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authorBlueWall2011-02-12 20:50:24 -0500
committerBlueWall2011-02-12 20:50:24 -0500
commitb492f1ce99d27bcf29eb5805564c8778aa4df748 (patch)
treecaa728156ce2984edcc6928ec4d42d2e2890745c
parentMerge branch 'master' of /home/opensim/src/OpenSim/Core (diff)
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Fix unsitting of avatar on linked sets
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index cd70de8..cb2543f 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -472,7 +472,7 @@ namespace OpenSim.Region.Framework.Scenes
472 SceneObjectPart part = m_scene.GetSceneObjectPart(m_parentID); 472 SceneObjectPart part = m_scene.GetSceneObjectPart(m_parentID);
473 if (part != null) 473 if (part != null)
474 { 474 {
475 return m_parentPosition + (m_pos * part.GetWorldRotation()); 475 return m_parentPosition + (m_pos * part.RotationOffset);
476 } 476 }
477 else 477 else
478 { 478 {