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author | Justin Clark-Casey (justincc) | 2013-08-17 01:00:20 +0100 |
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committer | Justin Clark-Casey (justincc) | 2013-08-17 01:00:20 +0100 |
commit | d38d5ecbac5777c2bea1f9858410d7d2ff13935b (patch) | |
tree | 5c68e85d01d37d5b85e7c52c5bef1a11e16cc8c8 | |
parent | remove mono compiler warnings from PollServiceRequestManager (diff) | |
download | opensim-SC-d38d5ecbac5777c2bea1f9858410d7d2ff13935b.zip opensim-SC-d38d5ecbac5777c2bea1f9858410d7d2ff13935b.tar.gz opensim-SC-d38d5ecbac5777c2bea1f9858410d7d2ff13935b.tar.bz2 opensim-SC-d38d5ecbac5777c2bea1f9858410d7d2ff13935b.tar.xz |
minor: remove mono compiler warnings from ScenePresence
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 69339b7..37e5286 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -219,7 +219,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
219 | private float m_sitAvatarHeight = 2.0f; | 219 | private float m_sitAvatarHeight = 2.0f; |
220 | 220 | ||
221 | private Vector3 m_lastChildAgentUpdatePosition; | 221 | private Vector3 m_lastChildAgentUpdatePosition; |
222 | private Vector3 m_lastChildAgentUpdateCamPosition; | 222 | // private Vector3 m_lastChildAgentUpdateCamPosition; |
223 | 223 | ||
224 | private const int LAND_VELOCITYMAG_MAX = 12; | 224 | private const int LAND_VELOCITYMAG_MAX = 12; |
225 | 225 | ||
@@ -1847,8 +1847,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1847 | if (m_movementUpdateCount < 1) | 1847 | if (m_movementUpdateCount < 1) |
1848 | m_movementUpdateCount = 1; | 1848 | m_movementUpdateCount = 1; |
1849 | 1849 | ||
1850 | 1850 | // AgentManager.ControlFlags flags = (AgentManager.ControlFlags)agentData.ControlFlags; | |
1851 | AgentManager.ControlFlags flags = (AgentManager.ControlFlags)agentData.ControlFlags; | ||
1852 | 1851 | ||
1853 | // Camera location in world. We'll need to raytrace | 1852 | // Camera location in world. We'll need to raytrace |
1854 | // from this location from time to time. | 1853 | // from this location from time to time. |
@@ -3025,7 +3024,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3025 | if (Util.GetDistanceTo(AbsolutePosition, m_lastChildAgentUpdatePosition) >= Scene.ChildReprioritizationDistance) | 3024 | if (Util.GetDistanceTo(AbsolutePosition, m_lastChildAgentUpdatePosition) >= Scene.ChildReprioritizationDistance) |
3026 | { | 3025 | { |
3027 | m_lastChildAgentUpdatePosition = AbsolutePosition; | 3026 | m_lastChildAgentUpdatePosition = AbsolutePosition; |
3028 | m_lastChildAgentUpdateCamPosition = CameraPosition; | 3027 | // m_lastChildAgentUpdateCamPosition = CameraPosition; |
3029 | 3028 | ||
3030 | ChildAgentDataUpdate cadu = new ChildAgentDataUpdate(); | 3029 | ChildAgentDataUpdate cadu = new ChildAgentDataUpdate(); |
3031 | cadu.ActiveGroupID = UUID.Zero.Guid; | 3030 | cadu.ActiveGroupID = UUID.Zero.Guid; |