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authorDiva Canto2009-11-14 14:14:08 -0800
committerDiva Canto2009-11-14 14:14:08 -0800
commitd5c18f6149e26f9ba364339c01e7c8a78ca24d07 (patch)
treee218f290178d98e63aa8ab6aef46c1715195c32e
parentundo previous changes (diff)
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Make GroupRootUpdate be a terse update. This method is not used by opensim (it should), but it's used by external modules.
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index f938472..bcc9b37 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1967,12 +1967,12 @@ namespace OpenSim.Region.Framework.Scenes
1967 /// Note: this may not be cused by opensim (it probably should) but it's used by 1967 /// Note: this may not be cused by opensim (it probably should) but it's used by
1968 /// external modules. 1968 /// external modules.
1969 /// </summary> 1969 /// </summary>
1970 public void SendGroupRootUpdate() 1970 public void SendGroupRootTerseUpdate()
1971 { 1971 {
1972 if (IsDeleted) 1972 if (IsDeleted)
1973 return; 1973 return;
1974 1974
1975 RootPart.SendFullUpdateToAllClients(); 1975 RootPart.SendTerseUpdateToAllClients();
1976 } 1976 }
1977 1977
1978 public void QueueForUpdateCheck() 1978 public void QueueForUpdateCheck()