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author | Justin Clark-Casey (justincc) | 2011-08-18 01:22:01 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-18 01:22:01 +0100 |
commit | 49258350e8e34ce36bce08a2f40b8824d67449ab (patch) | |
tree | 625e23dab204c96a97c3a80e23c5897366c08b6f | |
parent | minor: remove some mono compiler warnings (diff) | |
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refactor: fold CreateSceneViewer() back into ScenePresence constructor
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 564a456..719f2da 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -717,7 +717,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
717 | IClientAPI client, Scene world, RegionInfo reginfo, AvatarAppearance appearance, PresenceType type) | 717 | IClientAPI client, Scene world, RegionInfo reginfo, AvatarAppearance appearance, PresenceType type) |
718 | { | 718 | { |
719 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; | 719 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; |
720 | CreateSceneViewer(); | 720 | m_sceneViewer = new SceneViewer(this); |
721 | m_animator = new ScenePresenceAnimator(this); | 721 | m_animator = new ScenePresenceAnimator(this); |
722 | PresenceType = type; | 722 | PresenceType = type; |
723 | m_DrawDistance = world.DefaultDrawDistance; | 723 | m_DrawDistance = world.DefaultDrawDistance; |
@@ -769,11 +769,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
769 | m_appearance = appearance; | 769 | m_appearance = appearance; |
770 | } | 770 | } |
771 | 771 | ||
772 | private void CreateSceneViewer() | ||
773 | { | ||
774 | m_sceneViewer = new SceneViewer(this); | ||
775 | } | ||
776 | |||
777 | public void RegisterToEvents() | 772 | public void RegisterToEvents() |
778 | { | 773 | { |
779 | m_controllingClient.OnCompleteMovementToRegion += CompleteMovement; | 774 | m_controllingClient.OnCompleteMovementToRegion += CompleteMovement; |