diff options
author | Justin Clark-Casey (justincc) | 2012-04-06 20:29:54 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-04-06 20:29:54 +0100 |
commit | 908cebbea8d7e685223b22ef8216971daccbdd53 (patch) | |
tree | 9827cf434e8013a4618bb278857d68373054f882 | |
parent | remove possible PhysActor unexpectedly null race conditions when changing pri... (diff) | |
parent | Deleted the unused and commented code from 2 commits ago. (diff) | |
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
26 files changed, 684 insertions, 205 deletions
diff --git a/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs b/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs index 8b44f72..d5c062b 100644 --- a/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs +++ b/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs | |||
@@ -162,7 +162,7 @@ namespace OpenSim.Capabilities.Handlers | |||
162 | invFetch.owner_id, invFetch.folder_id, invFetch.owner_id, | 162 | invFetch.owner_id, invFetch.folder_id, invFetch.owner_id, |
163 | invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version); | 163 | invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version); |
164 | 164 | ||
165 | if (inv.Folders != null) | 165 | if (inv != null && inv.Folders != null) |
166 | { | 166 | { |
167 | foreach (InventoryFolderBase invFolder in inv.Folders) | 167 | foreach (InventoryFolderBase invFolder in inv.Folders) |
168 | { | 168 | { |
@@ -170,7 +170,7 @@ namespace OpenSim.Capabilities.Handlers | |||
170 | } | 170 | } |
171 | } | 171 | } |
172 | 172 | ||
173 | if (inv.Items != null) | 173 | if (inv != null && inv.Items != null) |
174 | { | 174 | { |
175 | foreach (InventoryItemBase invItem in inv.Items) | 175 | foreach (InventoryItemBase invItem in inv.Items) |
176 | { | 176 | { |
diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs index a8ece79..9d8561b 100644 --- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs | |||
@@ -662,11 +662,11 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
662 | } | 662 | } |
663 | catch (IOException e) | 663 | catch (IOException e) |
664 | { | 664 | { |
665 | m_log.ErrorFormat("[BASE HTTP SERVER]: HandleRequest() threw ", e); | 665 | m_log.ErrorFormat("[BASE HTTP SERVER]: HandleRequest() threw {0}", e); |
666 | } | 666 | } |
667 | catch (Exception e) | 667 | catch (Exception e) |
668 | { | 668 | { |
669 | m_log.ErrorFormat("[BASE HTTP SERVER]: HandleRequest() threw " + e.ToString()); | 669 | m_log.ErrorFormat("[BASE HTTP SERVER]: HandleRequest() threw {0}", e.StackTrace); |
670 | SendHTML500(response); | 670 | SendHTML500(response); |
671 | } | 671 | } |
672 | finally | 672 | finally |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 3470fa9..9395233 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -1913,7 +1913,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1913 | 1913 | ||
1914 | folderBlock.FolderID = folder.ID; | 1914 | folderBlock.FolderID = folder.ID; |
1915 | folderBlock.ParentID = folder.ParentID; | 1915 | folderBlock.ParentID = folder.ParentID; |
1916 | folderBlock.Type = -1; | 1916 | //folderBlock.Type = -1; |
1917 | folderBlock.Type = (sbyte)folder.Type; | ||
1917 | folderBlock.Name = Util.StringToBytes256(folder.Name); | 1918 | folderBlock.Name = Util.StringToBytes256(folder.Name); |
1918 | 1919 | ||
1919 | return folderBlock; | 1920 | return folderBlock; |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index ec260b4..0f422ae 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | |||
@@ -114,7 +114,17 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
114 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: ViaHGLogin"); | 114 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: ViaHGLogin"); |
115 | if (m_RestrictInventoryAccessAbroad) | 115 | if (m_RestrictInventoryAccessAbroad) |
116 | { | 116 | { |
117 | RestoreRootFolderContents(client); | 117 | IUserManagement uMan = m_Scenes[0].RequestModuleInterface<IUserManagement>(); |
118 | if (uMan.IsLocalGridUser(client.AgentId)) | ||
119 | { | ||
120 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: User is local"); | ||
121 | RestoreRootFolderContents(client); | ||
122 | } | ||
123 | else | ||
124 | { | ||
125 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: User is foreign"); | ||
126 | RestoreSuitcaseFolderContents(client); | ||
127 | } | ||
118 | } | 128 | } |
119 | } | 129 | } |
120 | } | 130 | } |
@@ -210,7 +220,20 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
210 | logout = success; // flag for later logout from this grid; this is an HG TP | 220 | logout = success; // flag for later logout from this grid; this is an HG TP |
211 | 221 | ||
212 | if (success && m_RestrictInventoryAccessAbroad) | 222 | if (success && m_RestrictInventoryAccessAbroad) |
213 | RemoveRootFolderContents(sp.ControllingClient); | 223 | { |
224 | IUserManagement uMan = m_aScene.RequestModuleInterface<IUserManagement>(); | ||
225 | if (uMan != null && uMan.IsLocalGridUser(sp.UUID)) | ||
226 | { | ||
227 | // local grid user | ||
228 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: User is local"); | ||
229 | RemoveRootFolderContents(sp.ControllingClient); | ||
230 | } | ||
231 | else | ||
232 | { | ||
233 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: User is foreign"); | ||
234 | RemoveSuitcaseFolderContents(sp.ControllingClient); | ||
235 | } | ||
236 | } | ||
214 | 237 | ||
215 | return success; | 238 | return success; |
216 | } | 239 | } |
@@ -401,25 +424,40 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
401 | InventoryFolderBase root = m_Scenes[0].InventoryService.GetRootFolder(client.AgentId); | 424 | InventoryFolderBase root = m_Scenes[0].InventoryService.GetRootFolder(client.AgentId); |
402 | if (root != null) | 425 | if (root != null) |
403 | { | 426 | { |
404 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Removing root inventory for user {0}", client.AgentId); | 427 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Removing root inventory for user {0}", client.Name); |
405 | InventoryCollection content = m_Scenes[0].InventoryService.GetFolderContent(client.AgentId, root.ID); | 428 | InventoryCollection content = m_Scenes[0].InventoryService.GetFolderContent(client.AgentId, root.ID); |
406 | UUID[] ids = new UUID[content.Folders.Count]; | 429 | List<UUID> fids = new List<UUID>(); |
407 | int i = 0; | 430 | List<UUID> iids = new List<UUID>(); |
431 | List<InventoryFolderBase> keep = new List<InventoryFolderBase>(); | ||
432 | |||
408 | foreach (InventoryFolderBase f in content.Folders) | 433 | foreach (InventoryFolderBase f in content.Folders) |
409 | ids[i++] = f.ID; | 434 | { |
410 | inv.SendRemoveInventoryFolders(ids); | 435 | if (f.Name != "My Suitcase") |
411 | ids = new UUID[content.Items.Count]; | 436 | { |
412 | i = 0; | 437 | f.Name = f.Name + " (Unavailable)"; |
438 | keep.Add(f); | ||
439 | } | ||
440 | } | ||
441 | |||
442 | // items directly under the root folder | ||
413 | foreach (InventoryItemBase it in content.Items) | 443 | foreach (InventoryItemBase it in content.Items) |
414 | ids[i++] = it.ID; | 444 | it.Name = it.Name + " (Unavailable)"; ; |
415 | inv.SendRemoveInventoryItems(ids); | 445 | |
446 | // Send the new names | ||
447 | inv.SendBulkUpdateInventory(keep.ToArray(), content.Items.ToArray()); | ||
448 | |||
416 | } | 449 | } |
417 | } | 450 | } |
418 | } | 451 | } |
419 | } | 452 | } |
420 | 453 | ||
454 | private void RemoveSuitcaseFolderContents(IClientAPI client) | ||
455 | { | ||
456 | } | ||
457 | |||
421 | private void RestoreRootFolderContents(IClientAPI client) | 458 | private void RestoreRootFolderContents(IClientAPI client) |
422 | { | 459 | { |
460 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Restoring root folder"); | ||
423 | if (client is IClientCore) | 461 | if (client is IClientCore) |
424 | { | 462 | { |
425 | IClientCore core = (IClientCore)client; | 463 | IClientCore core = (IClientCore)client; |
@@ -428,21 +466,17 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
428 | if (core.TryGet<IClientInventory>(out inv)) | 466 | if (core.TryGet<IClientInventory>(out inv)) |
429 | { | 467 | { |
430 | InventoryFolderBase root = m_Scenes[0].InventoryService.GetRootFolder(client.AgentId); | 468 | InventoryFolderBase root = m_Scenes[0].InventoryService.GetRootFolder(client.AgentId); |
431 | client.SendBulkUpdateInventory(root); | 469 | InventoryCollection content = m_Scenes[0].InventoryService.GetFolderContent(client.AgentId, root.ID); |
432 | //if (root != null) | 470 | |
433 | //{ | 471 | inv.SendBulkUpdateInventory(content.Folders.ToArray(), content.Items.ToArray()); |
434 | // m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Restoring root inventory for user {0}", client.AgentId); | ||
435 | // InventoryCollection content = m_Scenes[0].InventoryService.GetFolderContent(client.AgentId, root.ID); | ||
436 | // m_log.DebugFormat("[XXX]: Folder name {0}, id {1}, parent {2}", root.Name, root.ID, root.ParentID); | ||
437 | // foreach (InventoryItemBase i in content.Items) | ||
438 | // m_log.DebugFormat("[XXX]: Name={0}, folderID={1}", i.Name, i.Folder); | ||
439 | |||
440 | // inv.SendBulkUpdateInventory(content.Folders.ToArray(), content.Items.ToArray()); | ||
441 | //} | ||
442 | } | 472 | } |
443 | } | 473 | } |
444 | } | 474 | } |
445 | 475 | ||
476 | private void RestoreSuitcaseFolderContents(IClientAPI client) | ||
477 | { | ||
478 | } | ||
479 | |||
446 | private GridRegion MakeRegion(AgentCircuitData aCircuit) | 480 | private GridRegion MakeRegion(AgentCircuitData aCircuit) |
447 | { | 481 | { |
448 | GridRegion region = new GridRegion(); | 482 | GridRegion region = new GridRegion(); |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs index 4be3804..cf6d2f7 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs | |||
@@ -297,14 +297,35 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
297 | return m_LocalGridInventoryService.CreateUserInventory(userID); | 297 | return m_LocalGridInventoryService.CreateUserInventory(userID); |
298 | } | 298 | } |
299 | 299 | ||
300 | public List<InventoryFolderBase> GetInventorySkeleton(UUID userId) | 300 | public List<InventoryFolderBase> GetInventorySkeleton(UUID userID) |
301 | { | 301 | { |
302 | return m_LocalGridInventoryService.GetInventorySkeleton(userId); | 302 | string invURL = GetInventoryServiceURL(userID); |
303 | |||
304 | if (invURL == null) // not there, forward to local inventory connector to resolve | ||
305 | return m_LocalGridInventoryService.GetInventorySkeleton(userID); | ||
306 | |||
307 | IInventoryService connector = GetConnector(invURL); | ||
308 | |||
309 | return connector.GetInventorySkeleton(userID); | ||
303 | } | 310 | } |
304 | 311 | ||
305 | public InventoryCollection GetUserInventory(UUID userID) | 312 | public InventoryCollection GetUserInventory(UUID userID) |
306 | { | 313 | { |
307 | return null; | 314 | string invURL = GetInventoryServiceURL(userID); |
315 | m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetUserInventory for {0} {1}", userID, invURL); | ||
316 | |||
317 | if (invURL == null) // not there, forward to local inventory connector to resolve | ||
318 | return m_LocalGridInventoryService.GetUserInventory(userID); | ||
319 | |||
320 | InventoryCollection c = m_Cache.GetUserInventory(userID); | ||
321 | if (c != null) | ||
322 | return c; | ||
323 | |||
324 | IInventoryService connector = GetConnector(invURL); | ||
325 | c = connector.GetUserInventory(userID); | ||
326 | |||
327 | m_Cache.Cache(userID, c); | ||
328 | return c; | ||
308 | } | 329 | } |
309 | 330 | ||
310 | public void GetUserInventory(UUID userID, InventoryReceiptCallback callback) | 331 | public void GetUserInventory(UUID userID, InventoryReceiptCallback callback) |
@@ -362,8 +383,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
362 | if (invURL == null) // not there, forward to local inventory connector to resolve | 383 | if (invURL == null) // not there, forward to local inventory connector to resolve |
363 | return m_LocalGridInventoryService.GetFolderContent(userID, folderID); | 384 | return m_LocalGridInventoryService.GetFolderContent(userID, folderID); |
364 | 385 | ||
365 | IInventoryService connector = GetConnector(invURL); | 386 | InventoryCollection c = m_Cache.GetFolderContent(userID, folderID); |
387 | if (c != null) | ||
388 | { | ||
389 | m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderContent found content in cache " + folderID); | ||
390 | return c; | ||
391 | } | ||
366 | 392 | ||
393 | IInventoryService connector = GetConnector(invURL); | ||
367 | return connector.GetFolderContent(userID, folderID); | 394 | return connector.GetFolderContent(userID, folderID); |
368 | 395 | ||
369 | } | 396 | } |
@@ -377,8 +404,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
377 | if (invURL == null) // not there, forward to local inventory connector to resolve | 404 | if (invURL == null) // not there, forward to local inventory connector to resolve |
378 | return m_LocalGridInventoryService.GetFolderItems(userID, folderID); | 405 | return m_LocalGridInventoryService.GetFolderItems(userID, folderID); |
379 | 406 | ||
380 | IInventoryService connector = GetConnector(invURL); | 407 | List<InventoryItemBase> items = m_Cache.GetFolderItems(userID, folderID); |
408 | if (items != null) | ||
409 | { | ||
410 | m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderItems found items in cache " + folderID); | ||
411 | return items; | ||
412 | } | ||
381 | 413 | ||
414 | IInventoryService connector = GetConnector(invURL); | ||
382 | return connector.GetFolderItems(userID, folderID); | 415 | return connector.GetFolderItems(userID, folderID); |
383 | 416 | ||
384 | } | 417 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs index 0fe778d..1e434b9 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs | |||
@@ -12,6 +12,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
12 | 12 | ||
13 | private static ExpiringCache<UUID, InventoryFolderBase> m_RootFolders = new ExpiringCache<UUID, InventoryFolderBase>(); | 13 | private static ExpiringCache<UUID, InventoryFolderBase> m_RootFolders = new ExpiringCache<UUID, InventoryFolderBase>(); |
14 | private static ExpiringCache<UUID, Dictionary<AssetType, InventoryFolderBase>> m_FolderTypes = new ExpiringCache<UUID, Dictionary<AssetType, InventoryFolderBase>>(); | 14 | private static ExpiringCache<UUID, Dictionary<AssetType, InventoryFolderBase>> m_FolderTypes = new ExpiringCache<UUID, Dictionary<AssetType, InventoryFolderBase>>(); |
15 | private static ExpiringCache<UUID, InventoryCollection> m_Inventories = new ExpiringCache<UUID, InventoryCollection>(); | ||
15 | 16 | ||
16 | public void Cache(UUID userID, InventoryFolderBase root) | 17 | public void Cache(UUID userID, InventoryFolderBase root) |
17 | { | 18 | { |
@@ -55,5 +56,55 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
55 | 56 | ||
56 | return null; | 57 | return null; |
57 | } | 58 | } |
59 | |||
60 | public void Cache(UUID userID, InventoryCollection inv) | ||
61 | { | ||
62 | lock (m_Inventories) | ||
63 | m_Inventories.AddOrUpdate(userID, inv, 120); | ||
64 | } | ||
65 | |||
66 | public InventoryCollection GetUserInventory(UUID userID) | ||
67 | { | ||
68 | InventoryCollection inv = null; | ||
69 | if (m_Inventories.TryGetValue(userID, out inv)) | ||
70 | return inv; | ||
71 | return null; | ||
72 | } | ||
73 | |||
74 | public InventoryCollection GetFolderContent(UUID userID, UUID folderID) | ||
75 | { | ||
76 | InventoryCollection inv = null; | ||
77 | InventoryCollection c; | ||
78 | if (m_Inventories.TryGetValue(userID, out inv)) | ||
79 | { | ||
80 | c = new InventoryCollection(); | ||
81 | c.UserID = userID; | ||
82 | |||
83 | c.Folders = inv.Folders.FindAll(delegate(InventoryFolderBase f) | ||
84 | { | ||
85 | return f.ParentID == folderID; | ||
86 | }); | ||
87 | c.Items = inv.Items.FindAll(delegate(InventoryItemBase i) | ||
88 | { | ||
89 | return i.Folder == folderID; | ||
90 | }); | ||
91 | return c; | ||
92 | } | ||
93 | return null; | ||
94 | } | ||
95 | |||
96 | public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID) | ||
97 | { | ||
98 | InventoryCollection inv = null; | ||
99 | if (m_Inventories.TryGetValue(userID, out inv)) | ||
100 | { | ||
101 | List<InventoryItemBase> items = inv.Items.FindAll(delegate(InventoryItemBase i) | ||
102 | { | ||
103 | return i.Folder == folderID; | ||
104 | }); | ||
105 | return items; | ||
106 | } | ||
107 | return null; | ||
108 | } | ||
58 | } | 109 | } |
59 | } | 110 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs index 77573c3..990dffb 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs | |||
@@ -172,7 +172,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
172 | 172 | ||
173 | public InventoryCollection GetUserInventory(UUID userID) | 173 | public InventoryCollection GetUserInventory(UUID userID) |
174 | { | 174 | { |
175 | return null; | 175 | return m_RemoteConnector.GetUserInventory(userID); |
176 | } | 176 | } |
177 | 177 | ||
178 | public void GetUserInventory(UUID userID, InventoryReceiptCallback callback) | 178 | public void GetUserInventory(UUID userID, InventoryReceiptCallback callback) |
@@ -193,16 +193,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
193 | { | 193 | { |
194 | InventoryCollection invCol = m_RemoteConnector.GetFolderContent(userID, folderID); | 194 | InventoryCollection invCol = m_RemoteConnector.GetFolderContent(userID, folderID); |
195 | 195 | ||
196 | if (UserManager != null) | 196 | if (invCol != null && UserManager != null) |
197 | { | 197 | { |
198 | // Protect ourselves against the caller subsequently modifying the items list | 198 | // Protect ourselves against the caller subsequently modifying the items list |
199 | List<InventoryItemBase> items = new List<InventoryItemBase>(invCol.Items); | 199 | List<InventoryItemBase> items = new List<InventoryItemBase>(invCol.Items); |
200 | 200 | ||
201 | Util.FireAndForget(delegate | 201 | if (items != null && items.Count > 0) |
202 | { | 202 | Util.FireAndForget(delegate |
203 | foreach (InventoryItemBase item in items) | 203 | { |
204 | UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData); | 204 | foreach (InventoryItemBase item in items) |
205 | }); | 205 | UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData); |
206 | }); | ||
206 | } | 207 | } |
207 | 208 | ||
208 | return invCol; | 209 | return invCol; |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index a0ed5a5..ced7b52 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -56,6 +56,9 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
56 | protected List<SceneObjectGroup> primsOverMe = new List<SceneObjectGroup>(); | 56 | protected List<SceneObjectGroup> primsOverMe = new List<SceneObjectGroup>(); |
57 | protected Dictionary<uint, UUID> m_listTransactions = new Dictionary<uint, UUID>(); | 57 | protected Dictionary<uint, UUID> m_listTransactions = new Dictionary<uint, UUID>(); |
58 | 58 | ||
59 | protected ExpiringCache<UUID, bool> m_groupMemberCache = new ExpiringCache<UUID, bool>(); | ||
60 | protected TimeSpan m_groupMemberCacheTimeout = TimeSpan.FromSeconds(30); // cache invalidation after 30 seconds | ||
61 | |||
59 | public bool[,] LandBitmap | 62 | public bool[,] LandBitmap |
60 | { | 63 | { |
61 | get { return m_landBitmap; } | 64 | get { return m_landBitmap; } |
@@ -417,6 +420,45 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
417 | return false; | 420 | return false; |
418 | } | 421 | } |
419 | 422 | ||
423 | public bool HasGroupAccess(UUID avatar) | ||
424 | { | ||
425 | if (LandData.GroupID != UUID.Zero && (LandData.Flags & (uint)ParcelFlags.UseAccessGroup) == (uint)ParcelFlags.UseAccessGroup) | ||
426 | { | ||
427 | ScenePresence sp; | ||
428 | if (!m_scene.TryGetScenePresence(avatar, out sp)) | ||
429 | { | ||
430 | bool isMember; | ||
431 | if (m_groupMemberCache.TryGetValue(avatar, out isMember)) | ||
432 | return isMember; | ||
433 | |||
434 | IGroupsModule groupsModule = m_scene.RequestModuleInterface<IGroupsModule>(); | ||
435 | if (groupsModule == null) | ||
436 | return false; | ||
437 | |||
438 | GroupMembershipData[] membership = groupsModule.GetMembershipData(avatar); | ||
439 | if (membership == null || membership.Length == 0) | ||
440 | { | ||
441 | m_groupMemberCache.Add(avatar, false, m_groupMemberCacheTimeout); | ||
442 | return false; | ||
443 | } | ||
444 | |||
445 | foreach (GroupMembershipData d in membership) | ||
446 | { | ||
447 | if (d.GroupID == LandData.GroupID) | ||
448 | { | ||
449 | m_groupMemberCache.Add(avatar, true, m_groupMemberCacheTimeout); | ||
450 | return true; | ||
451 | } | ||
452 | } | ||
453 | m_groupMemberCache.Add(avatar, false, m_groupMemberCacheTimeout); | ||
454 | return false; | ||
455 | } | ||
456 | |||
457 | return sp.ControllingClient.IsGroupMember(LandData.GroupID); | ||
458 | } | ||
459 | return false; | ||
460 | } | ||
461 | |||
420 | public bool IsBannedFromLand(UUID avatar) | 462 | public bool IsBannedFromLand(UUID avatar) |
421 | { | 463 | { |
422 | ExpireAccessList(); | 464 | ExpireAccessList(); |
@@ -448,6 +490,9 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
448 | 490 | ||
449 | public bool IsRestrictedFromLand(UUID avatar) | 491 | public bool IsRestrictedFromLand(UUID avatar) |
450 | { | 492 | { |
493 | if ((LandData.Flags & (uint) ParcelFlags.UseAccessList) == 0) | ||
494 | return false; | ||
495 | |||
451 | if (m_scene.Permissions.IsAdministrator(avatar)) | 496 | if (m_scene.Permissions.IsAdministrator(avatar)) |
452 | return false; | 497 | return false; |
453 | 498 | ||
@@ -457,10 +502,10 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
457 | if (avatar == LandData.OwnerID) | 502 | if (avatar == LandData.OwnerID) |
458 | return false; | 503 | return false; |
459 | 504 | ||
460 | if ((LandData.Flags & (uint) ParcelFlags.UseAccessList) == 0) | 505 | if (HasGroupAccess(avatar)) |
461 | return false; | 506 | return false; |
462 | 507 | ||
463 | return (!IsInLandAccessList(avatar)); | 508 | return !IsInLandAccessList(avatar); |
464 | } | 509 | } |
465 | 510 | ||
466 | public bool IsInLandAccessList(UUID avatar) | 511 | public bool IsInLandAccessList(UUID avatar) |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/BMP.cs b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/BMP.cs index 90f124b..fb57c82 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/BMP.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/BMP.cs | |||
@@ -72,5 +72,11 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
72 | { | 72 | { |
73 | return "BMP"; | 73 | return "BMP"; |
74 | } | 74 | } |
75 | |||
76 | //Returns true if this extension is supported for terrain save-tile | ||
77 | public override bool SupportsTileSave() | ||
78 | { | ||
79 | return false; | ||
80 | } | ||
75 | } | 81 | } |
76 | } | 82 | } |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/GIF.cs b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/GIF.cs index f331b56..79cc50b 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/GIF.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/GIF.cs | |||
@@ -57,5 +57,11 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
57 | { | 57 | { |
58 | return "GIF"; | 58 | return "GIF"; |
59 | } | 59 | } |
60 | |||
61 | //Returns true if this extension is supported for terrain save-tile | ||
62 | public override bool SupportsTileSave() | ||
63 | { | ||
64 | return false; | ||
65 | } | ||
60 | } | 66 | } |
61 | } | 67 | } |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/GenericSystemDrawing.cs b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/GenericSystemDrawing.cs index 58925fd..da81dc1 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/GenericSystemDrawing.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/GenericSystemDrawing.cs | |||
@@ -177,6 +177,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
177 | return "SYS.DRAWING"; | 177 | return "SYS.DRAWING"; |
178 | } | 178 | } |
179 | 179 | ||
180 | //Returns true if this extension is supported for terrain save-tile | ||
181 | public virtual bool SupportsTileSave() | ||
182 | { | ||
183 | return false; | ||
184 | } | ||
185 | |||
180 | /// <summary> | 186 | /// <summary> |
181 | /// Protected method, generates a grayscale bitmap | 187 | /// Protected method, generates a grayscale bitmap |
182 | /// image from a specified terrain channel. | 188 | /// image from a specified terrain channel. |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/JPEG.cs b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/JPEG.cs index 1a0d8ec..699d67a 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/JPEG.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/JPEG.cs | |||
@@ -91,6 +91,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
91 | return "JPEG"; | 91 | return "JPEG"; |
92 | } | 92 | } |
93 | 93 | ||
94 | //Returns true if this extension is supported for terrain save-tile | ||
95 | public bool SupportsTileSave() | ||
96 | { | ||
97 | return false; | ||
98 | } | ||
99 | |||
94 | private static Bitmap CreateBitmapFromMap(ITerrainChannel map) | 100 | private static Bitmap CreateBitmapFromMap(ITerrainChannel map) |
95 | { | 101 | { |
96 | Bitmap gradientmapLd = new Bitmap("defaultstripe.png"); | 102 | Bitmap gradientmapLd = new Bitmap("defaultstripe.png"); |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/LLRAW.cs b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/LLRAW.cs index fad7641..62d232e 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/LLRAW.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/LLRAW.cs | |||
@@ -254,5 +254,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
254 | { | 254 | { |
255 | return "LL/SL RAW"; | 255 | return "LL/SL RAW"; |
256 | } | 256 | } |
257 | |||
258 | //Returns true if this extension is supported for terrain save-tile | ||
259 | public bool SupportsTileSave() | ||
260 | { | ||
261 | return false; | ||
262 | } | ||
263 | |||
257 | } | 264 | } |
258 | } | 265 | } |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/PNG.cs b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/PNG.cs index e009ecf..c5c12ae 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/PNG.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/PNG.cs | |||
@@ -57,5 +57,11 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
57 | { | 57 | { |
58 | return "PNG"; | 58 | return "PNG"; |
59 | } | 59 | } |
60 | |||
61 | //Returns true if this extension is supported for terrain save-tile | ||
62 | public override bool SupportsTileSave() | ||
63 | { | ||
64 | return true; | ||
65 | } | ||
60 | } | 66 | } |
61 | } | 67 | } |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/RAW32.cs b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/RAW32.cs index ba073ca..9fb7ef7 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/RAW32.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/RAW32.cs | |||
@@ -173,5 +173,11 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
173 | { | 173 | { |
174 | return "RAW32"; | 174 | return "RAW32"; |
175 | } | 175 | } |
176 | |||
177 | //Returns true if this extension is supported for terrain save-tile | ||
178 | public bool SupportsTileSave() | ||
179 | { | ||
180 | return false; | ||
181 | } | ||
176 | } | 182 | } |
177 | } | 183 | } |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/TIFF.cs b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/TIFF.cs index fc1ad33..5d2f893 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/TIFF.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/TIFF.cs | |||
@@ -57,5 +57,11 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
57 | { | 57 | { |
58 | return "TIFF"; | 58 | return "TIFF"; |
59 | } | 59 | } |
60 | |||
61 | //Returns true if this extension is supported for terrain save-tile | ||
62 | public bool SupportsTileSave() | ||
63 | { | ||
64 | return false; | ||
65 | } | ||
60 | } | 66 | } |
61 | } | 67 | } |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/Terragen.cs b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/Terragen.cs index 2f37d9d..1ebf916 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/Terragen.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/Terragen.cs | |||
@@ -323,6 +323,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
323 | return "Terragen"; | 323 | return "Terragen"; |
324 | } | 324 | } |
325 | 325 | ||
326 | //Returns true if this extension is supported for terrain save-tile | ||
327 | public bool SupportsTileSave() | ||
328 | { | ||
329 | return false; | ||
330 | } | ||
331 | |||
326 | /// <summary> | 332 | /// <summary> |
327 | /// terragen SCAL floats need to be written intel ordered regardless of | 333 | /// terragen SCAL floats need to be written intel ordered regardless of |
328 | /// big or little endian system | 334 | /// big or little endian system |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/ITerrainLoader.cs b/OpenSim/Region/CoreModules/World/Terrain/ITerrainLoader.cs index d407617..3ba3657 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/ITerrainLoader.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/ITerrainLoader.cs | |||
@@ -32,6 +32,10 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
32 | { | 32 | { |
33 | public interface ITerrainLoader | 33 | public interface ITerrainLoader |
34 | { | 34 | { |
35 | // Returns true if that extension can be used for terrain save-tile | ||
36 | // (Look into each file in Region.CoreModules.World.Terrain.FileLoaders) | ||
37 | bool SupportsTileSave(); | ||
38 | |||
35 | string FileExtension { get; } | 39 | string FileExtension { get; } |
36 | ITerrainChannel LoadFile(string filename); | 40 | ITerrainChannel LoadFile(string filename); |
37 | ITerrainChannel LoadFile(string filename, int fileStartX, int fileStartY, int fileWidth, int fileHeight, int sectionWidth, int sectionHeight); | 41 | ITerrainChannel LoadFile(string filename, int fileStartX, int fileStartY, int fileWidth, int fileHeight, int sectionWidth, int sectionHeight); |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index b3c2969..8535a5a 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -93,6 +93,9 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
93 | /// </summary> | 93 | /// </summary> |
94 | private string m_supportedFileExtensions = ""; | 94 | private string m_supportedFileExtensions = ""; |
95 | 95 | ||
96 | //For terrain save-tile file extensions | ||
97 | private string m_supportFileExtensionsForTileSave = ""; | ||
98 | |||
96 | #region ICommandableModule Members | 99 | #region ICommandableModule Members |
97 | 100 | ||
98 | public ICommander CommandInterface | 101 | public ICommander CommandInterface |
@@ -148,11 +151,20 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
148 | 151 | ||
149 | // Generate user-readable extensions list | 152 | // Generate user-readable extensions list |
150 | string supportedFilesSeparator = ""; | 153 | string supportedFilesSeparator = ""; |
154 | string supportedFilesSeparatorForTileSave = ""; | ||
151 | 155 | ||
156 | m_supportFileExtensionsForTileSave = ""; | ||
152 | foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders) | 157 | foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders) |
153 | { | 158 | { |
154 | m_supportedFileExtensions += supportedFilesSeparator + loader.Key + " (" + loader.Value + ")"; | 159 | m_supportedFileExtensions += supportedFilesSeparator + loader.Key + " (" + loader.Value + ")"; |
155 | supportedFilesSeparator = ", "; | 160 | supportedFilesSeparator = ", "; |
161 | |||
162 | //For terrain save-tile file extensions | ||
163 | if (loader.Value.SupportsTileSave() == true) | ||
164 | { | ||
165 | m_supportFileExtensionsForTileSave += supportedFilesSeparatorForTileSave + loader.Key + " (" + loader.Value + ")"; | ||
166 | supportedFilesSeparatorForTileSave = ", "; | ||
167 | } | ||
156 | } | 168 | } |
157 | } | 169 | } |
158 | 170 | ||
@@ -589,7 +601,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
589 | // this region is included in the tile request | 601 | // this region is included in the tile request |
590 | foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders) | 602 | foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders) |
591 | { | 603 | { |
592 | if (filename.EndsWith(loader.Key)) | 604 | if (filename.EndsWith(loader.Key) && loader.Value.SupportsTileSave()) |
593 | { | 605 | { |
594 | lock (m_scene) | 606 | lock (m_scene) |
595 | { | 607 | { |
@@ -610,7 +622,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
610 | 622 | ||
611 | MainConsole.Instance.OutputFormat( | 623 | MainConsole.Instance.OutputFormat( |
612 | "ERROR: Could not save terrain from {0} to {1}. Valid file extensions are {2}", | 624 | "ERROR: Could not save terrain from {0} to {1}. Valid file extensions are {2}", |
613 | m_scene.RegionInfo.RegionName, filename, m_supportedFileExtensions); | 625 | m_scene.RegionInfo.RegionName, filename, m_supportFileExtensionsForTileSave); |
614 | } | 626 | } |
615 | 627 | ||
616 | /// <summary> | 628 | /// <summary> |
@@ -1192,7 +1204,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
1192 | new Command("save-tile", CommandIntentions.COMMAND_HAZARDOUS, InterfaceSaveTileFile, "Saves the current heightmap to the larger file."); | 1204 | new Command("save-tile", CommandIntentions.COMMAND_HAZARDOUS, InterfaceSaveTileFile, "Saves the current heightmap to the larger file."); |
1193 | saveToTileCommand.AddArgument("filename", | 1205 | saveToTileCommand.AddArgument("filename", |
1194 | "The file you wish to save to, the file extension determines the loader to be used. Supported extensions include: " + | 1206 | "The file you wish to save to, the file extension determines the loader to be used. Supported extensions include: " + |
1195 | m_supportedFileExtensions, "String"); | 1207 | m_supportFileExtensionsForTileSave, "String"); |
1196 | saveToTileCommand.AddArgument("file width", "The width of the file in tiles", "Integer"); | 1208 | saveToTileCommand.AddArgument("file width", "The width of the file in tiles", "Integer"); |
1197 | saveToTileCommand.AddArgument("file height", "The height of the file in tiles", "Integer"); | 1209 | saveToTileCommand.AddArgument("file height", "The height of the file in tiles", "Integer"); |
1198 | saveToTileCommand.AddArgument("minimum X tile", "The X region coordinate of the first section on the file", | 1210 | saveToTileCommand.AddArgument("minimum X tile", "The X region coordinate of the first section on the file", |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 5abd74f..10b25ed 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -36,6 +36,7 @@ using OpenMetaverse.Packets; | |||
36 | using log4net; | 36 | using log4net; |
37 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
38 | using OpenSim.Region.Framework; | 38 | using OpenSim.Region.Framework; |
39 | using OpenSim.Framework.Client; | ||
39 | using OpenSim.Region.Framework.Interfaces; | 40 | using OpenSim.Region.Framework.Interfaces; |
40 | using OpenSim.Region.Framework.Scenes.Serialization; | 41 | using OpenSim.Region.Framework.Scenes.Serialization; |
41 | 42 | ||
@@ -117,31 +118,42 @@ namespace OpenSim.Region.Framework.Scenes | |||
117 | /// <param name="item"></param> | 118 | /// <param name="item"></param> |
118 | public bool AddInventoryItem(InventoryItemBase item) | 119 | public bool AddInventoryItem(InventoryItemBase item) |
119 | { | 120 | { |
120 | if (UUID.Zero == item.Folder) | 121 | if (item.Folder != UUID.Zero && InventoryService.AddItem(item)) |
121 | { | 122 | { |
122 | InventoryFolderBase f = InventoryService.GetFolderForType(item.Owner, (AssetType)item.AssetType); | 123 | int userlevel = 0; |
123 | if (f != null) | 124 | if (Permissions.IsGod(item.Owner)) |
124 | { | 125 | { |
125 | // m_log.DebugFormat( | 126 | userlevel = 1; |
126 | // "[LOCAL INVENTORY SERVICES CONNECTOR]: Found folder {0} type {1} for item {2}", | 127 | } |
127 | // f.Name, (AssetType)f.Type, item.Name); | 128 | EventManager.TriggerOnNewInventoryItemUploadComplete(item.Owner, item.AssetID, item.Name, userlevel); |
129 | |||
130 | return true; | ||
131 | } | ||
132 | |||
133 | // OK so either the viewer didn't send a folderID or AddItem failed | ||
134 | UUID originalFolder = item.Folder; | ||
135 | InventoryFolderBase f = InventoryService.GetFolderForType(item.Owner, (AssetType)item.AssetType); | ||
136 | if (f != null) | ||
137 | { | ||
138 | m_log.DebugFormat( | ||
139 | "[AGENT INVENTORY]: Found folder {0} type {1} for item {2}", | ||
140 | f.Name, (AssetType)f.Type, item.Name); | ||
128 | 141 | ||
142 | item.Folder = f.ID; | ||
143 | } | ||
144 | else | ||
145 | { | ||
146 | f = InventoryService.GetRootFolder(item.Owner); | ||
147 | if (f != null) | ||
148 | { | ||
129 | item.Folder = f.ID; | 149 | item.Folder = f.ID; |
130 | } | 150 | } |
131 | else | 151 | else |
132 | { | 152 | { |
133 | f = InventoryService.GetRootFolder(item.Owner); | 153 | m_log.WarnFormat( |
134 | if (f != null) | 154 | "[AGENT INVENTORY]: Could not find root folder for {0} when trying to add item {1} with no parent folder specified", |
135 | { | 155 | item.Owner, item.Name); |
136 | item.Folder = f.ID; | 156 | return false; |
137 | } | ||
138 | else | ||
139 | { | ||
140 | m_log.WarnFormat( | ||
141 | "[AGENT INVENTORY]: Could not find root folder for {0} when trying to add item {1} with no parent folder specified", | ||
142 | item.Owner, item.Name); | ||
143 | return false; | ||
144 | } | ||
145 | } | 157 | } |
146 | } | 158 | } |
147 | 159 | ||
@@ -153,7 +165,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
153 | userlevel = 1; | 165 | userlevel = 1; |
154 | } | 166 | } |
155 | EventManager.TriggerOnNewInventoryItemUploadComplete(item.Owner, item.AssetID, item.Name, userlevel); | 167 | EventManager.TriggerOnNewInventoryItemUploadComplete(item.Owner, item.AssetID, item.Name, userlevel); |
156 | 168 | ||
169 | if (originalFolder != UUID.Zero) | ||
170 | { | ||
171 | // Tell the viewer that the item didn't go there | ||
172 | ChangePlacement(item, f); | ||
173 | } | ||
174 | |||
157 | return true; | 175 | return true; |
158 | } | 176 | } |
159 | else | 177 | else |
@@ -165,7 +183,32 @@ namespace OpenSim.Region.Framework.Scenes | |||
165 | return false; | 183 | return false; |
166 | } | 184 | } |
167 | } | 185 | } |
168 | 186 | ||
187 | private void ChangePlacement(InventoryItemBase item, InventoryFolderBase f) | ||
188 | { | ||
189 | ScenePresence sp = GetScenePresence(item.Owner); | ||
190 | if (sp != null) | ||
191 | { | ||
192 | if (sp.ControllingClient is IClientCore) | ||
193 | { | ||
194 | IClientCore core = (IClientCore)sp.ControllingClient; | ||
195 | IClientInventory inv; | ||
196 | |||
197 | if (core.TryGet<IClientInventory>(out inv)) | ||
198 | { | ||
199 | InventoryFolderBase parent = new InventoryFolderBase(f.ParentID, f.Owner); | ||
200 | parent = InventoryService.GetFolder(parent); | ||
201 | inv.SendRemoveInventoryItems(new UUID[] { item.ID }); | ||
202 | inv.SendBulkUpdateInventory(new InventoryFolderBase[0], new InventoryItemBase[] { item }); | ||
203 | string message = "The item was placed in folder " + f.Name; | ||
204 | if (parent != null) | ||
205 | message += " under " + parent.Name; | ||
206 | sp.ControllingClient.SendAgentAlertMessage(message, false); | ||
207 | } | ||
208 | } | ||
209 | } | ||
210 | } | ||
211 | |||
169 | /// <summary> | 212 | /// <summary> |
170 | /// Add the given inventory item to a user's inventory. | 213 | /// Add the given inventory item to a user's inventory. |
171 | /// </summary> | 214 | /// </summary> |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs index 2a15e5d..e669f4c 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs | |||
@@ -1294,7 +1294,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
1294 | 1294 | ||
1295 | OnAgentDataUpdateRequest(remoteClient, dataForAgentID, UUID.Zero); | 1295 | OnAgentDataUpdateRequest(remoteClient, dataForAgentID, UUID.Zero); |
1296 | 1296 | ||
1297 | |||
1298 | // Need to send a group membership update to the client | 1297 | // Need to send a group membership update to the client |
1299 | // UDP version doesn't seem to behave nicely. But we're going to send it out here | 1298 | // UDP version doesn't seem to behave nicely. But we're going to send it out here |
1300 | // with an empty group membership to hopefully remove groups being displayed due | 1299 | // with an empty group membership to hopefully remove groups being displayed due |
@@ -1305,6 +1304,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
1305 | SendGroupMembershipInfoViaCaps(remoteClient, dataForAgentID, membershipArray); | 1304 | SendGroupMembershipInfoViaCaps(remoteClient, dataForAgentID, membershipArray); |
1306 | remoteClient.SendAvatarGroupsReply(dataForAgentID, membershipArray); | 1305 | remoteClient.SendAvatarGroupsReply(dataForAgentID, membershipArray); |
1307 | 1306 | ||
1307 | if (remoteClient.AgentId == dataForAgentID) | ||
1308 | remoteClient.RefreshGroupMembership(); | ||
1308 | } | 1309 | } |
1309 | 1310 | ||
1310 | /// <summary> | 1311 | /// <summary> |
diff --git a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs index 040c840..cb9b65d 100644 --- a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs +++ b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs | |||
@@ -114,6 +114,8 @@ namespace OpenSim.Server.Handlers.Asset | |||
114 | return HandleCreateUserInventory(request); | 114 | return HandleCreateUserInventory(request); |
115 | case "GETINVENTORYSKELETON": | 115 | case "GETINVENTORYSKELETON": |
116 | return HandleGetInventorySkeleton(request); | 116 | return HandleGetInventorySkeleton(request); |
117 | case "GETUSERINVENTORY": | ||
118 | return HandleGetUserInventory(request); | ||
117 | case "GETROOTFOLDER": | 119 | case "GETROOTFOLDER": |
118 | return HandleGetRootFolder(request); | 120 | return HandleGetRootFolder(request); |
119 | case "GETFOLDERFORTYPE": | 121 | case "GETFOLDERFORTYPE": |
@@ -153,7 +155,7 @@ namespace OpenSim.Server.Handlers.Asset | |||
153 | } | 155 | } |
154 | catch (Exception e) | 156 | catch (Exception e) |
155 | { | 157 | { |
156 | m_log.DebugFormat("[XINVENTORY HANDLER]: Exception {0}", e); | 158 | m_log.DebugFormat("[XINVENTORY HANDLER]: Exception {0}", e.StackTrace); |
157 | } | 159 | } |
158 | 160 | ||
159 | return FailureResult(); | 161 | return FailureResult(); |
@@ -248,6 +250,45 @@ namespace OpenSim.Server.Handlers.Asset | |||
248 | return encoding.GetBytes(xmlString); | 250 | return encoding.GetBytes(xmlString); |
249 | } | 251 | } |
250 | 252 | ||
253 | byte[] HandleGetUserInventory(Dictionary<string, object> request) | ||
254 | { | ||
255 | Dictionary<string, object> result = new Dictionary<string, object>(); | ||
256 | UUID principal = UUID.Zero; | ||
257 | UUID.TryParse(request["PRINCIPAL"].ToString(), out principal); | ||
258 | |||
259 | InventoryCollection icoll = m_InventoryService.GetUserInventory(principal); | ||
260 | if (icoll != null) | ||
261 | { | ||
262 | Dictionary<string, object> folders = new Dictionary<string, object>(); | ||
263 | int i = 0; | ||
264 | if (icoll.Folders != null) | ||
265 | { | ||
266 | foreach (InventoryFolderBase f in icoll.Folders) | ||
267 | { | ||
268 | folders["folder_" + i.ToString()] = EncodeFolder(f); | ||
269 | i++; | ||
270 | } | ||
271 | result["FOLDERS"] = folders; | ||
272 | } | ||
273 | if (icoll.Items != null) | ||
274 | { | ||
275 | i = 0; | ||
276 | Dictionary<string, object> items = new Dictionary<string, object>(); | ||
277 | foreach (InventoryItemBase it in icoll.Items) | ||
278 | { | ||
279 | items["item_" + i.ToString()] = EncodeItem(it); | ||
280 | i++; | ||
281 | } | ||
282 | result["ITEMS"] = items; | ||
283 | } | ||
284 | } | ||
285 | |||
286 | string xmlString = ServerUtils.BuildXmlResponse(result); | ||
287 | //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); | ||
288 | UTF8Encoding encoding = new UTF8Encoding(); | ||
289 | return encoding.GetBytes(xmlString); | ||
290 | } | ||
291 | |||
251 | byte[] HandleGetRootFolder(Dictionary<string,object> request) | 292 | byte[] HandleGetRootFolder(Dictionary<string,object> request) |
252 | { | 293 | { |
253 | Dictionary<string,object> result = new Dictionary<string,object>(); | 294 | Dictionary<string,object> result = new Dictionary<string,object>(); |
@@ -293,22 +334,27 @@ namespace OpenSim.Server.Handlers.Asset | |||
293 | if (icoll != null) | 334 | if (icoll != null) |
294 | { | 335 | { |
295 | Dictionary<string, object> folders = new Dictionary<string, object>(); | 336 | Dictionary<string, object> folders = new Dictionary<string, object>(); |
296 | int i = 0; | 337 | int i = 0; |
297 | foreach (InventoryFolderBase f in icoll.Folders) | 338 | if (icoll.Folders != null) |
298 | { | 339 | { |
299 | folders["folder_" + i.ToString()] = EncodeFolder(f); | 340 | foreach (InventoryFolderBase f in icoll.Folders) |
300 | i++; | 341 | { |
342 | folders["folder_" + i.ToString()] = EncodeFolder(f); | ||
343 | i++; | ||
344 | } | ||
345 | result["FOLDERS"] = folders; | ||
301 | } | 346 | } |
302 | result["FOLDERS"] = folders; | 347 | if (icoll.Items != null) |
303 | |||
304 | i = 0; | ||
305 | Dictionary<string, object> items = new Dictionary<string, object>(); | ||
306 | foreach (InventoryItemBase it in icoll.Items) | ||
307 | { | 348 | { |
308 | items["item_" + i.ToString()] = EncodeItem(it); | 349 | i = 0; |
309 | i++; | 350 | Dictionary<string, object> items = new Dictionary<string, object>(); |
351 | foreach (InventoryItemBase it in icoll.Items) | ||
352 | { | ||
353 | items["item_" + i.ToString()] = EncodeItem(it); | ||
354 | i++; | ||
355 | } | ||
356 | result["ITEMS"] = items; | ||
310 | } | 357 | } |
311 | result["ITEMS"] = items; | ||
312 | } | 358 | } |
313 | 359 | ||
314 | string xmlString = ServerUtils.BuildXmlResponse(result); | 360 | string xmlString = ServerUtils.BuildXmlResponse(result); |
diff --git a/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs b/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs index 39e983b..9d96703 100644 --- a/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs | |||
@@ -111,19 +111,21 @@ namespace OpenSim.Services.Connectors | |||
111 | if (ret.Count == 0) | 111 | if (ret.Count == 0) |
112 | return null; | 112 | return null; |
113 | 113 | ||
114 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | 114 | Dictionary<string, object> folders = (Dictionary<string, object>)ret["FOLDERS"]; |
115 | |||
116 | List<InventoryFolderBase> fldrs = new List<InventoryFolderBase>(); | ||
115 | 117 | ||
116 | try | 118 | try |
117 | { | 119 | { |
118 | foreach (Object o in ret.Values) | 120 | foreach (Object o in folders.Values) |
119 | folders.Add(BuildFolder((Dictionary<string, object>)o)); | 121 | fldrs.Add(BuildFolder((Dictionary<string, object>)o)); |
120 | } | 122 | } |
121 | catch (Exception e) | 123 | catch (Exception e) |
122 | { | 124 | { |
123 | m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception unwrapping folder list: {0}", e.Message); | 125 | m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception unwrapping folder list: {0}", e.Message); |
124 | } | 126 | } |
125 | 127 | ||
126 | return folders; | 128 | return fldrs; |
127 | } | 129 | } |
128 | 130 | ||
129 | public InventoryFolderBase GetRootFolder(UUID principalID) | 131 | public InventoryFolderBase GetRootFolder(UUID principalID) |
@@ -492,12 +494,41 @@ namespace OpenSim.Services.Connectors | |||
492 | return int.Parse(ret["RESULT"].ToString()); | 494 | return int.Parse(ret["RESULT"].ToString()); |
493 | } | 495 | } |
494 | 496 | ||
495 | |||
496 | // These are either obsolete or unused | ||
497 | // | ||
498 | public InventoryCollection GetUserInventory(UUID principalID) | 497 | public InventoryCollection GetUserInventory(UUID principalID) |
499 | { | 498 | { |
500 | return null; | 499 | InventoryCollection inventory = new InventoryCollection(); |
500 | inventory.Folders = new List<InventoryFolderBase>(); | ||
501 | inventory.Items = new List<InventoryItemBase>(); | ||
502 | inventory.UserID = principalID; | ||
503 | |||
504 | try | ||
505 | { | ||
506 | Dictionary<string, object> ret = MakeRequest("GETUSERINVENTORY", | ||
507 | new Dictionary<string, object> { | ||
508 | { "PRINCIPAL", principalID.ToString() } | ||
509 | }); | ||
510 | |||
511 | if (ret == null) | ||
512 | return null; | ||
513 | if (ret.Count == 0) | ||
514 | return null; | ||
515 | |||
516 | Dictionary<string, object> folders = | ||
517 | (Dictionary<string, object>)ret["FOLDERS"]; | ||
518 | Dictionary<string, object> items = | ||
519 | (Dictionary<string, object>)ret["ITEMS"]; | ||
520 | |||
521 | foreach (Object o in folders.Values) // getting the values directly, we don't care about the keys folder_i | ||
522 | inventory.Folders.Add(BuildFolder((Dictionary<string, object>)o)); | ||
523 | foreach (Object o in items.Values) // getting the values directly, we don't care about the keys item_i | ||
524 | inventory.Items.Add(BuildItem((Dictionary<string, object>)o)); | ||
525 | } | ||
526 | catch (Exception e) | ||
527 | { | ||
528 | m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception in GetUserInventory: {0}", e.Message); | ||
529 | } | ||
530 | |||
531 | return inventory; | ||
501 | } | 532 | } |
502 | 533 | ||
503 | public void GetUserInventory(UUID principalID, InventoryReceiptCallback callback) | 534 | public void GetUserInventory(UUID principalID, InventoryReceiptCallback callback) |
diff --git a/OpenSim/Services/HypergridService/HGInventoryService.cs b/OpenSim/Services/HypergridService/HGInventoryService.cs index b29d803..2e9bd40 100644 --- a/OpenSim/Services/HypergridService/HGInventoryService.cs +++ b/OpenSim/Services/HypergridService/HGInventoryService.cs | |||
@@ -105,6 +105,12 @@ namespace OpenSim.Services.HypergridService | |||
105 | return new List<InventoryFolderBase>(); | 105 | return new List<InventoryFolderBase>(); |
106 | } | 106 | } |
107 | 107 | ||
108 | public override InventoryCollection GetUserInventory(UUID userID) | ||
109 | { | ||
110 | // NOGO for this inventory service | ||
111 | return null; | ||
112 | } | ||
113 | |||
108 | public override InventoryFolderBase GetRootFolder(UUID principalID) | 114 | public override InventoryFolderBase GetRootFolder(UUID principalID) |
109 | { | 115 | { |
110 | //m_log.DebugFormat("[HG INVENTORY SERVICE]: GetRootFolder for {0}", principalID); | 116 | //m_log.DebugFormat("[HG INVENTORY SERVICE]: GetRootFolder for {0}", principalID); |
diff --git a/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs b/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs index cb686e2..b6ec558 100644 --- a/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs +++ b/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs | |||
@@ -59,7 +59,7 @@ namespace OpenSim.Services.HypergridService | |||
59 | 59 | ||
60 | private UserAccountCache m_Cache; | 60 | private UserAccountCache m_Cache; |
61 | 61 | ||
62 | private ExpiringCache<UUID, List<XInventoryFolder>> m_SuitcaseTrees = new ExpiringCache<UUID,List<XInventoryFolder>>(); | 62 | private ExpiringCache<UUID, List<XInventoryFolder>> m_SuitcaseTrees = new ExpiringCache<UUID, List<XInventoryFolder>>(); |
63 | 63 | ||
64 | public HGSuitcaseInventoryService(IConfigSource config, string configName) | 64 | public HGSuitcaseInventoryService(IConfigSource config, string configName) |
65 | : base(config, configName) | 65 | : base(config, configName) |
@@ -104,11 +104,72 @@ namespace OpenSim.Services.HypergridService | |||
104 | return false; | 104 | return false; |
105 | } | 105 | } |
106 | 106 | ||
107 | |||
108 | public override List<InventoryFolderBase> GetInventorySkeleton(UUID principalID) | 107 | public override List<InventoryFolderBase> GetInventorySkeleton(UUID principalID) |
109 | { | 108 | { |
110 | // NOGO for this inventory service | 109 | XInventoryFolder suitcase = GetSuitcaseXFolder(principalID); |
111 | return new List<InventoryFolderBase>(); | 110 | XInventoryFolder root = GetRootXFolder(principalID); |
111 | |||
112 | List<XInventoryFolder> tree = GetFolderTree(suitcase.folderID); | ||
113 | if (tree == null || (tree != null && tree.Count == 0)) | ||
114 | return null; | ||
115 | |||
116 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | ||
117 | foreach (XInventoryFolder x in tree) | ||
118 | { | ||
119 | folders.Add(ConvertToOpenSim(x)); | ||
120 | } | ||
121 | |||
122 | SetAsRootFolder(suitcase, root); | ||
123 | folders.Add(ConvertToOpenSim(suitcase)); | ||
124 | |||
125 | return folders; | ||
126 | } | ||
127 | |||
128 | public override InventoryCollection GetUserInventory(UUID userID) | ||
129 | { | ||
130 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: Get Suitcase inventory for user {0}", userID); | ||
131 | InventoryCollection userInventory = new InventoryCollection(); | ||
132 | userInventory.UserID = userID; | ||
133 | userInventory.Folders = new List<InventoryFolderBase>(); | ||
134 | userInventory.Items = new List<InventoryItemBase>(); | ||
135 | |||
136 | XInventoryFolder suitcase = GetSuitcaseXFolder(userID); | ||
137 | XInventoryFolder root = GetRootXFolder(userID); | ||
138 | |||
139 | List<XInventoryFolder> tree = GetFolderTree(suitcase.folderID); | ||
140 | if (tree == null || (tree != null && tree.Count == 0)) | ||
141 | { | ||
142 | SetAsRootFolder(suitcase, root); | ||
143 | userInventory.Folders.Add(ConvertToOpenSim(suitcase)); | ||
144 | return userInventory; | ||
145 | } | ||
146 | |||
147 | List<InventoryItemBase> items; | ||
148 | foreach (XInventoryFolder f in tree) | ||
149 | { | ||
150 | // Add the items of this subfolder | ||
151 | items = GetFolderItems(userID, f.folderID); | ||
152 | if (items != null && items.Count > 0) | ||
153 | { | ||
154 | userInventory.Items.AddRange(items); | ||
155 | } | ||
156 | |||
157 | // Add the folder itself | ||
158 | userInventory.Folders.Add(ConvertToOpenSim(f)); | ||
159 | } | ||
160 | |||
161 | items = GetFolderItems(userID, suitcase.folderID); | ||
162 | if (items != null && items.Count > 0) | ||
163 | { | ||
164 | userInventory.Items.AddRange(items); | ||
165 | } | ||
166 | |||
167 | SetAsRootFolder(suitcase, root); | ||
168 | userInventory.Folders.Add(ConvertToOpenSim(suitcase)); | ||
169 | |||
170 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: GetUserInventory for user {0} returning {1} folders and {2} items", | ||
171 | userID, userInventory.Folders.Count, userInventory.Items.Count); | ||
172 | return userInventory; | ||
112 | } | 173 | } |
113 | 174 | ||
114 | public override InventoryFolderBase GetRootFolder(UUID principalID) | 175 | public override InventoryFolderBase GetRootFolder(UUID principalID) |
@@ -131,51 +192,92 @@ namespace OpenSim.Services.HypergridService | |||
131 | { | 192 | { |
132 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: User {0} does not have a Suitcase folder. Creating it...", principalID); | 193 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: User {0} does not have a Suitcase folder. Creating it...", principalID); |
133 | // make one, and let's add it to the user's inventory as a direct child of the root folder | 194 | // make one, and let's add it to the user's inventory as a direct child of the root folder |
195 | // In the DB we tag it as type 100, but we use -1 (Unknown) outside | ||
134 | suitcase = CreateFolder(principalID, root.folderID, 100, "My Suitcase"); | 196 | suitcase = CreateFolder(principalID, root.folderID, 100, "My Suitcase"); |
135 | if (suitcase == null) | 197 | if (suitcase == null) |
136 | m_log.ErrorFormat("[HG SUITCASE INVENTORY SERVICE]: Unable to create suitcase folder"); | 198 | m_log.ErrorFormat("[HG SUITCASE INVENTORY SERVICE]: Unable to create suitcase folder"); |
137 | |||
138 | m_Database.StoreFolder(suitcase); | 199 | m_Database.StoreFolder(suitcase); |
200 | |||
201 | // Create System folders | ||
202 | CreateSystemFolders(principalID, suitcase.folderID); | ||
139 | } | 203 | } |
140 | 204 | ||
141 | // Now let's change the folder ID to match that of the real root folder | 205 | SetAsRootFolder(suitcase, root); |
142 | SetAsRootFolder(suitcase, root.folderID); | ||
143 | 206 | ||
144 | return ConvertToOpenSim(suitcase); | 207 | return ConvertToOpenSim(suitcase); |
145 | } | 208 | } |
146 | 209 | ||
210 | protected void CreateSystemFolders(UUID principalID, UUID rootID) | ||
211 | { | ||
212 | m_log.Debug("[HG SUITCASE INVENTORY SERVICE]: Creating System folders under Suitcase..."); | ||
213 | XInventoryFolder[] sysFolders = GetSystemFolders(principalID, rootID); | ||
214 | |||
215 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Animation) return true; return false; })) | ||
216 | CreateFolder(principalID, rootID, (int)AssetType.Animation, "Animations"); | ||
217 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Bodypart) return true; return false; })) | ||
218 | CreateFolder(principalID, rootID, (int)AssetType.Bodypart, "Body Parts"); | ||
219 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.CallingCard) return true; return false; })) | ||
220 | CreateFolder(principalID, rootID, (int)AssetType.CallingCard, "Calling Cards"); | ||
221 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Clothing) return true; return false; })) | ||
222 | CreateFolder(principalID, rootID, (int)AssetType.Clothing, "Clothing"); | ||
223 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Gesture) return true; return false; })) | ||
224 | CreateFolder(principalID, rootID, (int)AssetType.Gesture, "Gestures"); | ||
225 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Landmark) return true; return false; })) | ||
226 | CreateFolder(principalID, rootID, (int)AssetType.Landmark, "Landmarks"); | ||
227 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.LostAndFoundFolder) return true; return false; })) | ||
228 | CreateFolder(principalID, rootID, (int)AssetType.LostAndFoundFolder, "Lost And Found"); | ||
229 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Notecard) return true; return false; })) | ||
230 | CreateFolder(principalID, rootID, (int)AssetType.Notecard, "Notecards"); | ||
231 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Object) return true; return false; })) | ||
232 | CreateFolder(principalID, rootID, (int)AssetType.Object, "Objects"); | ||
233 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.SnapshotFolder) return true; return false; })) | ||
234 | CreateFolder(principalID, rootID, (int)AssetType.SnapshotFolder, "Photo Album"); | ||
235 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.LSLText) return true; return false; })) | ||
236 | CreateFolder(principalID, rootID, (int)AssetType.LSLText, "Scripts"); | ||
237 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Sound) return true; return false; })) | ||
238 | CreateFolder(principalID, rootID, (int)AssetType.Sound, "Sounds"); | ||
239 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Texture) return true; return false; })) | ||
240 | CreateFolder(principalID, rootID, (int)AssetType.Texture, "Textures"); | ||
241 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.TrashFolder) return true; return false; })) | ||
242 | CreateFolder(principalID, rootID, (int)AssetType.TrashFolder, "Trash"); | ||
243 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.FavoriteFolder) return true; return false; })) | ||
244 | CreateFolder(principalID, rootID, (int)AssetType.FavoriteFolder, "Favorites"); | ||
245 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.CurrentOutfitFolder) return true; return false; })) | ||
246 | CreateFolder(principalID, rootID, (int)AssetType.CurrentOutfitFolder, "Current Outfit"); | ||
247 | |||
248 | } | ||
249 | |||
147 | public override InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) | 250 | public override InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) |
148 | { | 251 | { |
149 | //m_log.DebugFormat("[HG INVENTORY SERVICE]: GetFolderForType for {0} {0}", principalID, type); | 252 | //m_log.DebugFormat("[HG INVENTORY SERVICE]: GetFolderForType for {0} {0}", principalID, type); |
150 | return GetRootFolder(principalID); | 253 | XInventoryFolder suitcase = GetSuitcaseXFolder(principalID); |
254 | XInventoryFolder[] folders = m_Database.GetFolders( | ||
255 | new string[] { "agentID", "type", "parentFolderID" }, | ||
256 | new string[] { principalID.ToString(), ((int)type).ToString(), suitcase.folderID.ToString() }); | ||
257 | |||
258 | if (folders.Length == 0) | ||
259 | { | ||
260 | m_log.WarnFormat("[HG SUITCASE INVENTORY SERVICE]: Found no folder for type {0} for user {1}", type, principalID); | ||
261 | return null; | ||
262 | } | ||
263 | |||
264 | m_log.DebugFormat( | ||
265 | "[HG SUITCASE INVENTORY SERVICE]: Found folder {0} {1} for type {2} for user {3}", | ||
266 | folders[0].folderName, folders[0].folderID, type, principalID); | ||
267 | |||
268 | return ConvertToOpenSim(folders[0]); | ||
151 | } | 269 | } |
152 | 270 | ||
153 | public override InventoryCollection GetFolderContent(UUID principalID, UUID folderID) | 271 | public override InventoryCollection GetFolderContent(UUID principalID, UUID folderID) |
154 | { | 272 | { |
155 | InventoryCollection coll = null; | 273 | InventoryCollection coll = null; |
156 | XInventoryFolder suitcase = GetSuitcaseXFolder(principalID); | 274 | XInventoryFolder suitcase = GetSuitcaseXFolder(principalID); |
157 | XInventoryFolder root = GetRootXFolder(principalID); | ||
158 | 275 | ||
159 | if (!IsWithinSuitcaseTree(folderID, root, suitcase)) | 276 | if (!IsWithinSuitcaseTree(folderID, suitcase)) |
160 | return new InventoryCollection(); | 277 | return new InventoryCollection(); |
161 | 278 | ||
162 | if (folderID == root.folderID) // someone's asking for the root folder, we'll give them the suitcase | 279 | coll = base.GetFolderContent(principalID, folderID); |
163 | { | 280 | |
164 | if (suitcase != null) | ||
165 | { | ||
166 | coll = base.GetFolderContent(principalID, suitcase.folderID); | ||
167 | foreach (InventoryFolderBase f in coll.Folders) | ||
168 | f.ParentID = root.folderID; | ||
169 | foreach (InventoryItemBase i in coll.Items) | ||
170 | i.Folder = root.folderID; | ||
171 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: GetFolderContent for root folder returned content for suitcase folder"); | ||
172 | } | ||
173 | } | ||
174 | else | ||
175 | { | ||
176 | coll = base.GetFolderContent(principalID, folderID); | ||
177 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: GetFolderContent for non-root folder {0}", folderID); | ||
178 | } | ||
179 | if (coll == null) | 281 | if (coll == null) |
180 | { | 282 | { |
181 | m_log.WarnFormat("[HG SUITCASE INVENTORY SERVICE]: Something wrong with user {0}'s suitcase folder", principalID); | 283 | m_log.WarnFormat("[HG SUITCASE INVENTORY SERVICE]: Something wrong with user {0}'s suitcase folder", principalID); |
@@ -188,10 +290,9 @@ namespace OpenSim.Services.HypergridService | |||
188 | { | 290 | { |
189 | // Let's do a bit of sanity checking, more than the base service does | 291 | // Let's do a bit of sanity checking, more than the base service does |
190 | // make sure the given folder exists under the suitcase tree of this user | 292 | // make sure the given folder exists under the suitcase tree of this user |
191 | XInventoryFolder root = GetRootXFolder(principalID); | ||
192 | XInventoryFolder suitcase = GetSuitcaseXFolder(principalID); | 293 | XInventoryFolder suitcase = GetSuitcaseXFolder(principalID); |
193 | 294 | ||
194 | if (!IsWithinSuitcaseTree(folderID, root, suitcase)) | 295 | if (!IsWithinSuitcaseTree(folderID, suitcase)) |
195 | return new List<InventoryItemBase>(); | 296 | return new List<InventoryItemBase>(); |
196 | 297 | ||
197 | return base.GetFolderItems(principalID, folderID); | 298 | return base.GetFolderItems(principalID, folderID); |
@@ -199,52 +300,40 @@ namespace OpenSim.Services.HypergridService | |||
199 | 300 | ||
200 | public override bool AddFolder(InventoryFolderBase folder) | 301 | public override bool AddFolder(InventoryFolderBase folder) |
201 | { | 302 | { |
303 | m_log.WarnFormat("[HG SUITCASE INVENTORY SERVICE]: AddFolder {0} {1}", folder.Name, folder.ParentID); | ||
202 | // Let's do a bit of sanity checking, more than the base service does | 304 | // Let's do a bit of sanity checking, more than the base service does |
203 | // make sure the given folder's parent folder exists under the suitcase tree of this user | 305 | // make sure the given folder's parent folder exists under the suitcase tree of this user |
204 | XInventoryFolder root = GetRootXFolder(folder.Owner); | ||
205 | XInventoryFolder suitcase = GetSuitcaseXFolder(folder.Owner); | 306 | XInventoryFolder suitcase = GetSuitcaseXFolder(folder.Owner); |
206 | 307 | ||
207 | if (!IsWithinSuitcaseTree(folder.ParentID, root, suitcase)) | 308 | if (!IsWithinSuitcaseTree(folder.ParentID, suitcase)) |
208 | return false; | 309 | return false; |
209 | 310 | ||
210 | // OK, it's legit | 311 | // OK, it's legit |
211 | // Check if it's under the Root folder directly | ||
212 | if (folder.ParentID == root.folderID) | ||
213 | { | ||
214 | // someone's trying to add a subfolder of the root folder, we'll add it to the suitcase instead | ||
215 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: AddFolder for root folder for user {0}. Adding in suitcase instead", folder.Owner); | ||
216 | folder.ParentID = suitcase.folderID; | ||
217 | } | ||
218 | |||
219 | return base.AddFolder(folder); | 312 | return base.AddFolder(folder); |
220 | } | 313 | } |
221 | 314 | ||
222 | public bool UpdateFolder(InventoryFolderBase folder) | 315 | public override bool UpdateFolder(InventoryFolderBase folder) |
223 | { | 316 | { |
224 | XInventoryFolder root = GetRootXFolder(folder.Owner); | ||
225 | XInventoryFolder suitcase = GetSuitcaseXFolder(folder.Owner); | 317 | XInventoryFolder suitcase = GetSuitcaseXFolder(folder.Owner); |
226 | 318 | ||
227 | if (!IsWithinSuitcaseTree(folder.ID, root, suitcase)) | 319 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: Update folder {0}, version {1}", folder.ID, folder.Version); |
320 | if (!IsWithinSuitcaseTree(folder.ID, suitcase)) | ||
321 | { | ||
322 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: folder {0} not within Suitcase tree", folder.Name); | ||
228 | return false; | 323 | return false; |
324 | } | ||
229 | 325 | ||
326 | // For all others | ||
230 | return base.UpdateFolder(folder); | 327 | return base.UpdateFolder(folder); |
231 | } | 328 | } |
232 | 329 | ||
233 | public override bool MoveFolder(InventoryFolderBase folder) | 330 | public override bool MoveFolder(InventoryFolderBase folder) |
234 | { | 331 | { |
235 | XInventoryFolder root = GetRootXFolder(folder.Owner); | ||
236 | XInventoryFolder suitcase = GetSuitcaseXFolder(folder.Owner); | 332 | XInventoryFolder suitcase = GetSuitcaseXFolder(folder.Owner); |
237 | 333 | ||
238 | if (!IsWithinSuitcaseTree(folder.ID, root, suitcase) || !IsWithinSuitcaseTree(folder.ParentID, root, suitcase)) | 334 | if (!IsWithinSuitcaseTree(folder.ID, suitcase) || !IsWithinSuitcaseTree(folder.ParentID, suitcase)) |
239 | return false; | 335 | return false; |
240 | 336 | ||
241 | if (folder.ParentID == root.folderID) | ||
242 | { | ||
243 | // someone's trying to add a subfolder of the root folder, we'll add it to the suitcase instead | ||
244 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: MoveFolder to root folder for user {0}. Moving it to suitcase instead", folder.Owner); | ||
245 | folder.ParentID = suitcase.folderID; | ||
246 | } | ||
247 | |||
248 | return base.MoveFolder(folder); | 337 | return base.MoveFolder(folder); |
249 | } | 338 | } |
250 | 339 | ||
@@ -264,31 +353,21 @@ namespace OpenSim.Services.HypergridService | |||
264 | { | 353 | { |
265 | // Let's do a bit of sanity checking, more than the base service does | 354 | // Let's do a bit of sanity checking, more than the base service does |
266 | // make sure the given folder's parent folder exists under the suitcase tree of this user | 355 | // make sure the given folder's parent folder exists under the suitcase tree of this user |
267 | XInventoryFolder root = GetRootXFolder(item.Owner); | ||
268 | XInventoryFolder suitcase = GetSuitcaseXFolder(item.Owner); | 356 | XInventoryFolder suitcase = GetSuitcaseXFolder(item.Owner); |
269 | 357 | ||
270 | if (!IsWithinSuitcaseTree(item.Folder, root, suitcase)) | 358 | if (!IsWithinSuitcaseTree(item.Folder, suitcase)) |
271 | return false; | 359 | return false; |
272 | 360 | ||
273 | // OK, it's legit | 361 | // OK, it's legit |
274 | // Check if it's under the Root folder directly | ||
275 | if (item.Folder == root.folderID) | ||
276 | { | ||
277 | // someone's trying to add a subfolder of the root folder, we'll add it to the suitcase instead | ||
278 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: AddItem for root folder for user {0}. Adding in suitcase instead", item.Owner); | ||
279 | item.Folder = suitcase.folderID; | ||
280 | } | ||
281 | |||
282 | return base.AddItem(item); | 362 | return base.AddItem(item); |
283 | 363 | ||
284 | } | 364 | } |
285 | 365 | ||
286 | public override bool UpdateItem(InventoryItemBase item) | 366 | public override bool UpdateItem(InventoryItemBase item) |
287 | { | 367 | { |
288 | XInventoryFolder root = GetRootXFolder(item.Owner); | ||
289 | XInventoryFolder suitcase = GetSuitcaseXFolder(item.Owner); | 368 | XInventoryFolder suitcase = GetSuitcaseXFolder(item.Owner); |
290 | 369 | ||
291 | if (!IsWithinSuitcaseTree(item.Folder, root, suitcase)) | 370 | if (!IsWithinSuitcaseTree(item.Folder, suitcase)) |
292 | return false; | 371 | return false; |
293 | 372 | ||
294 | return base.UpdateItem(item); | 373 | return base.UpdateItem(item); |
@@ -298,68 +377,64 @@ namespace OpenSim.Services.HypergridService | |||
298 | { | 377 | { |
299 | // Principal is b0rked. *sigh* | 378 | // Principal is b0rked. *sigh* |
300 | 379 | ||
301 | XInventoryFolder root = GetRootXFolder(items[0].Owner); | ||
302 | XInventoryFolder suitcase = GetSuitcaseXFolder(items[0].Owner); | 380 | XInventoryFolder suitcase = GetSuitcaseXFolder(items[0].Owner); |
303 | 381 | ||
304 | if (!IsWithinSuitcaseTree(items[0].Folder, root, suitcase)) | 382 | if (!IsWithinSuitcaseTree(items[0].Folder, suitcase)) |
305 | return false; | 383 | return false; |
306 | 384 | ||
307 | foreach (InventoryItemBase it in items) | ||
308 | if (it.Folder == root.folderID) | ||
309 | { | ||
310 | // someone's trying to add a subfolder of the root folder, we'll add it to the suitcase instead | ||
311 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: MoveItem to root folder for user {0}. Moving it to suitcase instead", it.Owner); | ||
312 | it.Folder = suitcase.folderID; | ||
313 | } | ||
314 | |||
315 | return base.MoveItems(principalID, items); | 385 | return base.MoveItems(principalID, items); |
316 | 386 | ||
317 | } | 387 | } |
318 | 388 | ||
319 | // Let these pass. Use inherited methods. | ||
320 | public override bool DeleteItems(UUID principalID, List<UUID> itemIDs) | 389 | public override bool DeleteItems(UUID principalID, List<UUID> itemIDs) |
321 | { | 390 | { |
322 | return false; | 391 | return false; |
323 | } | 392 | } |
324 | 393 | ||
325 | public override InventoryItemBase GetItem(InventoryItemBase item) | 394 | public new InventoryItemBase GetItem(InventoryItemBase item) |
326 | { | 395 | { |
327 | InventoryItemBase it = base.GetItem(item); | 396 | InventoryItemBase it = base.GetItem(item); |
328 | XInventoryFolder root = GetRootXFolder(it.Owner); | 397 | if (it == null) |
398 | { | ||
399 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: Unable to retrieve item {0} ({1}) in folder {2}", | ||
400 | item.Name, item.ID, item.Folder); | ||
401 | return null; | ||
402 | } | ||
329 | XInventoryFolder suitcase = GetSuitcaseXFolder(it.Owner); | 403 | XInventoryFolder suitcase = GetSuitcaseXFolder(it.Owner); |
330 | 404 | if (suitcase == null) | |
331 | if (it != null) | ||
332 | { | 405 | { |
333 | if (!IsWithinSuitcaseTree(it.Folder, root, suitcase)) | 406 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: Root or Suitcase are null for user {0}", |
334 | return null; | 407 | it.Owner); |
408 | return null; | ||
409 | } | ||
335 | 410 | ||
336 | if (it.Folder == suitcase.folderID) | 411 | if (!IsWithinSuitcaseTree(it.Folder, suitcase)) |
337 | it.Folder = root.folderID; | 412 | { |
413 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: Item {0} (folder {1}) is not within Suitcase", | ||
414 | it.Name, it.Folder); | ||
415 | return null; | ||
416 | } | ||
338 | 417 | ||
339 | // UserAccount user = m_Cache.GetUser(it.CreatorId); | 418 | // UserAccount user = m_Cache.GetUser(it.CreatorId); |
340 | 419 | ||
341 | // // Adjust the creator data | 420 | // // Adjust the creator data |
342 | // if (user != null && it != null && (it.CreatorData == null || it.CreatorData == string.Empty)) | 421 | // if (user != null && it != null && (it.CreatorData == null || it.CreatorData == string.Empty)) |
343 | // it.CreatorData = m_HomeURL + ";" + user.FirstName + " " + user.LastName; | 422 | // it.CreatorData = m_HomeURL + ";" + user.FirstName + " " + user.LastName; |
344 | //} | 423 | //} |
345 | } | ||
346 | 424 | ||
347 | return it; | 425 | return it; |
348 | } | 426 | } |
349 | 427 | ||
350 | public override InventoryFolderBase GetFolder(InventoryFolderBase folder) | 428 | public new InventoryFolderBase GetFolder(InventoryFolderBase folder) |
351 | { | 429 | { |
352 | InventoryFolderBase f = base.GetFolder(folder); | 430 | InventoryFolderBase f = base.GetFolder(folder); |
353 | XInventoryFolder root = GetRootXFolder(f.Owner); | ||
354 | XInventoryFolder suitcase = GetSuitcaseXFolder(f.Owner); | ||
355 | 431 | ||
356 | if (f != null) | 432 | if (f != null) |
357 | { | 433 | { |
358 | if (!IsWithinSuitcaseTree(f.ID, root, suitcase)) | 434 | XInventoryFolder suitcase = GetSuitcaseXFolder(f.Owner); |
359 | return null; | ||
360 | 435 | ||
361 | if (f.ParentID == suitcase.folderID) | 436 | if (!IsWithinSuitcaseTree(f.ID, suitcase)) |
362 | f.ParentID = root.folderID; | 437 | return null; |
363 | } | 438 | } |
364 | 439 | ||
365 | return f; | 440 | return f; |
@@ -409,20 +484,19 @@ namespace OpenSim.Services.HypergridService | |||
409 | return null; | 484 | return null; |
410 | } | 485 | } |
411 | 486 | ||
412 | private void SetAsRootFolder(XInventoryFolder suitcase, UUID rootID) | 487 | private void SetAsRootFolder(XInventoryFolder suitcase, XInventoryFolder root) |
413 | { | 488 | { |
414 | suitcase.folderID = rootID; | 489 | suitcase.type = (short)AssetType.Folder; |
415 | suitcase.parentFolderID = UUID.Zero; | ||
416 | } | 490 | } |
417 | 491 | ||
418 | private List<XInventoryFolder> GetFolderTree(UUID root) | 492 | private List<XInventoryFolder> GetFolderTree(UUID folder) |
419 | { | 493 | { |
420 | List<XInventoryFolder> t = null; | 494 | List<XInventoryFolder> t = null; |
421 | if (m_SuitcaseTrees.TryGetValue(root, out t)) | 495 | if (m_SuitcaseTrees.TryGetValue(folder, out t)) |
422 | return t; | 496 | return t; |
423 | 497 | ||
424 | t = GetFolderTreeRecursive(root); | 498 | t = GetFolderTreeRecursive(folder); |
425 | m_SuitcaseTrees.AddOrUpdate(root, t, 120); | 499 | m_SuitcaseTrees.AddOrUpdate(folder, t, 120); |
426 | return t; | 500 | return t; |
427 | } | 501 | } |
428 | 502 | ||
@@ -447,10 +521,17 @@ namespace OpenSim.Services.HypergridService | |||
447 | 521 | ||
448 | } | 522 | } |
449 | 523 | ||
450 | private bool IsWithinSuitcaseTree(UUID folderID, XInventoryFolder root, XInventoryFolder suitcase) | 524 | /// <summary> |
525 | /// Return true if the folderID is a subfolder of the Suitcase or the suitcase folder itself | ||
526 | /// </summary> | ||
527 | /// <param name="folderID"></param> | ||
528 | /// <param name="root"></param> | ||
529 | /// <param name="suitcase"></param> | ||
530 | /// <returns></returns> | ||
531 | private bool IsWithinSuitcaseTree(UUID folderID, XInventoryFolder suitcase) | ||
451 | { | 532 | { |
452 | List<XInventoryFolder> tree = new List<XInventoryFolder>(); | 533 | List<XInventoryFolder> tree = new List<XInventoryFolder>(); |
453 | tree.Add(root); // Warp! the tree is the real root folder plus the children of the suitcase folder | 534 | tree.Add(suitcase); // Warp! the tree is the real root folder plus the children of the suitcase folder |
454 | tree.AddRange(GetFolderTree(suitcase.folderID)); | 535 | tree.AddRange(GetFolderTree(suitcase.folderID)); |
455 | XInventoryFolder f = tree.Find(delegate(XInventoryFolder fl) | 536 | XInventoryFolder f = tree.Find(delegate(XInventoryFolder fl) |
456 | { | 537 | { |
@@ -463,4 +544,5 @@ namespace OpenSim.Services.HypergridService | |||
463 | } | 544 | } |
464 | #endregion | 545 | #endregion |
465 | } | 546 | } |
547 | |||
466 | } | 548 | } |
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs index 7b2c3a6..0e7a358 100644 --- a/OpenSim/Services/InventoryService/XInventoryService.cs +++ b/OpenSim/Services/InventoryService/XInventoryService.cs | |||
@@ -40,9 +40,9 @@ namespace OpenSim.Services.InventoryService | |||
40 | { | 40 | { |
41 | public class XInventoryService : ServiceBase, IInventoryService | 41 | public class XInventoryService : ServiceBase, IInventoryService |
42 | { | 42 | { |
43 | // private static readonly ILog m_log = | 43 | private static readonly ILog m_log = |
44 | // LogManager.GetLogger( | 44 | LogManager.GetLogger( |
45 | // MethodBase.GetCurrentMethod().DeclaringType); | 45 | MethodBase.GetCurrentMethod().DeclaringType); |
46 | 46 | ||
47 | protected IXInventoryData m_Database; | 47 | protected IXInventoryData m_Database; |
48 | protected bool m_AllowDelete = true; | 48 | protected bool m_AllowDelete = true; |
@@ -113,7 +113,7 @@ namespace OpenSim.Services.InventoryService | |||
113 | result = true; | 113 | result = true; |
114 | } | 114 | } |
115 | 115 | ||
116 | XInventoryFolder[] sysFolders = GetSystemFolders(principalID); | 116 | XInventoryFolder[] sysFolders = GetSystemFolders(principalID, rootFolder.ID); |
117 | 117 | ||
118 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Animation) return true; return false; })) | 118 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Animation) return true; return false; })) |
119 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Animation, "Animations"); | 119 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Animation, "Animations"); |
@@ -163,13 +163,13 @@ namespace OpenSim.Services.InventoryService | |||
163 | return newFolder; | 163 | return newFolder; |
164 | } | 164 | } |
165 | 165 | ||
166 | protected virtual XInventoryFolder[] GetSystemFolders(UUID principalID) | 166 | protected virtual XInventoryFolder[] GetSystemFolders(UUID principalID, UUID rootID) |
167 | { | 167 | { |
168 | // m_log.DebugFormat("[XINVENTORY SERVICE]: Getting system folders for {0}", principalID); | 168 | // m_log.DebugFormat("[XINVENTORY SERVICE]: Getting system folders for {0}", principalID); |
169 | 169 | ||
170 | XInventoryFolder[] allFolders = m_Database.GetFolders( | 170 | XInventoryFolder[] allFolders = m_Database.GetFolders( |
171 | new string[] { "agentID" }, | 171 | new string[] { "agentID", "parentFolderID" }, |
172 | new string[] { principalID.ToString() }); | 172 | new string[] { principalID.ToString(), rootID.ToString() }); |
173 | 173 | ||
174 | XInventoryFolder[] sysFolders = Array.FindAll( | 174 | XInventoryFolder[] sysFolders = Array.FindAll( |
175 | allFolders, | 175 | allFolders, |
@@ -301,16 +301,26 @@ namespace OpenSim.Services.InventoryService | |||
301 | 301 | ||
302 | public virtual bool AddFolder(InventoryFolderBase folder) | 302 | public virtual bool AddFolder(InventoryFolderBase folder) |
303 | { | 303 | { |
304 | //m_log.DebugFormat("[XINVENTORY]: Add folder {0} type {1} in parent {2}", folder.Name, folder.Type, folder.ParentID); | ||
304 | InventoryFolderBase check = GetFolder(folder); | 305 | InventoryFolderBase check = GetFolder(folder); |
305 | if (check != null) | 306 | if (check != null) |
306 | return false; | 307 | return false; |
307 | 308 | ||
308 | XInventoryFolder xFolder = ConvertFromOpenSim(folder); | 309 | if (folder.Type == (short)AssetType.Folder || folder.Type == (short)AssetType.Unknown || |
309 | return m_Database.StoreFolder(xFolder); | 310 | GetFolderForType(folder.Owner, (AssetType)(folder.Type)) == null) |
311 | { | ||
312 | XInventoryFolder xFolder = ConvertFromOpenSim(folder); | ||
313 | return m_Database.StoreFolder(xFolder); | ||
314 | } | ||
315 | else | ||
316 | m_log.DebugFormat("[XINVENTORY]: Folder {0} of type {1} already exists", folder.Name, folder.Type); | ||
317 | |||
318 | return false; | ||
310 | } | 319 | } |
311 | 320 | ||
312 | public virtual bool UpdateFolder(InventoryFolderBase folder) | 321 | public virtual bool UpdateFolder(InventoryFolderBase folder) |
313 | { | 322 | { |
323 | //m_log.DebugFormat("[XINVENTORY]: Update folder {0} {1} ({2})", folder.Name, folder.Type, folder.ID); | ||
314 | XInventoryFolder xFolder = ConvertFromOpenSim(folder); | 324 | XInventoryFolder xFolder = ConvertFromOpenSim(folder); |
315 | InventoryFolderBase check = GetFolder(folder); | 325 | InventoryFolderBase check = GetFolder(folder); |
316 | if (check == null) | 326 | if (check == null) |
@@ -319,9 +329,13 @@ namespace OpenSim.Services.InventoryService | |||
319 | if (check.Type != -1 || xFolder.type != -1) | 329 | if (check.Type != -1 || xFolder.type != -1) |
320 | { | 330 | { |
321 | if (xFolder.version < check.Version) | 331 | if (xFolder.version < check.Version) |
332 | { | ||
333 | //m_log.DebugFormat("[XINVENTORY]: {0} < {1} can't do", xFolder.version, check.Version); | ||
322 | return false; | 334 | return false; |
335 | } | ||
323 | check.Version = (ushort)xFolder.version; | 336 | check.Version = (ushort)xFolder.version; |
324 | xFolder = ConvertFromOpenSim(check); | 337 | xFolder = ConvertFromOpenSim(check); |
338 | //m_log.DebugFormat("[XINVENTORY]: Storing {0} {1} {2}", xFolder.folderName, xFolder.version, xFolder.type); | ||
325 | return m_Database.StoreFolder(xFolder); | 339 | return m_Database.StoreFolder(xFolder); |
326 | } | 340 | } |
327 | 341 | ||
@@ -499,13 +513,30 @@ namespace OpenSim.Services.InventoryService | |||
499 | return m_Database.GetAssetPermissions(principalID, assetID); | 513 | return m_Database.GetAssetPermissions(principalID, assetID); |
500 | } | 514 | } |
501 | 515 | ||
502 | // CM never needed those. Left unimplemented. | 516 | public virtual InventoryCollection GetUserInventory(UUID userID) |
503 | // Obsolete in core | ||
504 | // | ||
505 | public InventoryCollection GetUserInventory(UUID userID) | ||
506 | { | 517 | { |
507 | return null; | 518 | InventoryCollection userInventory = new InventoryCollection(); |
519 | userInventory.UserID = userID; | ||
520 | userInventory.Folders = new List<InventoryFolderBase>(); | ||
521 | userInventory.Items = new List<InventoryItemBase>(); | ||
522 | |||
523 | List<InventoryFolderBase> skel = GetInventorySkeleton(userID); | ||
524 | if (skel != null) | ||
525 | { | ||
526 | foreach (InventoryFolderBase f in skel) | ||
527 | { | ||
528 | InventoryCollection c = GetFolderContent(userID, f.ID); | ||
529 | if (c != null && c.Items != null && c.Items.Count > 0) | ||
530 | userInventory.Items.AddRange(c.Items); | ||
531 | if (c != null && c.Folders != null && c.Folders.Count > 0) | ||
532 | userInventory.Folders.AddRange(c.Folders); | ||
533 | } | ||
534 | } | ||
535 | m_log.DebugFormat("[XINVENTORY SERVICE]: GetUserInventory for user {0} returning {1} folders and {2} items", | ||
536 | userID, userInventory.Folders.Count, userInventory.Items.Count); | ||
537 | return userInventory; | ||
508 | } | 538 | } |
539 | |||
509 | public void GetUserInventory(UUID userID, InventoryReceiptCallback callback) | 540 | public void GetUserInventory(UUID userID, InventoryReceiptCallback callback) |
510 | { | 541 | { |
511 | } | 542 | } |
@@ -525,6 +556,9 @@ namespace OpenSim.Services.InventoryService | |||
525 | 556 | ||
526 | newFolder.ParentID = folder.parentFolderID; | 557 | newFolder.ParentID = folder.parentFolderID; |
527 | newFolder.Type = (short)folder.type; | 558 | newFolder.Type = (short)folder.type; |
559 | // Viewer can't understand anything that's not in it's LLFolderType enum | ||
560 | if (newFolder.Type == 100) | ||
561 | newFolder.Type = -1; | ||
528 | newFolder.Version = (ushort)folder.version; | 562 | newFolder.Version = (ushort)folder.version; |
529 | newFolder.Name = folder.folderName; | 563 | newFolder.Name = folder.folderName; |
530 | newFolder.Owner = folder.agentID; | 564 | newFolder.Owner = folder.agentID; |