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author | Jeff Ames | 2008-06-04 22:31:47 +0000 |
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committer | Jeff Ames | 2008-06-04 22:31:47 +0000 |
commit | ed19c429b1ef6271d46c84cd38e6e22a0acbbc9c (patch) | |
tree | 79ea0b41607faf6c56b37dbb99566066c92e24fa | |
parent | * Start writing out assets metadata file for archiver (diff) | |
download | opensim-SC-ed19c429b1ef6271d46c84cd38e6e22a0acbbc9c.zip opensim-SC-ed19c429b1ef6271d46c84cd38e6e22a0acbbc9c.tar.gz opensim-SC-ed19c429b1ef6271d46c84cd38e6e22a0acbbc9c.tar.bz2 opensim-SC-ed19c429b1ef6271d46c84cd38e6e22a0acbbc9c.tar.xz |
Update svn properties.
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs | 258 |
1 files changed, 129 insertions, 129 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs index 44757cc..12e1f81 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs | |||
@@ -1,129 +1,129 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Xml; | 31 | using System.Xml; |
32 | using libsecondlife; | 32 | using libsecondlife; |
33 | using log4net; | 33 | using log4net; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | 35 | ||
36 | namespace OpenSim.Region.Environment.Modules.World.Archiver | 36 | namespace OpenSim.Region.Environment.Modules.World.Archiver |
37 | { | 37 | { |
38 | /// <summary> | 38 | /// <summary> |
39 | /// Archives assets | 39 | /// Archives assets |
40 | /// </summary> | 40 | /// </summary> |
41 | public class AssetsArchiver | 41 | public class AssetsArchiver |
42 | { | 42 | { |
43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
44 | 44 | ||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Archive assets | 46 | /// Archive assets |
47 | /// </summary> | 47 | /// </summary> |
48 | protected IDictionary<LLUUID, AssetBase> m_assets; | 48 | protected IDictionary<LLUUID, AssetBase> m_assets; |
49 | 49 | ||
50 | public AssetsArchiver(IDictionary<LLUUID, AssetBase> assets) | 50 | public AssetsArchiver(IDictionary<LLUUID, AssetBase> assets) |
51 | { | 51 | { |
52 | m_assets = assets; | 52 | m_assets = assets; |
53 | } | 53 | } |
54 | 54 | ||
55 | /// <summary> | 55 | /// <summary> |
56 | /// Archive the assets given to this archiver to the given archive. | 56 | /// Archive the assets given to this archiver to the given archive. |
57 | /// </summary> | 57 | /// </summary> |
58 | /// <param name="archive"></param> | 58 | /// <param name="archive"></param> |
59 | public void Archive(TarArchiveWriter archive) | 59 | public void Archive(TarArchiveWriter archive) |
60 | { | 60 | { |
61 | // It appears that gtar, at least, doesn't need the intermediate directory entries in the tar | 61 | // It appears that gtar, at least, doesn't need the intermediate directory entries in the tar |
62 | //archive.AddDir("assets"); | 62 | //archive.AddDir("assets"); |
63 | 63 | ||
64 | WriteMetadata(archive); | 64 | WriteMetadata(archive); |
65 | WriteData(archive); | 65 | WriteData(archive); |
66 | } | 66 | } |
67 | 67 | ||
68 | /// <summary> | 68 | /// <summary> |
69 | /// Write an assets metadata file to the given archive | 69 | /// Write an assets metadata file to the given archive |
70 | /// </summary> | 70 | /// </summary> |
71 | /// <param name="archive"></param> | 71 | /// <param name="archive"></param> |
72 | protected void WriteMetadata(TarArchiveWriter archive) | 72 | protected void WriteMetadata(TarArchiveWriter archive) |
73 | { | 73 | { |
74 | StringWriter sw = new StringWriter(); | 74 | StringWriter sw = new StringWriter(); |
75 | XmlTextWriter xtw = new XmlTextWriter(sw); | 75 | XmlTextWriter xtw = new XmlTextWriter(sw); |
76 | 76 | ||
77 | xtw.Formatting = Formatting.Indented; | 77 | xtw.Formatting = Formatting.Indented; |
78 | xtw.WriteStartDocument(); | 78 | xtw.WriteStartDocument(); |
79 | 79 | ||
80 | xtw.WriteStartElement("assets"); | 80 | xtw.WriteStartElement("assets"); |
81 | 81 | ||
82 | foreach (LLUUID uuid in m_assets.Keys) | 82 | foreach (LLUUID uuid in m_assets.Keys) |
83 | { | 83 | { |
84 | if (m_assets[uuid] != null) | 84 | if (m_assets[uuid] != null) |
85 | { | 85 | { |
86 | xtw.WriteStartElement("asset"); | 86 | xtw.WriteStartElement("asset"); |
87 | 87 | ||
88 | AssetBase asset = m_assets[uuid]; | 88 | AssetBase asset = m_assets[uuid]; |
89 | 89 | ||
90 | xtw.WriteElementString("filename", uuid.ToString() + ArchiveConstants.TEXTURE_EXTENSION); | 90 | xtw.WriteElementString("filename", uuid.ToString() + ArchiveConstants.TEXTURE_EXTENSION); |
91 | xtw.WriteElementString("name", asset.Name); | 91 | xtw.WriteElementString("name", asset.Name); |
92 | xtw.WriteElementString("description", asset.Description); | 92 | xtw.WriteElementString("description", asset.Description); |
93 | xtw.WriteElementString("asset-type", asset.Type.ToString()); | 93 | xtw.WriteElementString("asset-type", asset.Type.ToString()); |
94 | xtw.WriteElementString("inventory-type", asset.InvType.ToString()); | 94 | xtw.WriteElementString("inventory-type", asset.InvType.ToString()); |
95 | 95 | ||
96 | xtw.WriteEndElement(); | 96 | xtw.WriteEndElement(); |
97 | } | 97 | } |
98 | 98 | ||
99 | } | 99 | } |
100 | 100 | ||
101 | xtw.WriteEndElement(); | 101 | xtw.WriteEndElement(); |
102 | 102 | ||
103 | xtw.WriteEndDocument(); | 103 | xtw.WriteEndDocument(); |
104 | 104 | ||
105 | archive.AddFile("assets.xml", sw.ToString()); | 105 | archive.AddFile("assets.xml", sw.ToString()); |
106 | } | 106 | } |
107 | 107 | ||
108 | /// <summary> | 108 | /// <summary> |
109 | /// Write asset data files to the given archive | 109 | /// Write asset data files to the given archive |
110 | /// </summary> | 110 | /// </summary> |
111 | /// <param name="archive"></param> | 111 | /// <param name="archive"></param> |
112 | protected void WriteData(TarArchiveWriter archive) | 112 | protected void WriteData(TarArchiveWriter archive) |
113 | { | 113 | { |
114 | foreach (LLUUID uuid in m_assets.Keys) | 114 | foreach (LLUUID uuid in m_assets.Keys) |
115 | { | 115 | { |
116 | if (m_assets[uuid] != null) | 116 | if (m_assets[uuid] != null) |
117 | { | 117 | { |
118 | archive.AddFile( | 118 | archive.AddFile( |
119 | ArchiveConstants.TEXTURES_PATH + uuid.ToString() + ArchiveConstants.TEXTURE_EXTENSION, | 119 | ArchiveConstants.TEXTURES_PATH + uuid.ToString() + ArchiveConstants.TEXTURE_EXTENSION, |
120 | m_assets[uuid].Data); | 120 | m_assets[uuid].Data); |
121 | } | 121 | } |
122 | else | 122 | else |
123 | { | 123 | { |
124 | m_log.DebugFormat("[ARCHIVER]: Could not find asset {0} to archive", uuid); | 124 | m_log.DebugFormat("[ARCHIVER]: Could not find asset {0} to archive", uuid); |
125 | } | 125 | } |
126 | } | 126 | } |
127 | } | 127 | } |
128 | } | 128 | } |
129 | } | 129 | } |