diff options
author | Sean Dague | 2007-08-27 22:03:21 +0000 |
---|---|---|
committer | Sean Dague | 2007-08-27 22:03:21 +0000 |
commit | e92f2accadfa601aefc3c2106e7b589db797def0 (patch) | |
tree | b43b0912964b6992b7fdceaa204d746687b54b04 | |
parent | remove sqlite3-inventory, this db is autocreated now (diff) | |
download | opensim-SC-e92f2accadfa601aefc3c2106e7b589db797def0.zip opensim-SC-e92f2accadfa601aefc3c2106e7b589db797def0.tar.gz opensim-SC-e92f2accadfa601aefc3c2106e7b589db797def0.tar.bz2 opensim-SC-e92f2accadfa601aefc3c2106e7b589db797def0.tar.xz |
first pass implementation of sqlite storage for user data. This
isn't functional enough to use yet, but does compile. Should be
ready for testing in another day or so.
-rw-r--r-- | OpenSim/Framework/Data.SQLite/SQLiteUserData.cs | 705 |
1 files changed, 705 insertions, 0 deletions
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs new file mode 100644 index 0000000..84e58fa --- /dev/null +++ b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs | |||
@@ -0,0 +1,705 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.IO; | ||
30 | using libsecondlife; | ||
31 | using OpenSim.Framework.Utilities; | ||
32 | using System.Data; | ||
33 | using System.Data.SqlTypes; | ||
34 | using Mono.Data.SqliteClient; | ||
35 | using OpenSim.Framework.Console; | ||
36 | |||
37 | namespace OpenSim.Framework.Data.SQLite | ||
38 | { | ||
39 | /// <summary> | ||
40 | /// A User storage interface for the DB4o database system | ||
41 | /// </summary> | ||
42 | public class SQLiteUserData : IUserData | ||
43 | { | ||
44 | /// <summary> | ||
45 | /// The database manager | ||
46 | /// </summary> | ||
47 | |||
48 | /// <summary> | ||
49 | /// Artificial constructor called upon plugin load | ||
50 | /// </summary> | ||
51 | private const string userSelect = "select * from users"; | ||
52 | private DataSet ds; | ||
53 | private SqliteDataAdapter da; | ||
54 | |||
55 | public void Initialise() | ||
56 | { | ||
57 | SqliteConnection conn = new SqliteConnection("URI=file:userprofiles.db,version=3"); | ||
58 | TestTables(conn); | ||
59 | |||
60 | ds = new DataSet(); | ||
61 | da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn)); | ||
62 | |||
63 | ds.Tables.Add(createUsersTable()); | ||
64 | ds.Tables.Add(createUserAgentsTable()); | ||
65 | |||
66 | setupUserCommands(da, conn); | ||
67 | da.Fill(ds.Tables["users"]); | ||
68 | |||
69 | return; | ||
70 | } | ||
71 | |||
72 | /// <summary> | ||
73 | /// Loads a specified user profile from a UUID | ||
74 | /// </summary> | ||
75 | /// <param name="uuid">The users UUID</param> | ||
76 | /// <returns>A user profile</returns> | ||
77 | public UserProfileData getUserByUUID(LLUUID uuid) | ||
78 | { | ||
79 | DataRow row = ds.Tables["users"].Rows.Find(uuid); | ||
80 | if(row != null) { | ||
81 | return buildUserProfile(row); | ||
82 | } else { | ||
83 | return null; | ||
84 | } | ||
85 | } | ||
86 | |||
87 | /// <summary> | ||
88 | /// Returns a user by searching for its name | ||
89 | /// </summary> | ||
90 | /// <param name="name">The users account name</param> | ||
91 | /// <returns>A matching users profile</returns> | ||
92 | public UserProfileData getUserByName(string name) | ||
93 | { | ||
94 | return getUserByName(name.Split(' ')[0], name.Split(' ')[1]); | ||
95 | } | ||
96 | |||
97 | /// <summary> | ||
98 | /// Returns a user by searching for its name | ||
99 | /// </summary> | ||
100 | /// <param name="fname">The first part of the users account name</param> | ||
101 | /// <param name="lname">The second part of the users account name</param> | ||
102 | /// <returns>A matching users profile</returns> | ||
103 | public UserProfileData getUserByName(string fname, string lname) | ||
104 | { | ||
105 | string select = "surname = '" + lname + "' and username = '" + fname + "'"; | ||
106 | DataRow[] rows = ds.Tables["users"].Select(select); | ||
107 | if(rows.Length > 0) { | ||
108 | return buildUserProfile(rows[0]); | ||
109 | } else { | ||
110 | return null; | ||
111 | } | ||
112 | } | ||
113 | |||
114 | /// <summary> | ||
115 | /// Returns a user by UUID direct | ||
116 | /// </summary> | ||
117 | /// <param name="uuid">The users account ID</param> | ||
118 | /// <returns>A matching users profile</returns> | ||
119 | public UserAgentData getAgentByUUID(LLUUID uuid) | ||
120 | { | ||
121 | try | ||
122 | { | ||
123 | return getUserByUUID(uuid).currentAgent; | ||
124 | } | ||
125 | catch (Exception) | ||
126 | { | ||
127 | return null; | ||
128 | } | ||
129 | } | ||
130 | |||
131 | /// <summary> | ||
132 | /// Returns a session by account name | ||
133 | /// </summary> | ||
134 | /// <param name="name">The account name</param> | ||
135 | /// <returns>The users session agent</returns> | ||
136 | public UserAgentData getAgentByName(string name) | ||
137 | { | ||
138 | return getAgentByName(name.Split(' ')[0], name.Split(' ')[1]); | ||
139 | } | ||
140 | |||
141 | /// <summary> | ||
142 | /// Returns a session by account name | ||
143 | /// </summary> | ||
144 | /// <param name="fname">The first part of the users account name</param> | ||
145 | /// <param name="lname">The second part of the users account name</param> | ||
146 | /// <returns>A user agent</returns> | ||
147 | public UserAgentData getAgentByName(string fname, string lname) | ||
148 | { | ||
149 | try | ||
150 | { | ||
151 | return getUserByName(fname,lname).currentAgent; | ||
152 | } | ||
153 | catch (Exception) | ||
154 | { | ||
155 | return null; | ||
156 | } | ||
157 | } | ||
158 | |||
159 | /// <summary> | ||
160 | /// Creates a new user profile | ||
161 | /// </summary> | ||
162 | /// <param name="user">The profile to add to the database</param> | ||
163 | public void addNewUserProfile(UserProfileData user) | ||
164 | { | ||
165 | DataTable users = ds.Tables["users"]; | ||
166 | DataRow row = users.Rows.Find(user.UUID); | ||
167 | if (row == null) | ||
168 | { | ||
169 | row = users.NewRow(); | ||
170 | fillUserRow(row, user); | ||
171 | users.Rows.Add(row); | ||
172 | } | ||
173 | else | ||
174 | { | ||
175 | fillUserRow(row, user); | ||
176 | } | ||
177 | } | ||
178 | |||
179 | /// <summary> | ||
180 | /// Creates a new user profile | ||
181 | /// </summary> | ||
182 | /// <param name="user">The profile to add to the database</param> | ||
183 | /// <returns>True on success, false on error</returns> | ||
184 | public bool updateUserProfile(UserProfileData user) | ||
185 | { | ||
186 | DataTable users = ds.Tables["users"]; | ||
187 | DataRow row = users.Rows.Find(user.UUID); | ||
188 | if (row == null) | ||
189 | { | ||
190 | row = users.NewRow(); | ||
191 | fillUserRow(row, user); | ||
192 | users.Rows.Add(row); | ||
193 | } | ||
194 | else | ||
195 | { | ||
196 | fillUserRow(row, user); | ||
197 | } | ||
198 | return true; | ||
199 | } | ||
200 | |||
201 | |||
202 | |||
203 | /// <summary> | ||
204 | /// Creates a new user agent | ||
205 | /// </summary> | ||
206 | /// <param name="agent">The agent to add to the database</param> | ||
207 | public void addNewUserAgent(UserAgentData agent) | ||
208 | { | ||
209 | // Do nothing. yet. | ||
210 | } | ||
211 | |||
212 | /// <summary> | ||
213 | /// Transfers money between two user accounts | ||
214 | /// </summary> | ||
215 | /// <param name="from">Starting account</param> | ||
216 | /// <param name="to">End account</param> | ||
217 | /// <param name="amount">The amount to move</param> | ||
218 | /// <returns>Success?</returns> | ||
219 | public bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount) | ||
220 | { | ||
221 | return true; | ||
222 | } | ||
223 | |||
224 | /// <summary> | ||
225 | /// Transfers inventory between two accounts | ||
226 | /// </summary> | ||
227 | /// <remarks>Move to inventory server</remarks> | ||
228 | /// <param name="from">Senders account</param> | ||
229 | /// <param name="to">Recievers account</param> | ||
230 | /// <param name="item">Inventory item</param> | ||
231 | /// <returns>Success?</returns> | ||
232 | public bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) | ||
233 | { | ||
234 | return true; | ||
235 | } | ||
236 | |||
237 | /// <summary> | ||
238 | /// Returns the name of the storage provider | ||
239 | /// </summary> | ||
240 | /// <returns>Storage provider name</returns> | ||
241 | public string getName() | ||
242 | { | ||
243 | return "Sqlite Userdata"; | ||
244 | } | ||
245 | |||
246 | /// <summary> | ||
247 | /// Returns the version of the storage provider | ||
248 | /// </summary> | ||
249 | /// <returns>Storage provider version</returns> | ||
250 | public string getVersion() | ||
251 | { | ||
252 | return "0.1"; | ||
253 | } | ||
254 | |||
255 | /*********************************************************************** | ||
256 | * | ||
257 | * DataTable creation | ||
258 | * | ||
259 | **********************************************************************/ | ||
260 | /*********************************************************************** | ||
261 | * | ||
262 | * Database Definition Functions | ||
263 | * | ||
264 | * This should be db agnostic as we define them in ADO.NET terms | ||
265 | * | ||
266 | **********************************************************************/ | ||
267 | |||
268 | private void createCol(DataTable dt, string name, System.Type type) | ||
269 | { | ||
270 | DataColumn col = new DataColumn(name, type); | ||
271 | dt.Columns.Add(col); | ||
272 | } | ||
273 | |||
274 | private DataTable createUsersTable() | ||
275 | { | ||
276 | DataTable users = new DataTable("users"); | ||
277 | |||
278 | createCol(users, "UUID", typeof(System.String)); | ||
279 | createCol(users, "username", typeof(System.String)); | ||
280 | createCol(users, "surname", typeof(System.String)); | ||
281 | createCol(users, "passwordHash", typeof(System.String)); | ||
282 | createCol(users, "passwordSalt", typeof(System.String)); | ||
283 | |||
284 | createCol(users, "homeRegion", typeof(System.UInt32)); | ||
285 | createCol(users, "homeLocationX", typeof(System.Double)); | ||
286 | createCol(users, "homeLocationY", typeof(System.Double)); | ||
287 | createCol(users, "homeLocationZ", typeof(System.Double)); | ||
288 | createCol(users, "homeLookAtX", typeof(System.Double)); | ||
289 | createCol(users, "homeLookAtY", typeof(System.Double)); | ||
290 | createCol(users, "homeLookAtZ", typeof(System.Double)); | ||
291 | createCol(users, "created", typeof(System.Int32)); | ||
292 | createCol(users, "lastLogin", typeof(System.Int32)); | ||
293 | createCol(users, "rootInventoryFolderID", typeof(System.String)); | ||
294 | createCol(users, "userInventoryURI", typeof(System.String)); | ||
295 | createCol(users, "userAssetURI", typeof(System.String)); | ||
296 | createCol(users, "profileCanDoMask", typeof(System.UInt32)); | ||
297 | createCol(users, "profileWantDoMask", typeof(System.UInt32)); | ||
298 | createCol(users, "profileAboutText", typeof(System.String)); | ||
299 | createCol(users, "profileFirstText", typeof(System.String)); | ||
300 | createCol(users, "profileImage", typeof(System.String)); | ||
301 | createCol(users, "profileFirstImage", typeof(System.String)); | ||
302 | // Add in contraints | ||
303 | users.PrimaryKey = new DataColumn[] { users.Columns["UUID"] }; | ||
304 | return users; | ||
305 | } | ||
306 | |||
307 | private DataTable createUserAgentsTable() | ||
308 | { | ||
309 | DataTable ua = new DataTable("useragents"); | ||
310 | // this is the UUID of the user | ||
311 | createCol(ua, "UUID", typeof(System.String)); | ||
312 | createCol(ua, "agentIP", typeof(System.String)); | ||
313 | createCol(ua, "agentPort", typeof(System.UInt32)); | ||
314 | createCol(ua, "agentOnline", typeof(System.Boolean)); | ||
315 | createCol(ua, "sessionID", typeof(System.String)); | ||
316 | createCol(ua, "secureSessionID", typeof(System.String)); | ||
317 | createCol(ua, "regionID", typeof(System.String)); | ||
318 | createCol(ua, "loginTime", typeof(System.Int32)); | ||
319 | createCol(ua, "logoutTime", typeof(System.Int32)); | ||
320 | createCol(ua, "currentRegion", typeof(System.String)); | ||
321 | createCol(ua, "currentHandle", typeof(System.UInt32)); | ||
322 | // vectors | ||
323 | createCol(ua, "currentPosX", typeof(System.Double)); | ||
324 | createCol(ua, "currentPosY", typeof(System.Double)); | ||
325 | createCol(ua, "currentPosZ", typeof(System.Double)); | ||
326 | // constraints | ||
327 | ua.PrimaryKey = new DataColumn[] { ua.Columns["UUID"] }; | ||
328 | |||
329 | return ua; | ||
330 | } | ||
331 | |||
332 | /*********************************************************************** | ||
333 | * | ||
334 | * Convert between ADO.NET <=> OpenSim Objects | ||
335 | * | ||
336 | * These should be database independant | ||
337 | * | ||
338 | **********************************************************************/ | ||
339 | |||
340 | private UserProfileData buildUserProfile(DataRow row) | ||
341 | { | ||
342 | // TODO: this doesn't work yet because something more | ||
343 | // interesting has to be done to actually get these values | ||
344 | // back out. Not enough time to figure it out yet. | ||
345 | UserProfileData user = new UserProfileData(); | ||
346 | user.UUID = new LLUUID((String)row["UUID"]); | ||
347 | user.username = (string)row["username"]; | ||
348 | user.surname = (string)row["surname"]; | ||
349 | user.passwordHash = (string)row["passwordHash"]; | ||
350 | user.passwordSalt = (string)row["passwordSalt"]; | ||
351 | |||
352 | user.homeRegion = Convert.ToUInt32(row["homeRegion"]); | ||
353 | user.homeLocation = new LLVector3( | ||
354 | Convert.ToSingle(row["homeLocationX"]), | ||
355 | Convert.ToSingle(row["homeLocationY"]), | ||
356 | Convert.ToSingle(row["homeLocationZ"]) | ||
357 | ); | ||
358 | user.homeLookAt = new LLVector3( | ||
359 | Convert.ToSingle(row["homeLookAtX"]), | ||
360 | Convert.ToSingle(row["homeLookAtY"]), | ||
361 | Convert.ToSingle(row["homeLookAtZ"]) | ||
362 | ); | ||
363 | user.created = Convert.ToInt32(row["created"]); | ||
364 | user.lastLogin = Convert.ToInt32(row["lastLogin"]); | ||
365 | user.rootInventoryFolderID = new LLUUID((string)row["rootInventoryFolderID"]); | ||
366 | user.userInventoryURI = (string)row["userInventoryURI"]; | ||
367 | user.userAssetURI = (string)row["userAssetURI"]; | ||
368 | user.profileCanDoMask = Convert.ToUInt32(row["profileCanDoMask"]); | ||
369 | user.profileWantDoMask = Convert.ToUInt32(row["profileWantDoMask"]); | ||
370 | user.profileAboutText = (string)row["profileAboutText"]; | ||
371 | user.profileFirstText = (string)row["profileFirstText"]; | ||
372 | user.profileImage = new LLUUID((string)row["profileImage"]); | ||
373 | user.profileFirstImage = new LLUUID((string)row["profileFirstImage"]); | ||
374 | return user; | ||
375 | } | ||
376 | |||
377 | private void fillUserRow(DataRow row, UserProfileData user) | ||
378 | { | ||
379 | row["UUID"] = user.UUID; | ||
380 | row["username"] = user.username; | ||
381 | row["surname"] = user.surname; | ||
382 | row["passwordHash"] = user.passwordHash; | ||
383 | row["passwordSalt"] = user.passwordSalt; | ||
384 | |||
385 | |||
386 | row["homeRegion"] = user.homeRegion; | ||
387 | row["homeLocationX"] = user.homeLocation.X; | ||
388 | row["homeLocationY"] = user.homeLocation.Y; | ||
389 | row["homeLocationZ"] = user.homeLocation.Z; | ||
390 | row["homeLookAtX"] = user.homeLookAt.X; | ||
391 | row["homeLookAtY"] = user.homeLookAt.Y; | ||
392 | row["homeLookAtZ"] = user.homeLookAt.Z; | ||
393 | |||
394 | row["created"] = user.created; | ||
395 | row["lastLogin"] = user.lastLogin; | ||
396 | row["rootInventoryFolderID"] = user.rootInventoryFolderID; | ||
397 | row["userInventoryURI"] = user.userInventoryURI; | ||
398 | row["userAssetURI"] = user.userAssetURI; | ||
399 | row["profileCanDoMask"] = user.profileCanDoMask; | ||
400 | row["profileWantDoMask"] = user.profileWantDoMask; | ||
401 | row["profileAboutText"] = user.profileAboutText; | ||
402 | row["profileFirstText"] = user.profileFirstText; | ||
403 | row["profileImage"] = user.profileImage; | ||
404 | row["profileFirstImage"] = user.profileFirstImage; | ||
405 | } | ||
406 | |||
407 | // private PrimitiveBaseShape buildShape(DataRow row) | ||
408 | // { | ||
409 | // PrimitiveBaseShape s = new PrimitiveBaseShape(); | ||
410 | // s.Scale = new LLVector3( | ||
411 | // Convert.ToSingle(row["ScaleX"]), | ||
412 | // Convert.ToSingle(row["ScaleY"]), | ||
413 | // Convert.ToSingle(row["ScaleZ"]) | ||
414 | // ); | ||
415 | // // paths | ||
416 | // s.PCode = Convert.ToByte(row["PCode"]); | ||
417 | // s.PathBegin = Convert.ToUInt16(row["PathBegin"]); | ||
418 | // s.PathEnd = Convert.ToUInt16(row["PathEnd"]); | ||
419 | // s.PathScaleX = Convert.ToByte(row["PathScaleX"]); | ||
420 | // s.PathScaleY = Convert.ToByte(row["PathScaleY"]); | ||
421 | // s.PathShearX = Convert.ToByte(row["PathShearX"]); | ||
422 | // s.PathShearY = Convert.ToByte(row["PathShearY"]); | ||
423 | // s.PathSkew = Convert.ToSByte(row["PathSkew"]); | ||
424 | // s.PathCurve = Convert.ToByte(row["PathCurve"]); | ||
425 | // s.PathRadiusOffset = Convert.ToSByte(row["PathRadiusOffset"]); | ||
426 | // s.PathRevolutions = Convert.ToByte(row["PathRevolutions"]); | ||
427 | // s.PathTaperX = Convert.ToSByte(row["PathTaperX"]); | ||
428 | // s.PathTaperY = Convert.ToSByte(row["PathTaperY"]); | ||
429 | // s.PathTwist = Convert.ToSByte(row["PathTwist"]); | ||
430 | // s.PathTwistBegin = Convert.ToSByte(row["PathTwistBegin"]); | ||
431 | // // profile | ||
432 | // s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]); | ||
433 | // s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); | ||
434 | // s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); | ||
435 | // s.ProfileHollow = Convert.ToByte(row["ProfileHollow"]); | ||
436 | // // text TODO: this isn't right] = but I'm not sure the right | ||
437 | // // way to specify this as a blob atm | ||
438 | // s.TextureEntry = (byte[])row["Texture"]; | ||
439 | // s.ExtraParams = (byte[])row["ExtraParams"]; | ||
440 | // // System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding(); | ||
441 | // // string texture = encoding.GetString((Byte[])row["Texture"]); | ||
442 | // // if (!texture.StartsWith("<")) | ||
443 | // // { | ||
444 | // // //here so that we can still work with old format database files (ie from before I added xml serialization) | ||
445 | // // LLObject.TextureEntry textureEntry = null; | ||
446 | // // textureEntry = new LLObject.TextureEntry(new LLUUID(texture)); | ||
447 | // // s.TextureEntry = textureEntry.ToBytes(); | ||
448 | // // } | ||
449 | // // else | ||
450 | // // { | ||
451 | // // TextureBlock textureEntry = TextureBlock.FromXmlString(texture); | ||
452 | // // s.TextureEntry = textureEntry.TextureData; | ||
453 | // // s.ExtraParams = textureEntry.ExtraParams; | ||
454 | // // } | ||
455 | |||
456 | // return s; | ||
457 | // } | ||
458 | |||
459 | // private void fillShapeRow(DataRow row, SceneObjectPart prim) | ||
460 | // { | ||
461 | // PrimitiveBaseShape s = prim.Shape; | ||
462 | // row["UUID"] = prim.UUID; | ||
463 | // // shape is an enum | ||
464 | // row["Shape"] = 0; | ||
465 | // // vectors | ||
466 | // row["ScaleX"] = s.Scale.X; | ||
467 | // row["ScaleY"] = s.Scale.Y; | ||
468 | // row["ScaleZ"] = s.Scale.Z; | ||
469 | // // paths | ||
470 | // row["PCode"] = s.PCode; | ||
471 | // row["PathBegin"] = s.PathBegin; | ||
472 | // row["PathEnd"] = s.PathEnd; | ||
473 | // row["PathScaleX"] = s.PathScaleX; | ||
474 | // row["PathScaleY"] = s.PathScaleY; | ||
475 | // row["PathShearX"] = s.PathShearX; | ||
476 | // row["PathShearY"] = s.PathShearY; | ||
477 | // row["PathSkew"] = s.PathSkew; | ||
478 | // row["PathCurve"] = s.PathCurve; | ||
479 | // row["PathRadiusOffset"] = s.PathRadiusOffset; | ||
480 | // row["PathRevolutions"] = s.PathRevolutions; | ||
481 | // row["PathTaperX"] = s.PathTaperX; | ||
482 | // row["PathTaperY"] = s.PathTaperY; | ||
483 | // row["PathTwist"] = s.PathTwist; | ||
484 | // row["PathTwistBegin"] = s.PathTwistBegin; | ||
485 | // // profile | ||
486 | // row["ProfileBegin"] = s.ProfileBegin; | ||
487 | // row["ProfileEnd"] = s.ProfileEnd; | ||
488 | // row["ProfileCurve"] = s.ProfileCurve; | ||
489 | // row["ProfileHollow"] = s.ProfileHollow; | ||
490 | // // text TODO: this isn't right] = but I'm not sure the right | ||
491 | // // way to specify this as a blob atm | ||
492 | |||
493 | // // And I couldn't work out how to save binary data either | ||
494 | // // seems that the texture colum is being treated as a string in the Datarow | ||
495 | // // if you do a .getType() on it, it returns string, while the other columns return correct type | ||
496 | // // MW[10-08-07] | ||
497 | // // Added following xml hack but not really ideal , also ExtraParams isn't currently part of the database | ||
498 | // // am a bit worried about adding it now as some people will have old format databases, so for now including that data in this xml data | ||
499 | // // MW[17-08-07] | ||
500 | // row["Texture"] = s.TextureEntry; | ||
501 | // row["ExtraParams"] = s.ExtraParams; | ||
502 | // // TextureBlock textureBlock = new TextureBlock(s.TextureEntry); | ||
503 | // // textureBlock.ExtraParams = s.ExtraParams; | ||
504 | // // System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding(); | ||
505 | // // row["Texture"] = encoding.GetBytes(textureBlock.ToXMLString()); | ||
506 | // } | ||
507 | |||
508 | /*********************************************************************** | ||
509 | * | ||
510 | * SQL Statement Creation Functions | ||
511 | * | ||
512 | * These functions create SQL statements for update, insert, and create. | ||
513 | * They can probably be factored later to have a db independant | ||
514 | * portion and a db specific portion | ||
515 | * | ||
516 | **********************************************************************/ | ||
517 | |||
518 | private SqliteCommand createInsertCommand(string table, DataTable dt) | ||
519 | { | ||
520 | /** | ||
521 | * This is subtle enough to deserve some commentary. | ||
522 | * Instead of doing *lots* and *lots of hardcoded strings | ||
523 | * for database definitions we'll use the fact that | ||
524 | * realistically all insert statements look like "insert | ||
525 | * into A(b, c) values(:b, :c) on the parameterized query | ||
526 | * front. If we just have a list of b, c, etc... we can | ||
527 | * generate these strings instead of typing them out. | ||
528 | */ | ||
529 | string[] cols = new string[dt.Columns.Count]; | ||
530 | for (int i = 0; i < dt.Columns.Count; i++) { | ||
531 | DataColumn col = dt.Columns[i]; | ||
532 | cols[i] = col.ColumnName; | ||
533 | } | ||
534 | |||
535 | string sql = "insert into " + table + "("; | ||
536 | sql += String.Join(", ", cols); | ||
537 | // important, the first ':' needs to be here, the rest get added in the join | ||
538 | sql += ") values (:"; | ||
539 | sql += String.Join(", :", cols); | ||
540 | sql += ")"; | ||
541 | SqliteCommand cmd = new SqliteCommand(sql); | ||
542 | |||
543 | // this provides the binding for all our parameters, so | ||
544 | // much less code than it used to be | ||
545 | foreach (DataColumn col in dt.Columns) | ||
546 | { | ||
547 | cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); | ||
548 | } | ||
549 | return cmd; | ||
550 | } | ||
551 | |||
552 | private SqliteCommand createUpdateCommand(string table, string pk, DataTable dt) | ||
553 | { | ||
554 | string sql = "update " + table + " set "; | ||
555 | string subsql = ""; | ||
556 | foreach (DataColumn col in dt.Columns) | ||
557 | { | ||
558 | if (subsql.Length > 0) | ||
559 | { // a map function would rock so much here | ||
560 | subsql += ", "; | ||
561 | } | ||
562 | subsql += col.ColumnName + "= :" + col.ColumnName; | ||
563 | } | ||
564 | sql += subsql; | ||
565 | sql += " where " + pk; | ||
566 | SqliteCommand cmd = new SqliteCommand(sql); | ||
567 | |||
568 | // this provides the binding for all our parameters, so | ||
569 | // much less code than it used to be | ||
570 | |||
571 | foreach (DataColumn col in dt.Columns) | ||
572 | { | ||
573 | cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); | ||
574 | } | ||
575 | return cmd; | ||
576 | } | ||
577 | |||
578 | |||
579 | private string defineTable(DataTable dt) | ||
580 | { | ||
581 | string sql = "create table " + dt.TableName + "("; | ||
582 | string subsql = ""; | ||
583 | foreach (DataColumn col in dt.Columns) | ||
584 | { | ||
585 | if (subsql.Length > 0) | ||
586 | { // a map function would rock so much here | ||
587 | subsql += ",\n"; | ||
588 | } | ||
589 | subsql += col.ColumnName + " " + sqliteType(col.DataType); | ||
590 | if(col == dt.PrimaryKey[0]) | ||
591 | { | ||
592 | subsql += " primary key"; | ||
593 | } | ||
594 | } | ||
595 | sql += subsql; | ||
596 | sql += ")"; | ||
597 | return sql; | ||
598 | } | ||
599 | |||
600 | /*********************************************************************** | ||
601 | * | ||
602 | * Database Binding functions | ||
603 | * | ||
604 | * These will be db specific due to typing, and minor differences | ||
605 | * in databases. | ||
606 | * | ||
607 | **********************************************************************/ | ||
608 | |||
609 | ///<summary> | ||
610 | /// This is a convenience function that collapses 5 repetitive | ||
611 | /// lines for defining SqliteParameters to 2 parameters: | ||
612 | /// column name and database type. | ||
613 | /// | ||
614 | /// It assumes certain conventions like :param as the param | ||
615 | /// name to replace in parametrized queries, and that source | ||
616 | /// version is always current version, both of which are fine | ||
617 | /// for us. | ||
618 | ///</summary> | ||
619 | ///<returns>a built sqlite parameter</returns> | ||
620 | private SqliteParameter createSqliteParameter(string name, System.Type type) | ||
621 | { | ||
622 | SqliteParameter param = new SqliteParameter(); | ||
623 | param.ParameterName = ":" + name; | ||
624 | param.DbType = dbtypeFromType(type); | ||
625 | param.SourceColumn = name; | ||
626 | param.SourceVersion = DataRowVersion.Current; | ||
627 | return param; | ||
628 | } | ||
629 | |||
630 | private void setupUserCommands(SqliteDataAdapter da, SqliteConnection conn) | ||
631 | { | ||
632 | da.InsertCommand = createInsertCommand("users", ds.Tables["users"]); | ||
633 | da.InsertCommand.Connection = conn; | ||
634 | |||
635 | da.UpdateCommand = createUpdateCommand("users", "UUID=:UUID", ds.Tables["users"]); | ||
636 | da.UpdateCommand.Connection = conn; | ||
637 | |||
638 | SqliteCommand delete = new SqliteCommand("delete from users where UUID = :UUID"); | ||
639 | delete.Parameters.Add(createSqliteParameter("UUID", typeof(System.String))); | ||
640 | delete.Connection = conn; | ||
641 | da.DeleteCommand = delete; | ||
642 | } | ||
643 | |||
644 | private void InitDB(SqliteConnection conn) | ||
645 | { | ||
646 | string createUsers = defineTable(createUsersTable()); | ||
647 | SqliteCommand pcmd = new SqliteCommand(createUsers, conn); | ||
648 | conn.Open(); | ||
649 | pcmd.ExecuteNonQuery(); | ||
650 | conn.Close(); | ||
651 | } | ||
652 | |||
653 | private bool TestTables(SqliteConnection conn) | ||
654 | { | ||
655 | SqliteCommand cmd = new SqliteCommand(userSelect, conn); | ||
656 | SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); | ||
657 | DataSet tmpDS = new DataSet(); | ||
658 | try { | ||
659 | pDa.Fill(tmpDS, "users"); | ||
660 | } catch (Mono.Data.SqliteClient.SqliteSyntaxException) { | ||
661 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); | ||
662 | InitDB(conn); | ||
663 | } | ||
664 | return true; | ||
665 | } | ||
666 | |||
667 | /*********************************************************************** | ||
668 | * | ||
669 | * Type conversion functions | ||
670 | * | ||
671 | **********************************************************************/ | ||
672 | |||
673 | private DbType dbtypeFromType(Type type) | ||
674 | { | ||
675 | if (type == typeof(System.String)) { | ||
676 | return DbType.String; | ||
677 | } else if (type == typeof(System.Int32)) { | ||
678 | return DbType.Int32; | ||
679 | } else if (type == typeof(System.Double)) { | ||
680 | return DbType.Double; | ||
681 | } else if (type == typeof(System.Byte[])) { | ||
682 | return DbType.Binary; | ||
683 | } else { | ||
684 | return DbType.String; | ||
685 | } | ||
686 | } | ||
687 | |||
688 | // this is something we'll need to implement for each db | ||
689 | // slightly differently. | ||
690 | private string sqliteType(Type type) | ||
691 | { | ||
692 | if (type == typeof(System.String)) { | ||
693 | return "varchar(255)"; | ||
694 | } else if (type == typeof(System.Int32)) { | ||
695 | return "integer"; | ||
696 | } else if (type == typeof(System.Double)) { | ||
697 | return "float"; | ||
698 | } else if (type == typeof(System.Byte[])) { | ||
699 | return "blob"; | ||
700 | } else { | ||
701 | return "string"; | ||
702 | } | ||
703 | } | ||
704 | } | ||
705 | } | ||