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author | UbitUmarov | 2012-10-07 06:33:13 +0100 |
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committer | UbitUmarov | 2012-10-07 06:33:13 +0100 |
commit | a0b4e68060b51deba6262b0c81873ce734cb0089 (patch) | |
tree | d9082d8ef9e44c99cfeaaeabffa5f6f4f45cd686 | |
parent | fix wrong file commited (diff) | |
download | opensim-SC-a0b4e68060b51deba6262b0c81873ce734cb0089.zip opensim-SC-a0b4e68060b51deba6262b0c81873ce734cb0089.tar.gz opensim-SC-a0b4e68060b51deba6262b0c81873ce734cb0089.tar.bz2 opensim-SC-a0b4e68060b51deba6262b0c81873ce734cb0089.tar.xz |
refix so we can compile it, loosing alpha scultps fix on core meshmerizer
-rw-r--r-- | OpenSim/Region/Physics/Meshing/Meshmerizer.cs | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index 236adb0..b462713 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs | |||
@@ -702,6 +702,10 @@ namespace OpenSim.Region.Physics.Meshing | |||
702 | return CreateMesh(primName, primShape, size, lod, false); | 702 | return CreateMesh(primName, primShape, size, lod, false); |
703 | } | 703 | } |
704 | 704 | ||
705 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex) | ||
706 | { | ||
707 | return CreateMesh(primName, primShape, size, lod, false); | ||
708 | } | ||
705 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical) | 709 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical) |
706 | { | 710 | { |
707 | #if SPAM | 711 | #if SPAM |
@@ -743,5 +747,12 @@ namespace OpenSim.Region.Physics.Meshing | |||
743 | 747 | ||
744 | return mesh; | 748 | return mesh; |
745 | } | 749 | } |
750 | public IMesh GetMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex) | ||
751 | { | ||
752 | return null; | ||
753 | } | ||
754 | |||
755 | public void ReleaseMesh(IMesh imesh) { } | ||
756 | public void ExpireReleaseMeshs() { } | ||
746 | } | 757 | } |
747 | } | 758 | } |