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author | lbsa71 | 2007-07-09 19:56:22 +0000 |
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committer | lbsa71 | 2007-07-09 19:56:22 +0000 |
commit | d91f33b87b4578eb5e5a9ef22f383ed598cc28e2 (patch) | |
tree | fdadd7c575131ff282ce301b419ae58bd62502fc | |
parent | Done a little bit of renaming in primitive.cs and on a few events in IClientAPI. (diff) | |
download | opensim-SC-d91f33b87b4578eb5e5a9ef22f383ed598cc28e2.zip opensim-SC-d91f33b87b4578eb5e5a9ef22f383ed598cc28e2.tar.gz opensim-SC-d91f33b87b4578eb5e5a9ef22f383ed598cc28e2.tar.bz2 opensim-SC-d91f33b87b4578eb5e5a9ef22f383ed598cc28e2.tar.xz |
Re-applied dalien patch (#175) and included bin\data with avataranimations.xml
-rw-r--r-- | OpenSim/Framework/General/Interfaces/IClientAPI.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.API.cs | 15 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 33 | ||||
-rw-r--r-- | bin/data/LICENSE-README-IMPORTANT.txt | 5 | ||||
-rw-r--r-- | bin/data/avataranimations.xml | 10 |
5 files changed, 60 insertions, 4 deletions
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs index 7042f40..7bc8d14 100644 --- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs +++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs | |||
@@ -147,6 +147,7 @@ namespace OpenSim.Framework.Interfaces | |||
147 | 147 | ||
148 | void OutPacket(Packet newPack); | 148 | void OutPacket(Packet newPack); |
149 | void SendWearables(AvatarWearable[] wearables); | 149 | void SendWearables(AvatarWearable[] wearables); |
150 | void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId); | ||
150 | void SendRegionHandshake(RegionInfo regionInfo); | 151 | void SendRegionHandshake(RegionInfo regionInfo); |
151 | void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | 152 | void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); |
152 | void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | 153 | void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); |
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs index 5866b45..48d5b9d 100644 --- a/OpenSim/Region/ClientStack/ClientView.API.cs +++ b/OpenSim/Region/ClientStack/ClientView.API.cs | |||
@@ -528,6 +528,21 @@ namespace OpenSim.Region.ClientStack | |||
528 | OutPacket(avp); | 528 | OutPacket(avp); |
529 | } | 529 | } |
530 | 530 | ||
531 | public void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId) | ||
532 | { | ||
533 | AvatarAnimationPacket ani = new AvatarAnimationPacket(); | ||
534 | ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; | ||
535 | ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock(); | ||
536 | ani.AnimationSourceList[0].ObjectID = sourceAgentId; | ||
537 | ani.Sender = new AvatarAnimationPacket.SenderBlock(); | ||
538 | ani.Sender.ID = sourceAgentId; | ||
539 | ani.AnimationList = new AvatarAnimationPacket.AnimationListBlock[1]; | ||
540 | ani.AnimationList[0] = new AvatarAnimationPacket.AnimationListBlock(); | ||
541 | ani.AnimationList[0].AnimID = animID; | ||
542 | ani.AnimationList[0].AnimSequenceID = seq; | ||
543 | this.OutPacket(ani); | ||
544 | } | ||
545 | |||
531 | #endregion | 546 | #endregion |
532 | 547 | ||
533 | #region Avatar Packet/data sending Methods | 548 | #region Avatar Packet/data sending Methods |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index d335699..b0e7710 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -122,6 +122,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
122 | } | 122 | } |
123 | 123 | ||
124 | Wearables = AvatarWearable.DefaultWearables; | 124 | Wearables = AvatarWearable.DefaultWearables; |
125 | Animations = new ScenePresence.AvatarAnimations(); | ||
126 | Animations.LoadAnims(); | ||
125 | 127 | ||
126 | this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | 128 | this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); |
127 | 129 | ||
@@ -274,9 +276,27 @@ namespace OpenSim.Region.Environment.Scenes | |||
274 | { | 276 | { |
275 | this.AddNewMovement(agent_control_v3, q); | 277 | this.AddNewMovement(agent_control_v3, q); |
276 | } | 278 | } |
277 | 279 | UpdateMovementAnimations(update_movementflag); | |
278 | } | 280 | } |
279 | 281 | ||
282 | protected void UpdateMovementAnimations(bool update_movementflag) | ||
283 | { | ||
284 | if (update_movementflag) | ||
285 | { | ||
286 | if (movementflag != 0) { | ||
287 | if (this._physActor.Flying) { | ||
288 | this.SendAnimPack(Animations.AnimsLLUUID["FLY"], 1); | ||
289 | } else { | ||
290 | this.SendAnimPack(Animations.AnimsLLUUID["WALK"], 1); | ||
291 | } | ||
292 | } else { | ||
293 | this.SendAnimPack(Animations.AnimsLLUUID["STAND"], 1); | ||
294 | } | ||
295 | } | ||
296 | |||
297 | } | ||
298 | |||
299 | |||
280 | protected void AddNewMovement(Vector3 vec, Quaternion rotation) | 300 | protected void AddNewMovement(Vector3 vec, Quaternion rotation) |
281 | { | 301 | { |
282 | NewForce newVelocity = new NewForce(); | 302 | NewForce newVelocity = new NewForce(); |
@@ -403,8 +423,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
403 | /// <param name="seq"></param> | 423 | /// <param name="seq"></param> |
404 | public void SendAnimPack(LLUUID animID, int seq) | 424 | public void SendAnimPack(LLUUID animID, int seq) |
405 | { | 425 | { |
406 | 426 | this.current_anim = animID; | |
407 | 427 | this.anim_seq = anim_seq; | |
428 | List<ScenePresence> avatars = this.m_world.RequestAvatarList(); | ||
429 | for (int i = 0; i < avatars.Count; i++) | ||
430 | { | ||
431 | avatars[i].ControllingClient.SendAnimation(animID, seq, this.ControllingClient.AgentId); | ||
432 | } | ||
408 | } | 433 | } |
409 | 434 | ||
410 | /// <summary> | 435 | /// <summary> |
@@ -412,7 +437,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
412 | /// </summary> | 437 | /// </summary> |
413 | public void SendAnimPack() | 438 | public void SendAnimPack() |
414 | { | 439 | { |
415 | 440 | this.SendAnimPack(this.current_anim, this.anim_seq); | |
416 | } | 441 | } |
417 | #endregion | 442 | #endregion |
418 | 443 | ||
diff --git a/bin/data/LICENSE-README-IMPORTANT.txt b/bin/data/LICENSE-README-IMPORTANT.txt new file mode 100644 index 0000000..3229102 --- /dev/null +++ b/bin/data/LICENSE-README-IMPORTANT.txt | |||
@@ -0,0 +1,5 @@ | |||
1 | Not all of the files in this directory are licensed under the BSD license. Some of these files come with the Second Life viewer and are considered licensed under a Creative Commons License. | ||
2 | |||
3 | These files are: | ||
4 | |||
5 | - avataranimations.xml (Derivative work of viewerart.ini, Creative Commons Attribution+Share-Alike v2.5 License) \ No newline at end of file | ||
diff --git a/bin/data/avataranimations.xml b/bin/data/avataranimations.xml new file mode 100644 index 0000000..461613f --- /dev/null +++ b/bin/data/avataranimations.xml | |||
@@ -0,0 +1,10 @@ | |||
1 | <?xml version="1.0" encoding="iso-8859-1"?> | ||
2 | <!-- Copyright(C) 2002-2007 Linden Lab, OpenSim Developers --> | ||
3 | <!-- Based on viewerart.ini packaged with the viewer. --> | ||
4 | <!-- This file is a derivative work of the above while it contains default animation UUIDs --> | ||
5 | <!-- Licensed under a creative commons license (By-SA) http://creativecommons.org/licenses/by-sa/2.5/ --> | ||
6 | <animations> | ||
7 | <animation name="STAND">2408fe9e-df1d-1d7d-f4ff-1384fa7b350f</animation> | ||
8 | <animation name="WALK">6ed24bd8-91aa-4b12-ccc7-c97c857ab4e0</animation> | ||
9 | <animation name="FLY">aec4610c-757f-bc4e-c092-c6e9caf18daf</animation> | ||
10 | </animations> \ No newline at end of file | ||