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authorJustin Clark-Casey (justincc)2010-12-15 00:14:43 +0000
committerJustin Clark-Casey (justincc)2010-12-15 00:14:43 +0000
commit6b135ee371a0a78e299357b1c7086c2949059991 (patch)
tree4e9dafffa173bdd034ae93569f633d633eaf1637
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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fix mistake in last change of local.include
-rw-r--r--.nant/local.include2
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs10
2 files changed, 7 insertions, 5 deletions
diff --git a/.nant/local.include b/.nant/local.include
index 03dc1b9..b11c1e5 100644
--- a/.nant/local.include
+++ b/.nant/local.include
@@ -315,7 +315,7 @@
315 </exec> 315 </exec>
316 316
317 <exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.optionalmodules.tests"> 317 <exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.optionalmodules.tests">
318 <arg value="./bin/OpenSim.Region.Optional.Tests.dll" /> 318 <arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
319 <arg value="-xml=test-results/OpenSim.Region.OptionalModules.Tests.dll-Results.xml" /> 319 <arg value="-xml=test-results/OpenSim.Region.OptionalModules.Tests.dll-Results.xml" />
320 </exec> 320 </exec>
321 321
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
index b3b99f4..39116b6 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
@@ -43,13 +43,14 @@ using OpenSim.Tests.Common.Setup;
43namespace OpenSim.Region.Framework.Scenes.Tests 43namespace OpenSim.Region.Framework.Scenes.Tests
44{ 44{
45 /// <summary> 45 /// <summary>
46 /// Tests manipulation of scene objects by users. 46 /// Tests derez of scene objects by users.
47 /// </summary> 47 /// </summary>
48 /// 48 /// <remarks>
49 /// This is at a level above the SceneObjectBasicTests, which act on the scene directly. 49 /// This is at a level above the SceneObjectBasicTests, which act on the scene directly.
50 /// FIXME: These tests are very incomplete - they only test for a few conditions. 50 /// TODO: These tests are very incomplete - they only test for a few conditions.
51 /// </remarks>
51 [TestFixture] 52 [TestFixture]
52 public class SceneObjectUserTests 53 public class SceneObjectDeRezTests
53 { 54 {
54 /// <summary> 55 /// <summary>
55 /// Test deleting an object from a scene. 56 /// Test deleting an object from a scene.
@@ -122,6 +123,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
122 scene.DeRezObjects(client, localIds, UUID.Zero, DeRezAction.Delete, UUID.Zero); 123 scene.DeRezObjects(client, localIds, UUID.Zero, DeRezAction.Delete, UUID.Zero);
123 sogd.InventoryDeQueueAndDelete(); 124 sogd.InventoryDeQueueAndDelete();
124 125
126 // Object should still be in the scene.
125 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); 127 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
126 Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID)); 128 Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID));
127 } 129 }