diff options
author | John Hurliman | 2009-09-16 15:06:08 -0700 |
---|---|---|
committer | John Hurliman | 2009-09-16 15:06:08 -0700 |
commit | f42d085ab17098709bcba0c816c9742a213d3c01 (patch) | |
tree | cdf3af0cf5e65ad949f07afc80d28a29954bfa42 | |
parent | Add the Null storage implementation for the RegionData service. Standalones (diff) | |
download | opensim-SC-f42d085ab17098709bcba0c816c9742a213d3c01.zip opensim-SC-f42d085ab17098709bcba0c816c9742a213d3c01.tar.gz opensim-SC-f42d085ab17098709bcba0c816c9742a213d3c01.tar.bz2 opensim-SC-f42d085ab17098709bcba0c816c9742a213d3c01.tar.xz |
SceneObjectGroup cleanup. Removes the default constructor and unnecessary null checks on m_rootPart
9 files changed, 78 insertions, 140 deletions
diff --git a/OpenSim/Data/NHibernate/NHibernateRegionData.cs b/OpenSim/Data/NHibernate/NHibernateRegionData.cs index 26ec500..673ca6f 100644 --- a/OpenSim/Data/NHibernate/NHibernateRegionData.cs +++ b/OpenSim/Data/NHibernate/NHibernateRegionData.cs | |||
@@ -178,25 +178,38 @@ namespace OpenSim.Data.NHibernate | |||
178 | 178 | ||
179 | private SceneObjectGroup LoadObject(UUID uuid, UUID region) | 179 | private SceneObjectGroup LoadObject(UUID uuid, UUID region) |
180 | { | 180 | { |
181 | SceneObjectGroup group = new SceneObjectGroup(); | ||
182 | |||
183 | ICriteria criteria = manager.GetSession().CreateCriteria(typeof(SceneObjectPart)); | 181 | ICriteria criteria = manager.GetSession().CreateCriteria(typeof(SceneObjectPart)); |
184 | criteria.Add(Expression.Eq("RegionID", region)); | 182 | criteria.Add(Expression.Eq("RegionID", region)); |
185 | criteria.Add(Expression.Eq("ParentUUID", uuid)); | 183 | criteria.Add(Expression.Eq("ParentUUID", uuid)); |
186 | criteria.AddOrder(Order.Asc("ParentID")); | 184 | criteria.AddOrder(Order.Asc("ParentID")); |
187 | 185 | ||
188 | foreach (SceneObjectPart p in criteria.List()) | 186 | IList<SceneObjectPart> parts = criteria.List<SceneObjectPart>(); |
187 | |||
188 | SceneObjectGroup group = null; | ||
189 | |||
190 | // Find the root part | ||
191 | for (int i = 0; i < parts.Count; i++) | ||
189 | { | 192 | { |
190 | // root part | 193 | if (parts[i].UUID == uuid) |
191 | if (p.UUID == uuid) | ||
192 | { | 194 | { |
193 | group.SetRootPart(p); | 195 | group = new SceneObjectGroup(parts[i]); |
196 | break; | ||
194 | } | 197 | } |
195 | else | 198 | } |
199 | |||
200 | // Add the children parts | ||
201 | if (group != null) | ||
202 | { | ||
203 | for (int i = 0; i < parts.Count; i++) | ||
196 | { | 204 | { |
197 | group.AddPart(p); | 205 | if (parts[i].UUID != uuid) |
206 | group.AddPart(parts[i]); | ||
198 | } | 207 | } |
199 | } | 208 | } |
209 | else | ||
210 | { | ||
211 | m_log.Error("[NHIBERNATE]: LoadObject() Attempted to load a SceneObjectGroup with no root SceneObjectPart "); | ||
212 | } | ||
200 | 213 | ||
201 | return group; | 214 | return group; |
202 | } | 215 | } |
@@ -237,8 +250,7 @@ namespace OpenSim.Data.NHibernate | |||
237 | // root part | 250 | // root part |
238 | if (p.UUID == p.ParentUUID) | 251 | if (p.UUID == p.ParentUUID) |
239 | { | 252 | { |
240 | SceneObjectGroup group = new SceneObjectGroup(); | 253 | SceneObjectGroup group = new SceneObjectGroup(p); |
241 | group.SetRootPart(p); | ||
242 | SOG.Add(p.ParentUUID, group); | 254 | SOG.Add(p.ParentUUID, group); |
243 | } | 255 | } |
244 | else | 256 | else |
diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs index 0259ac5..ea076fe 100644 --- a/OpenSim/Data/SQLite/SQLiteRegionData.cs +++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs | |||
@@ -416,7 +416,6 @@ namespace OpenSim.Data.SQLite | |||
416 | 416 | ||
417 | if (uuid == objID) //is new SceneObjectGroup ? | 417 | if (uuid == objID) //is new SceneObjectGroup ? |
418 | { | 418 | { |
419 | SceneObjectGroup group = new SceneObjectGroup(); | ||
420 | prim = buildPrim(primRow); | 419 | prim = buildPrim(primRow); |
421 | DataRow shapeRow = shapes.Rows.Find(prim.UUID.ToString()); | 420 | DataRow shapeRow = shapes.Rows.Find(prim.UUID.ToString()); |
422 | if (shapeRow != null) | 421 | if (shapeRow != null) |
@@ -430,7 +429,7 @@ namespace OpenSim.Data.SQLite | |||
430 | prim.Shape = PrimitiveBaseShape.Default; | 429 | prim.Shape = PrimitiveBaseShape.Default; |
431 | } | 430 | } |
432 | 431 | ||
433 | group.SetRootPart(prim); | 432 | SceneObjectGroup group = new SceneObjectGroup(prim); |
434 | createdObjects.Add(group.UUID, group); | 433 | createdObjects.Add(group.UUID, group); |
435 | retvals.Add(group); | 434 | retvals.Add(group); |
436 | LoadItems(prim); | 435 | LoadItems(prim); |
diff --git a/OpenSim/Data/Tests/BasicRegionTest.cs b/OpenSim/Data/Tests/BasicRegionTest.cs index 8474921..c66ab7c 100644 --- a/OpenSim/Data/Tests/BasicRegionTest.cs +++ b/OpenSim/Data/Tests/BasicRegionTest.cs | |||
@@ -322,9 +322,8 @@ namespace OpenSim.Data.Tests | |||
322 | // This is necessary or object will not be inserted in DB | 322 | // This is necessary or object will not be inserted in DB |
323 | sop.ObjectFlags = 0; | 323 | sop.ObjectFlags = 0; |
324 | 324 | ||
325 | SceneObjectGroup sog = new SceneObjectGroup(); | 325 | SceneObjectGroup sog = new SceneObjectGroup(sop); |
326 | sog.SetScene(scene); // Reguired by nhibernate database module. | 326 | sog.SetScene(scene); // Reguired by nhibernate database module. |
327 | sog.SetRootPart(sop); | ||
328 | 327 | ||
329 | // Inserts group in DB | 328 | // Inserts group in DB |
330 | db.StoreObject(sog,region3); | 329 | db.StoreObject(sog,region3); |
@@ -1003,9 +1002,8 @@ namespace OpenSim.Data.Tests | |||
1003 | sop.UUID = uuid; | 1002 | sop.UUID = uuid; |
1004 | sop.Shape = PrimitiveBaseShape.Default; | 1003 | sop.Shape = PrimitiveBaseShape.Default; |
1005 | 1004 | ||
1006 | SceneObjectGroup sog = new SceneObjectGroup(); | 1005 | SceneObjectGroup sog = new SceneObjectGroup(sop); |
1007 | sog.SetScene(scene); | 1006 | sog.SetScene(scene); |
1008 | sog.SetRootPart(sop); | ||
1009 | 1007 | ||
1010 | return sog; | 1008 | return sog; |
1011 | } | 1009 | } |
diff --git a/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs b/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs index f9c3fa6..3809749 100644 --- a/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs +++ b/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs | |||
@@ -73,10 +73,6 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
73 | base.UpdateMovement(); | 73 | base.UpdateMovement(); |
74 | } | 74 | } |
75 | 75 | ||
76 | public ComplexObject() | ||
77 | { | ||
78 | } | ||
79 | |||
80 | public ComplexObject(Scene scene, ulong regionHandle, UUID ownerID, uint localID, Vector3 pos) | 76 | public ComplexObject(Scene scene, ulong regionHandle, UUID ownerID, uint localID, Vector3 pos) |
81 | : base(ownerID, pos, PrimitiveBaseShape.Default) | 77 | : base(ownerID, pos, PrimitiveBaseShape.Default) |
82 | { | 78 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 6ba7e41..3c17bbe 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -250,16 +250,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
250 | /// </summary> | 250 | /// </summary> |
251 | public override Vector3 AbsolutePosition | 251 | public override Vector3 AbsolutePosition |
252 | { | 252 | { |
253 | get | 253 | get { return m_rootPart.GroupPosition; } |
254 | { | ||
255 | if (m_rootPart == null) | ||
256 | { | ||
257 | throw new NullReferenceException( | ||
258 | string.Format("[SCENE OBJECT GROUP]: Object {0} has no root part.", m_uuid)); | ||
259 | } | ||
260 | |||
261 | return m_rootPart.GroupPosition; | ||
262 | } | ||
263 | set | 254 | set |
264 | { | 255 | { |
265 | Vector3 val = value; | 256 | Vector3 val = value; |
@@ -291,41 +282,19 @@ namespace OpenSim.Region.Framework.Scenes | |||
291 | 282 | ||
292 | public override uint LocalId | 283 | public override uint LocalId |
293 | { | 284 | { |
294 | get | 285 | get { return m_rootPart.LocalId; } |
295 | { | ||
296 | if (m_rootPart == null) | ||
297 | { | ||
298 | m_log.Error("[SCENE OBJECT GROUP]: Unable to find the rootpart for a LocalId Request!"); | ||
299 | return 0; | ||
300 | } | ||
301 | |||
302 | return m_rootPart.LocalId; | ||
303 | } | ||
304 | set { m_rootPart.LocalId = value; } | 286 | set { m_rootPart.LocalId = value; } |
305 | } | 287 | } |
306 | 288 | ||
307 | public override UUID UUID | 289 | public override UUID UUID |
308 | { | 290 | { |
309 | get { | 291 | get { return m_rootPart.UUID; } |
310 | if (m_rootPart == null) | ||
311 | { | ||
312 | m_log.Error("Got a null rootpart while requesting UUID. Called from: ", new Exception()); | ||
313 | return UUID.Zero; | ||
314 | } | ||
315 | else return m_rootPart.UUID; | ||
316 | } | ||
317 | set { m_rootPart.UUID = value; } | 292 | set { m_rootPart.UUID = value; } |
318 | } | 293 | } |
319 | 294 | ||
320 | public UUID OwnerID | 295 | public UUID OwnerID |
321 | { | 296 | { |
322 | get | 297 | get { return m_rootPart.OwnerID; } |
323 | { | ||
324 | if (m_rootPart == null) | ||
325 | return UUID.Zero; | ||
326 | |||
327 | return m_rootPart.OwnerID; | ||
328 | } | ||
329 | set { m_rootPart.OwnerID = value; } | 298 | set { m_rootPart.OwnerID = value; } |
330 | } | 299 | } |
331 | 300 | ||
@@ -366,7 +335,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
366 | { | 335 | { |
367 | m_isSelected = value; | 336 | m_isSelected = value; |
368 | // Tell physics engine that group is selected | 337 | // Tell physics engine that group is selected |
369 | if (m_rootPart != null && m_rootPart.PhysActor != null) | 338 | if (m_rootPart.PhysActor != null) |
370 | { | 339 | { |
371 | m_rootPart.PhysActor.Selected = value; | 340 | m_rootPart.PhysActor.Selected = value; |
372 | // Pass it on to the children. | 341 | // Pass it on to the children. |
@@ -399,13 +368,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
399 | #region Constructors | 368 | #region Constructors |
400 | 369 | ||
401 | /// <summary> | 370 | /// <summary> |
402 | /// Constructor | ||
403 | /// </summary> | ||
404 | public SceneObjectGroup() | ||
405 | { | ||
406 | } | ||
407 | |||
408 | /// <summary> | ||
409 | /// This constructor creates a SceneObjectGroup using a pre-existing SceneObjectPart. | 371 | /// This constructor creates a SceneObjectGroup using a pre-existing SceneObjectPart. |
410 | /// The original SceneObjectPart will be used rather than a copy, preserving | 372 | /// The original SceneObjectPart will be used rather than a copy, preserving |
411 | /// its existing localID and UUID. | 373 | /// its existing localID and UUID. |
@@ -419,9 +381,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
419 | /// Constructor. This object is added to the scene later via AttachToScene() | 381 | /// Constructor. This object is added to the scene later via AttachToScene() |
420 | /// </summary> | 382 | /// </summary> |
421 | public SceneObjectGroup(UUID ownerID, Vector3 pos, Quaternion rot, PrimitiveBaseShape shape) | 383 | public SceneObjectGroup(UUID ownerID, Vector3 pos, Quaternion rot, PrimitiveBaseShape shape) |
422 | { | 384 | { |
423 | Vector3 rootOffset = new Vector3(0, 0, 0); | 385 | SetRootPart(new SceneObjectPart(ownerID, shape, pos, rot, Vector3.Zero)); |
424 | SetRootPart(new SceneObjectPart(ownerID, shape, pos, rot, rootOffset)); | ||
425 | } | 386 | } |
426 | 387 | ||
427 | /// <summary> | 388 | /// <summary> |
@@ -462,11 +423,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
462 | 423 | ||
463 | public UUID GetFromItemID() | 424 | public UUID GetFromItemID() |
464 | { | 425 | { |
465 | if (m_rootPart != null) | 426 | return m_rootPart.FromItemID; |
466 | { | ||
467 | return m_rootPart.FromItemID; | ||
468 | } | ||
469 | return UUID.Zero; | ||
470 | } | 427 | } |
471 | 428 | ||
472 | /// <summary> | 429 | /// <summary> |
@@ -958,11 +915,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
958 | 915 | ||
959 | public byte GetAttachmentPoint() | 916 | public byte GetAttachmentPoint() |
960 | { | 917 | { |
961 | if (m_rootPart != null) | 918 | return m_rootPart.Shape.State; |
962 | { | ||
963 | return m_rootPart.Shape.State; | ||
964 | } | ||
965 | return (byte)0; | ||
966 | } | 919 | } |
967 | 920 | ||
968 | public void ClearPartAttachmentData() | 921 | public void ClearPartAttachmentData() |
@@ -1071,7 +1024,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1071 | /// </summary> | 1024 | /// </summary> |
1072 | /// <param name="part"></param> | 1025 | /// <param name="part"></param> |
1073 | public void SetRootPart(SceneObjectPart part) | 1026 | public void SetRootPart(SceneObjectPart part) |
1074 | { | 1027 | { |
1028 | if (part == null) | ||
1029 | throw new ArgumentNullException("Cannot give SceneObjectGroup a null root SceneObjectPart"); | ||
1030 | |||
1075 | part.SetParent(this); | 1031 | part.SetParent(this); |
1076 | m_rootPart = part; | 1032 | m_rootPart = part; |
1077 | if (!IsAttachment) | 1033 | if (!IsAttachment) |
@@ -1224,7 +1180,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1224 | 1180 | ||
1225 | if (!silent) | 1181 | if (!silent) |
1226 | { | 1182 | { |
1227 | if (m_rootPart != null && part == m_rootPart) | 1183 | if (part == m_rootPart) |
1228 | avatars[i].ControllingClient.SendKillObject(m_regionHandle, part.LocalId); | 1184 | avatars[i].ControllingClient.SendKillObject(m_regionHandle, part.LocalId); |
1229 | } | 1185 | } |
1230 | } | 1186 | } |
@@ -1447,7 +1403,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1447 | /// <param name="part"></param> | 1403 | /// <param name="part"></param> |
1448 | internal void SendPartFullUpdate(IClientAPI remoteClient, SceneObjectPart part, uint clientFlags) | 1404 | internal void SendPartFullUpdate(IClientAPI remoteClient, SceneObjectPart part, uint clientFlags) |
1449 | { | 1405 | { |
1450 | if (m_rootPart != null && m_rootPart.UUID == part.UUID) | 1406 | if (m_rootPart.UUID == part.UUID) |
1451 | { | 1407 | { |
1452 | if (IsAttachment) | 1408 | if (IsAttachment) |
1453 | { | 1409 | { |
@@ -1881,12 +1837,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1881 | if (m_isDeleted) | 1837 | if (m_isDeleted) |
1882 | return; | 1838 | return; |
1883 | 1839 | ||
1884 | // This is what happens when an orphanced link set child prim's | ||
1885 | // group was queued when it was linked | ||
1886 | // | ||
1887 | if (m_rootPart == null) | ||
1888 | return; | ||
1889 | |||
1890 | // Even temporary objects take part in physics (e.g. temp-on-rez bullets) | 1840 | // Even temporary objects take part in physics (e.g. temp-on-rez bullets) |
1891 | //if ((RootPart.Flags & PrimFlags.TemporaryOnRez) != 0) | 1841 | //if ((RootPart.Flags & PrimFlags.TemporaryOnRez) != 0) |
1892 | // return; | 1842 | // return; |
@@ -3129,26 +3079,22 @@ namespace OpenSim.Region.Framework.Scenes | |||
3129 | int yaxis = 4; | 3079 | int yaxis = 4; |
3130 | int zaxis = 8; | 3080 | int zaxis = 8; |
3131 | 3081 | ||
3132 | if (m_rootPart != null) | 3082 | setX = ((axis & xaxis) != 0) ? true : false; |
3133 | { | 3083 | setY = ((axis & yaxis) != 0) ? true : false; |
3134 | setX = ((axis & xaxis) != 0) ? true : false; | 3084 | setZ = ((axis & zaxis) != 0) ? true : false; |
3135 | setY = ((axis & yaxis) != 0) ? true : false; | ||
3136 | setZ = ((axis & zaxis) != 0) ? true : false; | ||
3137 | 3085 | ||
3138 | float setval = (rotate10 > 0) ? 1f : 0f; | 3086 | float setval = (rotate10 > 0) ? 1f : 0f; |
3139 | 3087 | ||
3140 | if (setX) | 3088 | if (setX) |
3141 | m_rootPart.RotationAxis.X = setval; | 3089 | m_rootPart.RotationAxis.X = setval; |
3142 | if (setY) | 3090 | if (setY) |
3143 | m_rootPart.RotationAxis.Y = setval; | 3091 | m_rootPart.RotationAxis.Y = setval; |
3144 | if (setZ) | 3092 | if (setZ) |
3145 | m_rootPart.RotationAxis.Z = setval; | 3093 | m_rootPart.RotationAxis.Z = setval; |
3146 | |||
3147 | if (setX || setY || setZ) | ||
3148 | { | ||
3149 | m_rootPart.SetPhysicsAxisRotation(); | ||
3150 | } | ||
3151 | 3094 | ||
3095 | if (setX || setY || setZ) | ||
3096 | { | ||
3097 | m_rootPart.SetPhysicsAxisRotation(); | ||
3152 | } | 3098 | } |
3153 | } | 3099 | } |
3154 | 3100 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index 5ae81cd..fe74158 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -65,8 +65,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
65 | //m_log.DebugFormat("[SOG]: Starting deserialization of SOG"); | 65 | //m_log.DebugFormat("[SOG]: Starting deserialization of SOG"); |
66 | //int time = System.Environment.TickCount; | 66 | //int time = System.Environment.TickCount; |
67 | 67 | ||
68 | SceneObjectGroup sceneObject = new SceneObjectGroup(); | ||
69 | |||
70 | // libomv.types changes UUID to Guid | 68 | // libomv.types changes UUID to Guid |
71 | xmlData = xmlData.Replace("<UUID>", "<Guid>"); | 69 | xmlData = xmlData.Replace("<UUID>", "<Guid>"); |
72 | xmlData = xmlData.Replace("</UUID>", "</Guid>"); | 70 | xmlData = xmlData.Replace("</UUID>", "</Guid>"); |
@@ -88,17 +86,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
88 | parts = doc.GetElementsByTagName("RootPart"); | 86 | parts = doc.GetElementsByTagName("RootPart"); |
89 | 87 | ||
90 | if (parts.Count == 0) | 88 | if (parts.Count == 0) |
91 | { | ||
92 | throw new Exception("Invalid Xml format - no root part"); | 89 | throw new Exception("Invalid Xml format - no root part"); |
93 | } | 90 | |
94 | else | 91 | sr = new StringReader(parts[0].InnerXml); |
95 | { | 92 | reader = new XmlTextReader(sr); |
96 | sr = new StringReader(parts[0].InnerXml); | 93 | SceneObjectGroup sceneObject = new SceneObjectGroup(SceneObjectPart.FromXml(fromUserInventoryItemID, reader)); |
97 | reader = new XmlTextReader(sr); | 94 | reader.Close(); |
98 | sceneObject.SetRootPart(SceneObjectPart.FromXml(fromUserInventoryItemID, reader)); | 95 | sr.Close(); |
99 | reader.Close(); | ||
100 | sr.Close(); | ||
101 | } | ||
102 | 96 | ||
103 | parts = doc.GetElementsByTagName("Part"); | 97 | parts = doc.GetElementsByTagName("Part"); |
104 | 98 | ||
@@ -119,16 +113,15 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
119 | // Script state may, or may not, exist. Not having any, is NOT | 113 | // Script state may, or may not, exist. Not having any, is NOT |
120 | // ever a problem. | 114 | // ever a problem. |
121 | sceneObject.LoadScriptState(doc); | 115 | sceneObject.LoadScriptState(doc); |
116 | |||
117 | return sceneObject; | ||
122 | } | 118 | } |
123 | catch (Exception e) | 119 | catch (Exception e) |
124 | { | 120 | { |
125 | m_log.ErrorFormat( | 121 | m_log.ErrorFormat( |
126 | "[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData); | 122 | "[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData); |
123 | return null; | ||
127 | } | 124 | } |
128 | |||
129 | //m_log.DebugFormat("[SERIALIZER]: Finished deserialization of SOG {0}, {1}ms", Name, System.Environment.TickCount - time); | ||
130 | |||
131 | return sceneObject; | ||
132 | } | 125 | } |
133 | 126 | ||
134 | /// <summary> | 127 | /// <summary> |
@@ -194,8 +187,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
194 | { | 187 | { |
195 | //m_log.DebugFormat("[SOG]: Starting deserialization of SOG"); | 188 | //m_log.DebugFormat("[SOG]: Starting deserialization of SOG"); |
196 | //int time = System.Environment.TickCount; | 189 | //int time = System.Environment.TickCount; |
197 | |||
198 | SceneObjectGroup sceneObject = new SceneObjectGroup(); | ||
199 | 190 | ||
200 | // libomv.types changes UUID to Guid | 191 | // libomv.types changes UUID to Guid |
201 | xmlData = xmlData.Replace("<UUID>", "<Guid>"); | 192 | xmlData = xmlData.Replace("<UUID>", "<Guid>"); |
@@ -212,21 +203,23 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
212 | 203 | ||
213 | XmlNodeList parts = doc.GetElementsByTagName("SceneObjectPart"); | 204 | XmlNodeList parts = doc.GetElementsByTagName("SceneObjectPart"); |
214 | 205 | ||
215 | // Process the root part first | 206 | if (parts.Count == 0) |
216 | if (parts.Count > 0) | ||
217 | { | 207 | { |
218 | StringReader sr = new StringReader(parts[0].OuterXml); | 208 | m_log.ErrorFormat("[SERIALIZER]: Deserialization of xml failed: No SceneObjectPart nodes. xml was " + xmlData); |
219 | XmlTextReader reader = new XmlTextReader(sr); | 209 | return null; |
220 | sceneObject.SetRootPart(SceneObjectPart.FromXml(reader)); | ||
221 | reader.Close(); | ||
222 | sr.Close(); | ||
223 | } | 210 | } |
224 | 211 | ||
212 | StringReader sr = new StringReader(parts[0].OuterXml); | ||
213 | XmlTextReader reader = new XmlTextReader(sr); | ||
214 | SceneObjectGroup sceneObject = new SceneObjectGroup(SceneObjectPart.FromXml(reader)); | ||
215 | reader.Close(); | ||
216 | sr.Close(); | ||
217 | |||
225 | // Then deal with the rest | 218 | // Then deal with the rest |
226 | for (int i = 1; i < parts.Count; i++) | 219 | for (int i = 1; i < parts.Count; i++) |
227 | { | 220 | { |
228 | StringReader sr = new StringReader(parts[i].OuterXml); | 221 | sr = new StringReader(parts[i].OuterXml); |
229 | XmlTextReader reader = new XmlTextReader(sr); | 222 | reader = new XmlTextReader(sr); |
230 | SceneObjectPart part = SceneObjectPart.FromXml(reader); | 223 | SceneObjectPart part = SceneObjectPart.FromXml(reader); |
231 | sceneObject.AddPart(part); | 224 | sceneObject.AddPart(part); |
232 | part.StoreUndoState(); | 225 | part.StoreUndoState(); |
@@ -238,15 +231,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
238 | // ever a problem. | 231 | // ever a problem. |
239 | 232 | ||
240 | sceneObject.LoadScriptState(doc); | 233 | sceneObject.LoadScriptState(doc); |
234 | return sceneObject; | ||
241 | } | 235 | } |
242 | catch (Exception e) | 236 | catch (Exception e) |
243 | { | 237 | { |
244 | m_log.ErrorFormat("[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData); | 238 | m_log.ErrorFormat("[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData); |
239 | return null; | ||
245 | } | 240 | } |
246 | |||
247 | //m_log.DebugFormat("[SERIALIZER]: Finished deserialization of SOG {0}, {1}ms", Name, System.Environment.TickCount - time); | ||
248 | |||
249 | return sceneObject; | ||
250 | } | 241 | } |
251 | 242 | ||
252 | /// <summary> | 243 | /// <summary> |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs index bb8f27d..3b0e77f 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs | |||
@@ -128,7 +128,6 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
128 | 128 | ||
129 | private SceneObjectGroup NewSOG() | 129 | private SceneObjectGroup NewSOG() |
130 | { | 130 | { |
131 | SceneObjectGroup sog = new SceneObjectGroup(); | ||
132 | SceneObjectPart sop = new SceneObjectPart(UUID.Random(), PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero); | 131 | SceneObjectPart sop = new SceneObjectPart(UUID.Random(), PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero); |
133 | sop.Name = RandomName(); | 132 | sop.Name = RandomName(); |
134 | sop.Description = sop.Name; | 133 | sop.Description = sop.Name; |
@@ -136,9 +135,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
136 | sop.SitName = RandomName(); | 135 | sop.SitName = RandomName(); |
137 | sop.TouchName = RandomName(); | 136 | sop.TouchName = RandomName(); |
138 | sop.ObjectFlags |= (uint)PrimFlags.Phantom; | 137 | sop.ObjectFlags |= (uint)PrimFlags.Phantom; |
139 | |||
140 | sog.SetRootPart(sop); | ||
141 | 138 | ||
139 | SceneObjectGroup sog = new SceneObjectGroup(sop); | ||
142 | scene.AddNewSceneObject(sog, false); | 140 | scene.AddNewSceneObject(sog, false); |
143 | 141 | ||
144 | return sog; | 142 | return sog; |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs index 7fb2d25..19c0fea 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs | |||
@@ -407,9 +407,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
407 | sop.Shape.State = 1; | 407 | sop.Shape.State = 1; |
408 | sop.OwnerID = agent; | 408 | sop.OwnerID = agent; |
409 | 409 | ||
410 | SceneObjectGroup sog = new SceneObjectGroup(); | 410 | SceneObjectGroup sog = new SceneObjectGroup(sop); |
411 | sog.SetScene(scene); | 411 | sog.SetScene(scene); |
412 | sog.SetRootPart(sop); | ||
413 | 412 | ||
414 | return sog; | 413 | return sog; |
415 | } | 414 | } |
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/PointMetaEntity.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/PointMetaEntity.cs index 59b7289..fbe43d6 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/PointMetaEntity.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/PointMetaEntity.cs | |||
@@ -66,7 +66,6 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
66 | 66 | ||
67 | private void CreatePointEntity(Scene scene, UUID uuid, Vector3 groupPos) | 67 | private void CreatePointEntity(Scene scene, UUID uuid, Vector3 groupPos) |
68 | { | 68 | { |
69 | SceneObjectGroup x = new SceneObjectGroup(); | ||
70 | SceneObjectPart y = new SceneObjectPart(); | 69 | SceneObjectPart y = new SceneObjectPart(); |
71 | 70 | ||
72 | //Initialize part | 71 | //Initialize part |
@@ -93,8 +92,8 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
93 | y.TrimPermissions(); | 92 | y.TrimPermissions(); |
94 | 93 | ||
95 | //Initialize group and add part as root part | 94 | //Initialize group and add part as root part |
95 | SceneObjectGroup x = new SceneObjectGroup(y); | ||
96 | x.SetScene(scene); | 96 | x.SetScene(scene); |
97 | x.SetRootPart(y); | ||
98 | x.RegionHandle = scene.RegionInfo.RegionHandle; | 97 | x.RegionHandle = scene.RegionInfo.RegionHandle; |
99 | x.SetScene(scene); | 98 | x.SetScene(scene); |
100 | 99 | ||