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authorRobert Adams2013-03-19 17:15:24 -0700
committerRobert Adams2013-03-19 17:15:24 -0700
commit90b9121e66934795ab2d59f149e9e65eadc09e75 (patch)
treedd5da41af4180caf1505c575b82d1457e9206ee9
parentFor the moment, disable the output of the 'scene' statistics in SimExtraStats... (diff)
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BulletSim: change 'degenerate mesh' message from Error to Debug because there
seem to be lots of sculpties with this problem while the condition really doesn't change region operation.
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs b/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
index 219372b..b16bc10 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
@@ -685,7 +685,7 @@ public sealed class BSShapeCollection : IDisposable
685 } 685 }
686 else 686 else
687 { 687 {
688 PhysicsScene.Logger.ErrorFormat("{0} All mesh triangles degenerate. Prim {1} at {2} in {3}", 688 PhysicsScene.Logger.DebugFormat("{0} All mesh triangles degenerate. Prim {1} at {2} in {3}",
689 LogHeader, prim.PhysObjectName, prim.RawPosition, PhysicsScene.Name); 689 LogHeader, prim.PhysObjectName, prim.RawPosition, PhysicsScene.Name);
690 } 690 }
691 } 691 }