diff options
author | Dan Lake | 2012-05-10 14:43:02 -0700 |
---|---|---|
committer | Dan Lake | 2012-05-10 14:43:02 -0700 |
commit | 117c183fde5c21bd87c99cb0af4c1903550570e9 (patch) | |
tree | d109468b072ec15d8a6afee384185aab3439b056 | |
parent | Add even for terrain tainting and synchronize terrain module with physics sce... (diff) | |
parent | Saving estate state is really slow (relatively) and it gets (diff) | |
download | opensim-SC-117c183fde5c21bd87c99cb0af4c1903550570e9.zip opensim-SC-117c183fde5c21bd87c99cb0af4c1903550570e9.tar.gz opensim-SC-117c183fde5c21bd87c99cb0af4c1903550570e9.tar.bz2 opensim-SC-117c183fde5c21bd87c99cb0af4c1903550570e9.tar.xz |
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
28 files changed, 136 insertions, 27 deletions
diff --git a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs index 45b8d6f..0065702 100644 --- a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs +++ b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs | |||
@@ -122,9 +122,10 @@ namespace OpenSim.ApplicationPlugins.LoadRegions | |||
122 | Thread.CurrentThread.ManagedThreadId.ToString() + | 122 | Thread.CurrentThread.ManagedThreadId.ToString() + |
123 | ")"); | 123 | ")"); |
124 | 124 | ||
125 | m_openSim.PopulateRegionEstateInfo(regionsToLoad[i]); | 125 | bool changed = m_openSim.PopulateRegionEstateInfo(regionsToLoad[i]); |
126 | m_openSim.CreateRegion(regionsToLoad[i], true, out scene); | 126 | m_openSim.CreateRegion(regionsToLoad[i], true, out scene); |
127 | regionsToLoad[i].EstateSettings.Save(); | 127 | if (changed) |
128 | regionsToLoad[i].EstateSettings.Save(); | ||
128 | 129 | ||
129 | if (scene != null) | 130 | if (scene != null) |
130 | { | 131 | { |
diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs index d0463c8..401dfd3 100644 --- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs | |||
@@ -447,8 +447,8 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
447 | { | 447 | { |
448 | if (DebugLevel >= 1) | 448 | if (DebugLevel >= 1) |
449 | m_log.DebugFormat( | 449 | m_log.DebugFormat( |
450 | "[BASE HTTP SERVER]: Found stream handler for {0} {1}", | 450 | "[BASE HTTP SERVER]: Found stream handler for {0} {1} {2} {3}", |
451 | request.HttpMethod, request.Url.PathAndQuery); | 451 | request.HttpMethod, request.Url.PathAndQuery, requestHandler.Name, requestHandler.Description); |
452 | 452 | ||
453 | // Okay, so this is bad, but should be considered temporary until everything is IStreamHandler. | 453 | // Okay, so this is bad, but should be considered temporary until everything is IStreamHandler. |
454 | byte[] buffer = null; | 454 | byte[] buffer = null; |
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 4ec64ee..6796f2b 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -618,10 +618,11 @@ namespace OpenSim | |||
618 | return; | 618 | return; |
619 | } | 619 | } |
620 | 620 | ||
621 | PopulateRegionEstateInfo(regInfo); | 621 | bool changed = PopulateRegionEstateInfo(regInfo); |
622 | IScene scene; | 622 | IScene scene; |
623 | CreateRegion(regInfo, true, out scene); | 623 | CreateRegion(regInfo, true, out scene); |
624 | regInfo.EstateSettings.Save(); | 624 | if (changed) |
625 | regInfo.EstateSettings.Save(); | ||
625 | } | 626 | } |
626 | 627 | ||
627 | /// <summary> | 628 | /// <summary> |
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 79259d8..045e8d2 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -977,13 +977,13 @@ namespace OpenSim | |||
977 | /// Load the estate information for the provided RegionInfo object. | 977 | /// Load the estate information for the provided RegionInfo object. |
978 | /// </summary> | 978 | /// </summary> |
979 | /// <param name="regInfo"></param> | 979 | /// <param name="regInfo"></param> |
980 | public void PopulateRegionEstateInfo(RegionInfo regInfo) | 980 | public bool PopulateRegionEstateInfo(RegionInfo regInfo) |
981 | { | 981 | { |
982 | if (EstateDataService != null) | 982 | if (EstateDataService != null) |
983 | regInfo.EstateSettings = EstateDataService.LoadEstateSettings(regInfo.RegionID, false); | 983 | regInfo.EstateSettings = EstateDataService.LoadEstateSettings(regInfo.RegionID, false); |
984 | 984 | ||
985 | if (regInfo.EstateSettings.EstateID != 0) | 985 | if (regInfo.EstateSettings.EstateID != 0) |
986 | return; | 986 | return false; // estate info in the database did not change |
987 | 987 | ||
988 | m_log.WarnFormat("[ESTATE] Region {0} is not part of an estate.", regInfo.RegionName); | 988 | m_log.WarnFormat("[ESTATE] Region {0} is not part of an estate.", regInfo.RegionName); |
989 | 989 | ||
@@ -1018,7 +1018,7 @@ namespace OpenSim | |||
1018 | } | 1018 | } |
1019 | 1019 | ||
1020 | if (defaultEstateJoined) | 1020 | if (defaultEstateJoined) |
1021 | return; | 1021 | return true; // need to update the database |
1022 | else | 1022 | else |
1023 | m_log.ErrorFormat( | 1023 | m_log.ErrorFormat( |
1024 | "[OPENSIM BASE]: Joining default estate {0} failed", defaultEstateName); | 1024 | "[OPENSIM BASE]: Joining default estate {0} failed", defaultEstateName); |
@@ -1080,8 +1080,10 @@ namespace OpenSim | |||
1080 | MainConsole.Instance.Output("Joining the estate failed. Please try again."); | 1080 | MainConsole.Instance.Output("Joining the estate failed. Please try again."); |
1081 | } | 1081 | } |
1082 | } | 1082 | } |
1083 | } | 1083 | } |
1084 | } | 1084 | |
1085 | return true; // need to update the database | ||
1086 | } | ||
1085 | } | 1087 | } |
1086 | 1088 | ||
1087 | public class OpenSimConfigSource | 1089 | public class OpenSimConfigSource |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 9791885..6c28e78 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -309,7 +309,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
309 | 309 | ||
310 | m_HostCapsObj.HttpListener.AddStreamHandler( | 310 | m_HostCapsObj.HttpListener.AddStreamHandler( |
311 | new BinaryStreamHandler( | 311 | new BinaryStreamHandler( |
312 | "POST", capsBase + uploaderPath, uploader.uploaderCaps, "BunchOfCaps", null)); | 312 | "POST", capsBase + uploaderPath, uploader.uploaderCaps, "TaskInventoryScriptUpdater", null)); |
313 | 313 | ||
314 | string protocol = "http://"; | 314 | string protocol = "http://"; |
315 | 315 | ||
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index ae5cbff..4d6081c 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -11955,21 +11955,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11955 | protected void MakeAssetRequest(TransferRequestPacket transferRequest, UUID taskID) | 11955 | protected void MakeAssetRequest(TransferRequestPacket transferRequest, UUID taskID) |
11956 | { | 11956 | { |
11957 | UUID requestID = UUID.Zero; | 11957 | UUID requestID = UUID.Zero; |
11958 | if (transferRequest.TransferInfo.SourceType == (int)SourceType.Asset) | 11958 | int sourceType = transferRequest.TransferInfo.SourceType; |
11959 | |||
11960 | if (sourceType == (int)SourceType.Asset) | ||
11959 | { | 11961 | { |
11960 | requestID = new UUID(transferRequest.TransferInfo.Params, 0); | 11962 | requestID = new UUID(transferRequest.TransferInfo.Params, 0); |
11961 | } | 11963 | } |
11962 | else if (transferRequest.TransferInfo.SourceType == (int)SourceType.SimInventoryItem) | 11964 | else if (sourceType == (int)SourceType.SimInventoryItem) |
11963 | { | 11965 | { |
11964 | requestID = new UUID(transferRequest.TransferInfo.Params, 80); | 11966 | requestID = new UUID(transferRequest.TransferInfo.Params, 80); |
11965 | } | 11967 | } |
11966 | else if (transferRequest.TransferInfo.SourceType == (int)SourceType.SimEstate) | 11968 | else if (sourceType == (int)SourceType.SimEstate) |
11967 | { | 11969 | { |
11968 | requestID = taskID; | 11970 | requestID = taskID; |
11969 | } | 11971 | } |
11970 | 11972 | ||
11971 | 11973 | // m_log.DebugFormat( | |
11972 | // m_log.DebugFormat("[CLIENT]: {0} requesting asset {1}", Name, requestID); | 11974 | // "[LLCLIENTVIEW]: Received transfer request for {0} in {1} type {2} by {3}", |
11975 | // requestID, taskID, (SourceType)sourceType, Name); | ||
11973 | 11976 | ||
11974 | m_assetService.Get(requestID.ToString(), transferRequest, AssetReceived); | 11977 | m_assetService.Get(requestID.ToString(), transferRequest, AssetReceived); |
11975 | } | 11978 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 816d3b6..8a26df1 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -300,6 +300,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
300 | AssetBase asset = CreateAsset(item.Name, item.Description, (sbyte)AssetType.LSLText, data, remoteClient.AgentId); | 300 | AssetBase asset = CreateAsset(item.Name, item.Description, (sbyte)AssetType.LSLText, data, remoteClient.AgentId); |
301 | AssetService.Store(asset); | 301 | AssetService.Store(asset); |
302 | 302 | ||
303 | // m_log.DebugFormat( | ||
304 | // "[PRIM INVENTORY]: Stored asset {0} when updating item {1} in prim {2} for {3}", | ||
305 | // asset.ID, item.Name, part.Name, remoteClient.Name); | ||
306 | |||
303 | if (isScriptRunning) | 307 | if (isScriptRunning) |
304 | { | 308 | { |
305 | part.Inventory.RemoveScriptInstance(item.ItemID, false); | 309 | part.Inventory.RemoveScriptInstance(item.ItemID, false); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 4bec2d4..f911ef8 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -3321,10 +3321,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
3321 | 3321 | ||
3322 | public void SetVehicleFlags(int param, bool remove) | 3322 | public void SetVehicleFlags(int param, bool remove) |
3323 | { | 3323 | { |
3324 | if (PhysActor != null) | 3324 | PhysicsActor pa = PhysActor; |
3325 | { | 3325 | |
3326 | PhysActor.VehicleFlags(param, remove); | 3326 | if (pa != null) |
3327 | } | 3327 | pa.VehicleFlags(param, remove); |
3328 | } | 3328 | } |
3329 | 3329 | ||
3330 | public void SetGroup(UUID groupID, IClientAPI client) | 3330 | public void SetGroup(UUID groupID, IClientAPI client) |
@@ -3356,10 +3356,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
3356 | 3356 | ||
3357 | public void SetPhysicsAxisRotation() | 3357 | public void SetPhysicsAxisRotation() |
3358 | { | 3358 | { |
3359 | if (PhysActor != null) | 3359 | PhysicsActor pa = PhysActor; |
3360 | |||
3361 | if (pa != null) | ||
3360 | { | 3362 | { |
3361 | PhysActor.LockAngularMotion(RotationAxis); | 3363 | pa.LockAngularMotion(RotationAxis); |
3362 | ParentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); | 3364 | ParentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(pa); |
3363 | } | 3365 | } |
3364 | } | 3366 | } |
3365 | 3367 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index afd943b..5b5cab8 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -5529,6 +5529,91 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5529 | m_host.AddScriptLPS(1); | 5529 | m_host.AddScriptLPS(1); |
5530 | return "en-us"; | 5530 | return "en-us"; |
5531 | } | 5531 | } |
5532 | /// <summary> | ||
5533 | /// http://wiki.secondlife.com/wiki/LlGetAgentList | ||
5534 | /// The list of options is currently not used in SL | ||
5535 | /// scope is one of:- | ||
5536 | /// AGENT_LIST_REGION - all in the region | ||
5537 | /// AGENT_LIST_PARCEL - all in the same parcel as the scripted object | ||
5538 | /// AGENT_LIST_PARCEL_OWNER - all in any parcel owned by the owner of the | ||
5539 | /// current parcel. | ||
5540 | /// </summary> | ||
5541 | public LSL_List llGetAgentList(LSL_Integer scope, LSL_List options) | ||
5542 | { | ||
5543 | m_host.AddScriptLPS(1); | ||
5544 | |||
5545 | // the constants are 1, 2 and 4 so bits are being set, but you | ||
5546 | // get an error "INVALID_SCOPE" if it is anything but 1, 2 and 4 | ||
5547 | bool regionWide = scope == ScriptBaseClass.AGENT_LIST_REGION; | ||
5548 | bool parcelOwned = scope == ScriptBaseClass.AGENT_LIST_PARCEL_OWNER; | ||
5549 | bool parcel = scope == ScriptBaseClass.AGENT_LIST_PARCEL; | ||
5550 | |||
5551 | LSL_List result = new LSL_List(); | ||
5552 | |||
5553 | if (!regionWide && !parcelOwned && !parcel) | ||
5554 | { | ||
5555 | result.Add("INVALID_SCOPE"); | ||
5556 | return result; | ||
5557 | } | ||
5558 | |||
5559 | ILandObject land; | ||
5560 | Vector3 pos; | ||
5561 | UUID id = UUID.Zero; | ||
5562 | if (parcel || parcelOwned) | ||
5563 | { | ||
5564 | pos = m_host.ParentGroup.RootPart.GetWorldPosition(); | ||
5565 | land = World.LandChannel.GetLandObject(pos.X, pos.Y); | ||
5566 | if (land == null) | ||
5567 | { | ||
5568 | id = UUID.Zero; | ||
5569 | } | ||
5570 | else | ||
5571 | { | ||
5572 | if (parcelOwned) | ||
5573 | { | ||
5574 | id = land.LandData.OwnerID; | ||
5575 | } | ||
5576 | else | ||
5577 | { | ||
5578 | id = land.LandData.GlobalID; | ||
5579 | } | ||
5580 | } | ||
5581 | } | ||
5582 | List<UUID> presenceIds = new List<UUID>(); | ||
5583 | |||
5584 | World.ForEachRootScenePresence( | ||
5585 | delegate (ScenePresence ssp) | ||
5586 | { | ||
5587 | // Gods are not listed in SL | ||
5588 | if (!ssp.IsDeleted && ssp.GodLevel == 0.0 && !ssp.IsChildAgent) | ||
5589 | { | ||
5590 | if (!regionWide) | ||
5591 | { | ||
5592 | pos = ssp.AbsolutePosition; | ||
5593 | land = World.LandChannel.GetLandObject(pos.X, pos.Y); | ||
5594 | if (land != null) | ||
5595 | { | ||
5596 | if (parcelOwned && land.LandData.OwnerID == id || | ||
5597 | parcel && land.LandData.GlobalID == id) | ||
5598 | { | ||
5599 | result.Add(ssp.UUID.ToString()); | ||
5600 | } | ||
5601 | } | ||
5602 | } | ||
5603 | else | ||
5604 | { | ||
5605 | result.Add(ssp.UUID.ToString()); | ||
5606 | } | ||
5607 | } | ||
5608 | // Maximum of 100 results | ||
5609 | if (result.Length > 99) | ||
5610 | { | ||
5611 | return; | ||
5612 | } | ||
5613 | } | ||
5614 | ); | ||
5615 | return result; | ||
5616 | } | ||
5532 | 5617 | ||
5533 | public void llAdjustSoundVolume(double volume) | 5618 | public void llAdjustSoundVolume(double volume) |
5534 | { | 5619 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs index 7a797ac..7f5d1fe 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs | |||
@@ -109,6 +109,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
109 | LSL_Vector llGetAccel(); | 109 | LSL_Vector llGetAccel(); |
110 | LSL_Integer llGetAgentInfo(string id); | 110 | LSL_Integer llGetAgentInfo(string id); |
111 | LSL_String llGetAgentLanguage(string id); | 111 | LSL_String llGetAgentLanguage(string id); |
112 | LSL_List llGetAgentList(LSL_Integer scope, LSL_List options); | ||
112 | LSL_Vector llGetAgentSize(string id); | 113 | LSL_Vector llGetAgentSize(string id); |
113 | LSL_Float llGetAlpha(int face); | 114 | LSL_Float llGetAlpha(int face); |
114 | LSL_Float llGetAndResetTime(); | 115 | LSL_Float llGetAndResetTime(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index 2a28542..b6c21e6 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs | |||
@@ -501,6 +501,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
501 | public const int OBJECT_STREAMING_COST = 15; | 501 | public const int OBJECT_STREAMING_COST = 15; |
502 | public const int OBJECT_PHYSICS_COST = 16; | 502 | public const int OBJECT_PHYSICS_COST = 16; |
503 | 503 | ||
504 | // for llGetAgentList | ||
505 | public const int AGENT_LIST_PARCEL = 1; | ||
506 | public const int AGENT_LIST_PARCEL_OWNER = 2; | ||
507 | public const int AGENT_LIST_REGION = 4; | ||
508 | |||
504 | // Can not be public const? | 509 | // Can not be public const? |
505 | public static readonly vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0); | 510 | public static readonly vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0); |
506 | public static readonly rotation ZERO_ROTATION = new rotation(0.0, 0.0, 0.0, 1.0); | 511 | public static readonly rotation ZERO_ROTATION = new rotation(0.0, 0.0, 0.0, 1.0); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs index 80fa530..c0bf29c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs | |||
@@ -389,6 +389,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
389 | return m_LSL_Functions.llGetAgentLanguage(id); | 389 | return m_LSL_Functions.llGetAgentLanguage(id); |
390 | } | 390 | } |
391 | 391 | ||
392 | public LSL_List llGetAgentList(LSL_Integer scope, LSL_List options) | ||
393 | { | ||
394 | return m_LSL_Functions.llGetAgentList(scope, options); | ||
395 | } | ||
396 | |||
392 | public LSL_Vector llGetAgentSize(string id) | 397 | public LSL_Vector llGetAgentSize(string id) |
393 | { | 398 | { |
394 | return m_LSL_Functions.llGetAgentSize(id); | 399 | return m_LSL_Functions.llGetAgentSize(id); |
diff --git a/OpenSim/Server/Base/ServerUtils.cs b/OpenSim/Server/Base/ServerUtils.cs index 0cc2a4b..42c82cf 100644 --- a/OpenSim/Server/Base/ServerUtils.cs +++ b/OpenSim/Server/Base/ServerUtils.cs | |||
@@ -268,7 +268,7 @@ namespace OpenSim.Server.Base | |||
268 | continue; | 268 | continue; |
269 | 269 | ||
270 | XmlElement elem = parent.OwnerDocument.CreateElement("", | 270 | XmlElement elem = parent.OwnerDocument.CreateElement("", |
271 | kvp.Key, ""); | 271 | XmlConvert.EncodeLocalName(kvp.Key), ""); |
272 | 272 | ||
273 | if (kvp.Value is Dictionary<string, object>) | 273 | if (kvp.Value is Dictionary<string, object>) |
274 | { | 274 | { |
@@ -323,11 +323,11 @@ namespace OpenSim.Server.Base | |||
323 | XmlNode type = part.Attributes.GetNamedItem("type"); | 323 | XmlNode type = part.Attributes.GetNamedItem("type"); |
324 | if (type == null || type.Value != "List") | 324 | if (type == null || type.Value != "List") |
325 | { | 325 | { |
326 | ret[part.Name] = part.InnerText; | 326 | ret[XmlConvert.DecodeName(part.Name)] = part.InnerText; |
327 | } | 327 | } |
328 | else | 328 | else |
329 | { | 329 | { |
330 | ret[part.Name] = ParseElement(part); | 330 | ret[XmlConvert.DecodeName(part.Name)] = ParseElement(part); |
331 | } | 331 | } |
332 | } | 332 | } |
333 | 333 | ||
diff --git a/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs index e4c3eaf..e4c3eaf 100644 --- a/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs +++ b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs | |||
diff --git a/OpenSim/Services/Connectors/Authentication/AuthenticationServiceConnector.cs b/OpenSim/Services/Connectors/Authentication/AuthenticationServicesConnector.cs index 2b77154..2b77154 100644 --- a/OpenSim/Services/Connectors/Authentication/AuthenticationServiceConnector.cs +++ b/OpenSim/Services/Connectors/Authentication/AuthenticationServicesConnector.cs | |||
diff --git a/OpenSim/Services/Connectors/Authorization/AuthorizationServiceConnector.cs b/OpenSim/Services/Connectors/Authorization/AuthorizationServicesConnector.cs index 35b7109..35b7109 100644 --- a/OpenSim/Services/Connectors/Authorization/AuthorizationServiceConnector.cs +++ b/OpenSim/Services/Connectors/Authorization/AuthorizationServicesConnector.cs | |||
diff --git a/OpenSim/Services/Connectors/Avatar/AvatarServiceConnector.cs b/OpenSim/Services/Connectors/Avatar/AvatarServicesConnector.cs index ddfca57..ddfca57 100644 --- a/OpenSim/Services/Connectors/Avatar/AvatarServiceConnector.cs +++ b/OpenSim/Services/Connectors/Avatar/AvatarServicesConnector.cs | |||
diff --git a/OpenSim/Services/Connectors/Friends/FriendsServiceConnector.cs b/OpenSim/Services/Connectors/Friends/FriendsServicesConnector.cs index b1dd84e..b1dd84e 100644 --- a/OpenSim/Services/Connectors/Friends/FriendsServiceConnector.cs +++ b/OpenSim/Services/Connectors/Friends/FriendsServicesConnector.cs | |||
diff --git a/OpenSim/Services/Connectors/Grid/GridServiceConnector.cs b/OpenSim/Services/Connectors/Grid/GridServicesConnector.cs index 34ed0d7..34ed0d7 100644 --- a/OpenSim/Services/Connectors/Grid/GridServiceConnector.cs +++ b/OpenSim/Services/Connectors/Grid/GridServicesConnector.cs | |||
diff --git a/OpenSim/Services/Connectors/GridUser/GridUserServiceConnector.cs b/OpenSim/Services/Connectors/GridUser/GridUserServicesConnector.cs index 20d7eaf..20d7eaf 100644 --- a/OpenSim/Services/Connectors/GridUser/GridUserServiceConnector.cs +++ b/OpenSim/Services/Connectors/GridUser/GridUserServicesConnector.cs | |||
diff --git a/OpenSim/Services/Connectors/Hypergrid/HGFriendsServiceConnector.cs b/OpenSim/Services/Connectors/Hypergrid/HGFriendsServicesConnector.cs index e984a54..e984a54 100644 --- a/OpenSim/Services/Connectors/Hypergrid/HGFriendsServiceConnector.cs +++ b/OpenSim/Services/Connectors/Hypergrid/HGFriendsServicesConnector.cs | |||
diff --git a/OpenSim/Services/Connectors/Hypergrid/HeloServiceConnector.cs b/OpenSim/Services/Connectors/Hypergrid/HeloServicesConnector.cs index 5c50936..5c50936 100644 --- a/OpenSim/Services/Connectors/Hypergrid/HeloServiceConnector.cs +++ b/OpenSim/Services/Connectors/Hypergrid/HeloServicesConnector.cs | |||
diff --git a/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs b/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs index 9d96703..9d96703 100644 --- a/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs | |||
diff --git a/OpenSim/Services/Connectors/Land/LandServiceConnector.cs b/OpenSim/Services/Connectors/Land/LandServicesConnector.cs index 30a73a4..30a73a4 100644 --- a/OpenSim/Services/Connectors/Land/LandServiceConnector.cs +++ b/OpenSim/Services/Connectors/Land/LandServicesConnector.cs | |||
diff --git a/OpenSim/Services/Connectors/MapImage/MapImageServiceConnector.cs b/OpenSim/Services/Connectors/MapImage/MapImageServicesConnector.cs index 30bfb70..30bfb70 100644 --- a/OpenSim/Services/Connectors/MapImage/MapImageServiceConnector.cs +++ b/OpenSim/Services/Connectors/MapImage/MapImageServicesConnector.cs | |||
diff --git a/OpenSim/Services/Connectors/Neighbour/NeighbourServiceConnector.cs b/OpenSim/Services/Connectors/Neighbour/NeighbourServicesConnector.cs index 888b072..888b072 100644 --- a/OpenSim/Services/Connectors/Neighbour/NeighbourServiceConnector.cs +++ b/OpenSim/Services/Connectors/Neighbour/NeighbourServicesConnector.cs | |||
diff --git a/OpenSim/Services/Connectors/Presence/PresenceServiceConnector.cs b/OpenSim/Services/Connectors/Presence/PresenceServicesConnector.cs index f7d8c53..f7d8c53 100644 --- a/OpenSim/Services/Connectors/Presence/PresenceServiceConnector.cs +++ b/OpenSim/Services/Connectors/Presence/PresenceServicesConnector.cs | |||
diff --git a/OpenSim/Services/Connectors/UserAccounts/UserAccountServiceConnector.cs b/OpenSim/Services/Connectors/UserAccounts/UserAccountServicesConnector.cs index 6d5ce28..6d5ce28 100644 --- a/OpenSim/Services/Connectors/UserAccounts/UserAccountServiceConnector.cs +++ b/OpenSim/Services/Connectors/UserAccounts/UserAccountServicesConnector.cs | |||