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authorJustin Clarke Casey2008-07-13 00:21:23 +0000
committerJustin Clarke Casey2008-07-13 00:21:23 +0000
commit92cac0c6decc18fcb506afaf8befa833bf5763c7 (patch)
treee118c5bd4d0cddee4351b8ec6b87981c788b98ea
parent* Actually persist restored archives to the database - wasn't actually doing ... (diff)
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* minor: make scene closing log message info rather than warn
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index fb931f4..a78ad98 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -605,7 +605,8 @@ namespace OpenSim.Region.Environment.Scenes
605 // This is the method that shuts down the scene. 605 // This is the method that shuts down the scene.
606 public override void Close() 606 public override void Close()
607 { 607 {
608 m_log.Warn("[SCENE]: Closing down the single simulator: " + RegionInfo.RegionName); 608 m_log.InfoFormat("[SCENE]: Closing down the single simulator: {0}", RegionInfo.RegionName);
609
609 // Kick all ROOT agents with the message, 'The simulator is going down' 610 // Kick all ROOT agents with the message, 'The simulator is going down'
610 ForEachScenePresence(delegate(ScenePresence avatar) 611 ForEachScenePresence(delegate(ScenePresence avatar)
611 { 612 {