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authorUbitUmarov2014-07-27 17:03:53 +0100
committerUbitUmarov2014-07-27 17:03:53 +0100
commitf32bd24a2c1f3a6f18982469ce3444587a2c1e30 (patch)
tree10840f0fb0a7c09e9ab7b5148649751249e56135
parentdont send packets twice (diff)
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dont mess with sound gain on stop
-rw-r--r--OpenSim/Region/CoreModules/World/Sound/SoundModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs
index 34253d5..b43380c 100644
--- a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs
+++ b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs
@@ -199,7 +199,7 @@ namespace OpenSim.Region.CoreModules.World.Sound
199 199
200 private static void StopSound(SceneObjectPart m_host) 200 private static void StopSound(SceneObjectPart m_host)
201 { 201 {
202 m_host.AdjustSoundGain(0); 202// m_host.AdjustSoundGain(0);
203 m_host.Sound = UUID.Zero; 203 m_host.Sound = UUID.Zero;
204 m_host.SoundFlags = (byte)SoundFlags.STOP; 204 m_host.SoundFlags = (byte)SoundFlags.STOP;
205 m_host.SoundRadius = 0; 205 m_host.SoundRadius = 0;