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authorMelanie2010-12-08 00:08:14 +0100
committerMelanie2010-12-08 00:08:14 +0100
commit80b84e4bad9c468763d42feaa7e75146dc320f66 (patch)
treeaf1dd0114b102244ea82cebec2e5cedb364a1fb8
parentMerge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca... (diff)
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Prevent sending of attachment data to any client if the attachment
is not actually attached to any avatar. Another stab ad fixing "HUD hair"
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs21
1 files changed, 21 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index f9e1e21..246aaf0 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -3615,6 +3615,27 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3615 if (part.ParentGroup.OwnerID != AgentId && 3615 if (part.ParentGroup.OwnerID != AgentId &&
3616 part.ParentGroup.RootPart.Shape.State >= 30) 3616 part.ParentGroup.RootPart.Shape.State >= 30)
3617 continue; 3617 continue;
3618 ScenePresence sp;
3619 // Owner is not in the sim, don't update it to
3620 // anyone
3621 if (!m_scene.TryGetScenePresence(part.OwnerID, out sp))
3622 continue;
3623
3624 List<SceneObjectGroup> atts = sp.Attachments;
3625 bool found = false;
3626 foreach (SceneObjectGroup att in atts)
3627 {
3628 if (att == part.ParentGroup)
3629 {
3630 found = true;
3631 break;
3632 }
3633 }
3634
3635 // It's an attachment of a valid avatar, but
3636 // doesn't seem to be attached, skip
3637 if (!found)
3638 continue;
3618 } 3639 }
3619 3640
3620 if (part.ParentGroup.IsAttachment && m_disableFacelights) 3641 if (part.ParentGroup.IsAttachment && m_disableFacelights)