-11 22:36:30 +1000
commitbfce5d75d5923272e901581bd7e5a1355db7bd0e (patch)
tree0cfa3f69393c101cc64d4360fa18018c6d6e087c
parentNEWS++ (diff)
downloadopensim-SC-bfce5d75d5923272e901581bd7e5a1355db7bd0e.zip
opensim-SC-bfce5d75d5923272e901581bd7e5a1355db7bd0e.tar.gz
opensim-SC-bfce5d75d5923272e901581bd7e5a1355db7bd0e.tar.bz2
opensim-SC-bfce5d75d5923272e901581bd7e5a1355db7bd0e.tar.xz
Hack around some tests failing.OpenSim_SC_0.9.0.1_1
Fix the tests later.
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs25
1 files changed, 16 insertions, 9 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index a8c1a8f..fb58850 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -274,15 +274,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
274 // or a string explaining why this function can't be used. 274 // or a string explaining why this function can't be used.
275 private string CheckThreatLevelTest(ThreatLevel level, string function) 275 private string CheckThreatLevelTest(ThreatLevel level, string function)
276 { 276 {
277 // Grid gods can do anything they damn well please. 277 // This test is coz the test system manages to call scripts without having them in items.
278 if (World.Permissions.IsGridGod(m_item.OwnerID)) 278 //// TODO - fix up the test system.
279 return String.Empty; 279 if ((null != m_item) && (null != m_item.OwnerID))
280 else 280 {
281 { 281 // Grid gods can do anything they damn well please.
282 // So can active gods. 282 if (World.Permissions.IsGridGod(m_item.OwnerID))
283 ScenePresence sp = World.GetScenePresence(m_item.OwnerID); 283 {
284 if (sp != null && !sp.IsDeleted && sp.IsGod) 284 return String.Empty;
285 return String.Empty; 285 }
286 else
287 {
288 // So can active gods.
289 ScenePresence sp = World.GetScenePresence(m_item.OwnerID);
290 if (sp != null && !sp.IsDeleted && sp.IsGod)
291 return String.Empty;
292 }
286 } 293 }
287 294
288 if (!m_FunctionPerms.ContainsKey(function)) 295 if (!m_FunctionPerms.ContainsKey(function))