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author | Melanie | 2012-07-23 19:53:26 +0100 |
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committer | Melanie | 2012-07-23 19:53:26 +0100 |
commit | fc77bca936e7d28b4e92a73289124b41cd50b553 (patch) | |
tree | 94a996fa4206da5e00426cc072c55b421cdedc03 | |
parent | Committing Avination's memleak fix-a-thon, installment #2 (diff) | |
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Committing Avination's memleak fix-a-thon, installment #3
When linking, detach the no longer used SOG's from backup so they can be
collected. Since their Children collection is never emptied, they prevent
their former SOPs from being collected as well.
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneGraph.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index ba68dfa..13842ad 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -1638,6 +1638,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1638 | { | 1638 | { |
1639 | parentGroup.LinkToGroup(child); | 1639 | parentGroup.LinkToGroup(child); |
1640 | 1640 | ||
1641 | child.DetachFromBackup(); | ||
1642 | |||
1641 | // this is here so physics gets updated! | 1643 | // this is here so physics gets updated! |
1642 | // Don't remove! Bad juju! Stay away! or fix physics! | 1644 | // Don't remove! Bad juju! Stay away! or fix physics! |
1643 | child.AbsolutePosition = child.AbsolutePosition; | 1645 | child.AbsolutePosition = child.AbsolutePosition; |