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author | Justin Clark-Casey (justincc) | 2011-09-15 18:36:22 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-09-15 18:36:22 +0100 |
commit | 8fb3e71b14e28bf8a4ddb72e3d1b529128f090ce (patch) | |
tree | fd15f12b017722fdf496cdb909ab9c1933a1f538 | |
parent | If a prim inventory becomes empty through deletion, send an empty xfer file n... (diff) | |
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Shuffle order of code in invnetory connector GetFolderContent() calls to avoid a possible race condition
3 files changed, 19 insertions, 13 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs index 1c83f8e..097ff1a 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs | |||
@@ -185,15 +185,18 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
185 | public InventoryCollection GetFolderContent(UUID userID, UUID folderID) | 185 | public InventoryCollection GetFolderContent(UUID userID, UUID folderID) |
186 | { | 186 | { |
187 | InventoryCollection invCol = m_InventoryService.GetFolderContent(userID, folderID); | 187 | InventoryCollection invCol = m_InventoryService.GetFolderContent(userID, folderID); |
188 | Util.FireAndForget(delegate | 188 | |
189 | if (UserManager != null) | ||
189 | { | 190 | { |
190 | if (UserManager != null) | 191 | // Protect ourselves against the caller subsequently modifying the items list |
192 | List<InventoryItemBase> items = new List<InventoryItemBase>(invCol.Items); | ||
193 | |||
194 | Util.FireAndForget(delegate | ||
191 | { | 195 | { |
192 | // Protect ourselves against the caller subsequently modifying the items list | 196 | foreach (InventoryItemBase item in items) |
193 | foreach (InventoryItemBase item in new List<InventoryItemBase>(invCol.Items)) | ||
194 | UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData); | 197 | UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData); |
195 | } | 198 | }); |
196 | }); | 199 | } |
197 | 200 | ||
198 | return invCol; | 201 | return invCol; |
199 | } | 202 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs index c9c716c..73ab4e3 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs | |||
@@ -193,15 +193,18 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
193 | public InventoryCollection GetFolderContent(UUID userID, UUID folderID) | 193 | public InventoryCollection GetFolderContent(UUID userID, UUID folderID) |
194 | { | 194 | { |
195 | InventoryCollection invCol = m_RemoteConnector.GetFolderContent(userID, folderID); | 195 | InventoryCollection invCol = m_RemoteConnector.GetFolderContent(userID, folderID); |
196 | Util.FireAndForget(delegate | 196 | |
197 | if (UserManager != null) | ||
197 | { | 198 | { |
198 | if (UserManager != null) | 199 | // Protect ourselves against the caller subsequently modifying the items list |
200 | List<InventoryItemBase> items = new List<InventoryItemBase>(invCol.Items); | ||
201 | |||
202 | Util.FireAndForget(delegate | ||
199 | { | 203 | { |
200 | // Protect ourselves against the caller subsequently modifying the items list | 204 | foreach (InventoryItemBase item in items) |
201 | foreach (InventoryItemBase item in new List<InventoryItemBase>(invCol.Items)) | ||
202 | UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData); | 205 | UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData); |
203 | } | 206 | }); |
204 | }); | 207 | } |
205 | 208 | ||
206 | return invCol; | 209 | return invCol; |
207 | } | 210 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 59ac30d..6085f1e 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -875,7 +875,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
875 | // m_log.DebugFormat( | 875 | // m_log.DebugFormat( |
876 | // "[PRIM INVENTORY]: Not sending inventory data for part {0} {1} {2} for {3} since no items", | 876 | // "[PRIM INVENTORY]: Not sending inventory data for part {0} {1} {2} for {3} since no items", |
877 | // m_part.Name, m_part.LocalId, m_part.UUID, client.Name); | 877 | // m_part.Name, m_part.LocalId, m_part.UUID, client.Name); |
878 | 878 | ||
879 | client.SendTaskInventory(m_part.UUID, 0, new byte[0]); | 879 | client.SendTaskInventory(m_part.UUID, 0, new byte[0]); |
880 | return; | 880 | return; |
881 | } | 881 | } |