diff options
author | Melanie | 2009-09-15 07:55:29 +0100 |
---|---|---|
committer | Melanie | 2009-09-15 07:55:29 +0100 |
commit | 7c925744f6094a01aae40972e56fb0ec4d6f3ba5 (patch) | |
tree | ddcb4432bc4bacc36880fa28b39d878ea616decb | |
parent | Merge branch 'master' of ssh://MyConnection/var/git/opensim (diff) | |
download | opensim-SC-7c925744f6094a01aae40972e56fb0ec4d6f3ba5.zip opensim-SC-7c925744f6094a01aae40972e56fb0ec4d6f3ba5.tar.gz opensim-SC-7c925744f6094a01aae40972e56fb0ec4d6f3ba5.tar.bz2 opensim-SC-7c925744f6094a01aae40972e56fb0ec4d6f3ba5.tar.xz |
Some OSGrid specific changes, please use this or later for OSGrid use
3 files changed, 45 insertions, 24 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index 00faabb..1937637 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -91,12 +91,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
91 | 91 | ||
92 | scene.AddCommand( | 92 | scene.AddCommand( |
93 | this, "load iar", | 93 | this, "load iar", |
94 | "load iar <first> <last> <inventory path> [<archive path>]", | 94 | "load iar <first> <last> <inventory path> <password> [<archive path>]", |
95 | "Load user inventory archive. EXPERIMENTAL", HandleLoadInvConsoleCommand); | 95 | "Load user inventory archive. EXPERIMENTAL", HandleLoadInvConsoleCommand); |
96 | 96 | ||
97 | scene.AddCommand( | 97 | scene.AddCommand( |
98 | this, "save iar", | 98 | this, "save iar", |
99 | "save iar <first> <last> <inventory path> [<archive path>]", | 99 | "save iar <first> <last> <inventory path> <password> [<archive path>]", |
100 | "Save user inventory archive. EXPERIMENTAL", HandleSaveInvConsoleCommand); | 100 | "Save user inventory archive. EXPERIMENTAL", HandleSaveInvConsoleCommand); |
101 | 101 | ||
102 | m_aScene = scene; | 102 | m_aScene = scene; |
@@ -121,11 +121,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
121 | handlerInventoryArchiveSaved(id, succeeded, userInfo, invPath, saveStream, reportedException); | 121 | handlerInventoryArchiveSaved(id, succeeded, userInfo, invPath, saveStream, reportedException); |
122 | } | 122 | } |
123 | 123 | ||
124 | public bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, Stream saveStream) | 124 | public bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream) |
125 | { | 125 | { |
126 | if (m_scenes.Count > 0) | 126 | if (m_scenes.Count > 0) |
127 | { | 127 | { |
128 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName); | 128 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName); |
129 | string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(pass) + ":" + userInfo.UserProfile.PasswordSalt); | ||
130 | if (userInfo.UserProfile.PasswordHash != md5PasswdHash) | ||
131 | return false; | ||
129 | 132 | ||
130 | if (userInfo != null) | 133 | if (userInfo != null) |
131 | { | 134 | { |
@@ -146,11 +149,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
146 | return false; | 149 | return false; |
147 | } | 150 | } |
148 | 151 | ||
149 | public bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string savePath) | 152 | public bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, string savePath) |
150 | { | 153 | { |
151 | if (m_scenes.Count > 0) | 154 | if (m_scenes.Count > 0) |
152 | { | 155 | { |
153 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName); | 156 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName); |
157 | string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(pass) + ":" + userInfo.UserProfile.PasswordSalt); | ||
158 | if (userInfo.UserProfile.PasswordHash != md5PasswdHash) | ||
159 | return false; | ||
160 | |||
154 | 161 | ||
155 | if (userInfo != null) | 162 | if (userInfo != null) |
156 | { | 163 | { |
@@ -171,11 +178,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
171 | return false; | 178 | return false; |
172 | } | 179 | } |
173 | 180 | ||
174 | public bool DearchiveInventory(string firstName, string lastName, string invPath, Stream loadStream) | 181 | public bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, Stream loadStream) |
175 | { | 182 | { |
176 | if (m_scenes.Count > 0) | 183 | if (m_scenes.Count > 0) |
177 | { | 184 | { |
178 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName); | 185 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName); |
186 | string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(pass) + ":" + userInfo.UserProfile.PasswordSalt); | ||
187 | if (userInfo.UserProfile.PasswordHash != md5PasswdHash) | ||
188 | return false; | ||
189 | |||
179 | 190 | ||
180 | if (userInfo != null) | 191 | if (userInfo != null) |
181 | { | 192 | { |
@@ -199,11 +210,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
199 | return false; | 210 | return false; |
200 | } | 211 | } |
201 | 212 | ||
202 | public bool DearchiveInventory(string firstName, string lastName, string invPath, string loadPath) | 213 | public bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, string loadPath) |
203 | { | 214 | { |
204 | if (m_scenes.Count > 0) | 215 | if (m_scenes.Count > 0) |
205 | { | 216 | { |
206 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName); | 217 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName); |
218 | string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(pass) + ":" + userInfo.UserProfile.PasswordSalt); | ||
219 | if (userInfo.UserProfile.PasswordHash != md5PasswdHash) | ||
220 | return false; | ||
221 | |||
207 | 222 | ||
208 | if (userInfo != null) | 223 | if (userInfo != null) |
209 | { | 224 | { |
@@ -233,10 +248,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
233 | /// <param name="cmdparams"></param> | 248 | /// <param name="cmdparams"></param> |
234 | protected void HandleLoadInvConsoleCommand(string module, string[] cmdparams) | 249 | protected void HandleLoadInvConsoleCommand(string module, string[] cmdparams) |
235 | { | 250 | { |
236 | if (cmdparams.Length < 5) | 251 | if (cmdparams.Length < 6) |
237 | { | 252 | { |
238 | m_log.Error( | 253 | m_log.Error( |
239 | "[INVENTORY ARCHIVER]: usage is load iar <first name> <last name> <inventory path> [<load file path>]"); | 254 | "[INVENTORY ARCHIVER]: usage is load iar <first name> <last name> <inventory path> <password> [<load file path>]"); |
240 | return; | 255 | return; |
241 | } | 256 | } |
242 | 257 | ||
@@ -245,13 +260,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
245 | string firstName = cmdparams[2]; | 260 | string firstName = cmdparams[2]; |
246 | string lastName = cmdparams[3]; | 261 | string lastName = cmdparams[3]; |
247 | string invPath = cmdparams[4]; | 262 | string invPath = cmdparams[4]; |
248 | string loadPath = (cmdparams.Length > 5 ? cmdparams[5] : DEFAULT_INV_BACKUP_FILENAME); | 263 | string pass = cmdparams[5]; |
264 | string loadPath = (cmdparams.Length > 6 ? cmdparams[6] : DEFAULT_INV_BACKUP_FILENAME); | ||
249 | 265 | ||
250 | m_log.InfoFormat( | 266 | m_log.InfoFormat( |
251 | "[INVENTORY ARCHIVER]: Loading archive {0} to inventory path {1} for {2} {3}", | 267 | "[INVENTORY ARCHIVER]: Loading archive {0} to inventory path {1} for {2} {3}", |
252 | loadPath, invPath, firstName, lastName); | 268 | loadPath, invPath, firstName, lastName); |
253 | 269 | ||
254 | if (DearchiveInventory(firstName, lastName, invPath, loadPath)) | 270 | if (DearchiveInventory(firstName, lastName, invPath, pass, loadPath)) |
255 | m_log.InfoFormat( | 271 | m_log.InfoFormat( |
256 | "[INVENTORY ARCHIVER]: Loaded archive {0} for {1} {2}", | 272 | "[INVENTORY ARCHIVER]: Loaded archive {0} for {1} {2}", |
257 | loadPath, firstName, lastName); | 273 | loadPath, firstName, lastName); |
@@ -266,7 +282,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
266 | if (cmdparams.Length < 5) | 282 | if (cmdparams.Length < 5) |
267 | { | 283 | { |
268 | m_log.Error( | 284 | m_log.Error( |
269 | "[INVENTORY ARCHIVER]: usage is save iar <first name> <last name> <inventory path> [<save file path>]"); | 285 | "[INVENTORY ARCHIVER]: usage is save iar <first name> <last name> <inventory path> <password> [<save file path>]"); |
270 | return; | 286 | return; |
271 | } | 287 | } |
272 | 288 | ||
@@ -275,14 +291,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
275 | string firstName = cmdparams[2]; | 291 | string firstName = cmdparams[2]; |
276 | string lastName = cmdparams[3]; | 292 | string lastName = cmdparams[3]; |
277 | string invPath = cmdparams[4]; | 293 | string invPath = cmdparams[4]; |
278 | string savePath = (cmdparams.Length > 5 ? cmdparams[5] : DEFAULT_INV_BACKUP_FILENAME); | 294 | string pass = cmdparams[5]; |
295 | string savePath = (cmdparams.Length > 6 ? cmdparams[6] : DEFAULT_INV_BACKUP_FILENAME); | ||
279 | 296 | ||
280 | m_log.InfoFormat( | 297 | m_log.InfoFormat( |
281 | "[INVENTORY ARCHIVER]: Saving archive {0} from inventory path {1} for {2} {3}", | 298 | "[INVENTORY ARCHIVER]: Saving archive {0} from inventory path {1} for {2} {3}", |
282 | savePath, invPath, firstName, lastName); | 299 | savePath, invPath, firstName, lastName); |
283 | 300 | ||
284 | Guid id = Guid.NewGuid(); | 301 | Guid id = Guid.NewGuid(); |
285 | ArchiveInventory(id, firstName, lastName, invPath, savePath); | 302 | ArchiveInventory(id, firstName, lastName, invPath, pass, savePath); |
286 | 303 | ||
287 | lock (m_pendingConsoleSaves) | 304 | lock (m_pendingConsoleSaves) |
288 | m_pendingConsoleSaves.Add(id); | 305 | m_pendingConsoleSaves.Add(id); |
@@ -373,8 +390,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
373 | 390 | ||
374 | foreach (Scene scene in m_scenes.Values) | 391 | foreach (Scene scene in m_scenes.Values) |
375 | { | 392 | { |
376 | if (scene.GetScenePresence(userId) != null) | 393 | ScenePresence p; |
394 | if ((p = scene.GetScenePresence(userId)) != null) | ||
395 | { | ||
396 | p.ControllingClient.SendAgentAlertMessage("Inventory operation has been started", false); | ||
377 | return true; | 397 | return true; |
398 | } | ||
378 | } | 399 | } |
379 | 400 | ||
380 | return false; | 401 | return false; |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index cc16c47..8a414f9 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -143,7 +143,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
143 | 143 | ||
144 | mre.Reset(); | 144 | mre.Reset(); |
145 | archiverModule.ArchiveInventory( | 145 | archiverModule.ArchiveInventory( |
146 | Guid.NewGuid(), userFirstName, userLastName, "Objects", archiveWriteStream); | 146 | Guid.NewGuid(), userFirstName, userLastName, "Objects", "troll", archiveWriteStream); |
147 | mre.WaitOne(60000, false); | 147 | mre.WaitOne(60000, false); |
148 | 148 | ||
149 | byte[] archive = archiveWriteStream.ToArray(); | 149 | byte[] archive = archiveWriteStream.ToArray(); |
@@ -253,7 +253,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
253 | userItemCreatorFirstName, userItemCreatorLastName, "hampshire", | 253 | userItemCreatorFirstName, userItemCreatorLastName, "hampshire", |
254 | String.Empty, 1000, 1000, userItemCreatorUuid); | 254 | String.Empty, 1000, 1000, userItemCreatorUuid); |
255 | 255 | ||
256 | archiverModule.DearchiveInventory(userFirstName, userLastName, "/", archiveReadStream); | 256 | archiverModule.DearchiveInventory(userFirstName, userLastName, "/", "troll", archiveReadStream); |
257 | 257 | ||
258 | CachedUserInfo userInfo | 258 | CachedUserInfo userInfo |
259 | = scene.CommsManager.UserProfileCacheService.GetUserDetails(userFirstName, userLastName); | 259 | = scene.CommsManager.UserProfileCacheService.GetUserDetails(userFirstName, userLastName); |
@@ -274,7 +274,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
274 | // Now try loading to a root child folder | 274 | // Now try loading to a root child folder |
275 | UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xA"); | 275 | UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xA"); |
276 | archiveReadStream = new MemoryStream(archiveReadStream.ToArray()); | 276 | archiveReadStream = new MemoryStream(archiveReadStream.ToArray()); |
277 | archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", archiveReadStream); | 277 | archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", "troll", archiveReadStream); |
278 | 278 | ||
279 | InventoryItemBase foundItem2 | 279 | InventoryItemBase foundItem2 |
280 | = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xA/" + itemName); | 280 | = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xA/" + itemName); |
@@ -283,7 +283,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
283 | // Now try loading to a more deeply nested folder | 283 | // Now try loading to a more deeply nested folder |
284 | UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC"); | 284 | UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC"); |
285 | archiveReadStream = new MemoryStream(archiveReadStream.ToArray()); | 285 | archiveReadStream = new MemoryStream(archiveReadStream.ToArray()); |
286 | archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", archiveReadStream); | 286 | archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", "troll", archiveReadStream); |
287 | 287 | ||
288 | InventoryItemBase foundItem3 | 288 | InventoryItemBase foundItem3 |
289 | = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC/" + itemName); | 289 | = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC/" + itemName); |
@@ -343,7 +343,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
343 | userAdminService.AddUser( | 343 | userAdminService.AddUser( |
344 | userFirstName, userLastName, "meowfood", String.Empty, 1000, 1000, userUuid); | 344 | userFirstName, userLastName, "meowfood", String.Empty, 1000, 1000, userUuid); |
345 | 345 | ||
346 | archiverModule.DearchiveInventory(userFirstName, userLastName, "/", archiveReadStream); | 346 | archiverModule.DearchiveInventory(userFirstName, userLastName, "/", "troll", archiveReadStream); |
347 | 347 | ||
348 | CachedUserInfo userInfo | 348 | CachedUserInfo userInfo |
349 | = scene.CommsManager.UserProfileCacheService.GetUserDetails(userFirstName, userLastName); | 349 | = scene.CommsManager.UserProfileCacheService.GetUserDetails(userFirstName, userLastName); |
@@ -408,7 +408,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
408 | userAdminService.AddUser( | 408 | userAdminService.AddUser( |
409 | userFirstName, userLastName, "meowfood", String.Empty, 1000, 1000, userUuid); | 409 | userFirstName, userLastName, "meowfood", String.Empty, 1000, 1000, userUuid); |
410 | 410 | ||
411 | archiverModule.DearchiveInventory(userFirstName, userLastName, "/", archiveReadStream); | 411 | archiverModule.DearchiveInventory(userFirstName, userLastName, "/", "troll", archiveReadStream); |
412 | 412 | ||
413 | // Check that a suitable temporary user profile has been created. | 413 | // Check that a suitable temporary user profile has been created. |
414 | UserProfileData user2Profile | 414 | UserProfileData user2Profile |
@@ -492,4 +492,4 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
492 | Assert.That(folder2, Is.Not.Null, "Could not find folder b"); | 492 | Assert.That(folder2, Is.Not.Null, "Could not find folder b"); |
493 | } | 493 | } |
494 | } | 494 | } |
495 | } \ No newline at end of file | 495 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs b/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs index ca7abf8..1622564 100644 --- a/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs | |||
@@ -58,7 +58,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
58 | /// <param name="invPath">The inventory path in which to place the loaded folders and items</param> | 58 | /// <param name="invPath">The inventory path in which to place the loaded folders and items</param> |
59 | /// <param name="loadStream">The stream from which the inventory archive will be loaded</param> | 59 | /// <param name="loadStream">The stream from which the inventory archive will be loaded</param> |
60 | /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> | 60 | /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> |
61 | bool DearchiveInventory(string firstName, string lastName, string invPath, Stream loadStream); | 61 | bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, Stream loadStream); |
62 | 62 | ||
63 | /// <summary> | 63 | /// <summary> |
64 | /// Archive a user's inventory folder to the given stream | 64 | /// Archive a user's inventory folder to the given stream |
@@ -69,6 +69,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
69 | /// <param name="invPath">The inventory path from which the inventory should be saved.</param> | 69 | /// <param name="invPath">The inventory path from which the inventory should be saved.</param> |
70 | /// <param name="saveStream">The stream to which the inventory archive will be saved</param> | 70 | /// <param name="saveStream">The stream to which the inventory archive will be saved</param> |
71 | /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> | 71 | /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> |
72 | bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, Stream saveStream); | 72 | bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream); |
73 | } | 73 | } |
74 | } \ No newline at end of file | 74 | } |